Surrexen Posted December 20, 2020 Posted December 20, 2020 I seem to have some frame rate issues with the NS430 if the nav page is set to terrain. If I set it to then inhibit the terrain it seems fine. Only have issues in that mode though.
MadJiitensha Posted April 20, 2021 Posted April 20, 2021 Loosing over 20fps in mi8, on persian gulf. Using VR
ED Team NineLine Posted May 27, 2021 ED Team Posted May 27, 2021 Hey guys, sorry for the late reply, is this still an issue for people? I will try as well. Edit: Just checked and I did see a 8-10 fps drop in 2D in the Mi-8, so if there are others, let me know and I will get them reported. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Ramsay Posted May 27, 2021 Posted May 27, 2021 (edited) 16 hours ago, NineLine said: Just checked and I did see a 8-10 fps drop in 2D in the Mi-8, so if there are others, let me know and I will get them reported. It seems to be generic to the NS430 (especially in the PG) and effect all modules to a greater or lesser extent. I always assumed the general 10-15 fps loss I saw on my old system was the "cost" of effectively running 2 modules simultaneously i.e. F5 + NS430 Re: PG Stutters/freezes Upgrading from an i7 860/16GB DDR3/GTX1050Ti/SSD ---> i9 9900K/32GB DDR4/RTX2070/M2 SSD (Persian Gulf map is on 860 EVO) reduced the length of the stutters/screen freezes from 2-4 sec to under 1 sec. but it still stutters. These are from a F-5E SP track with no other units, GFX settings were optimised for 66 fps (ASO=ON, GPU load 97%) as I usually use V-sync (turned off for this test) With the terrain map displayed on the NS430, during flight the screen freezes (less than second with i9 9900K) and the recorded FPS can dip to 8-18 fps (note the drop in GPU load) With Nav page 2 open (no Terrain mapping), fps was a stable with little to no lag spikes except when interacting with NS430 buttons, menu, etc. IIRC the NS430 by it's self "costs" ~5 fps in the F-5E i.e. without the 2D NS430 performance would be ~70 fps. Track replayed in Open Beta 2.7.1.6430 F-5 PG, NS430 Framerate Stutters, 2_5_5_33552.trk Edited May 27, 2021 by Ramsay Add track file i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Looney Posted June 8, 2021 Posted June 8, 2021 Same here, massive FPS hits when selecting terrain on the NS430, even worse when zooming out. AMD 3700X, GTX1080, CV1 and 32Gb ram. [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
MadJiitensha Posted June 11, 2021 Posted June 11, 2021 On 5/27/2021 at 4:38 AM, NineLine said: Hey guys, sorry for the late reply, is this still an issue for people? I will try as well. Edit: Just checked and I did see a 8-10 fps drop in 2D in the Mi-8, so if there are others, let me know and I will get them reported. On 3d is even worse, i stopped use it since it can drop from 45fps in VR to 20is. And make me sick in minutes.
Scott-S6 Posted May 3, 2022 Posted May 3, 2022 (edited) Can confirm that it's RAM related. Stuttered badly when moving at speed with 32GB RAM, dedicated NVMe drive for DCS, dedicated NVMe drive for swap. 64GB highly mitigated the problem (stutter is now very occasional). Edited May 8, 2022 by Scott-S6
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