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[BUG?] F-14 Clock Not Synchronized to Current Time


WOPR

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Description: When spawning in at a time later than mission start time, the F-14 clock shows mission start time instead of current time.

 

Work around: Manually set clock as close you can to current mission time.

 

Can't tell if this intentional or not, and it's probably not a big deal to most players, including myself. It's just a minor nuisance when knowing the current mission time matters.

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Problem is 65535 (the "full defelction" integer DCS runs its needles on) divides by 60 to make 1092.25 and by 360 to make 182.0416666... so every 1 degree on needle movement is an approximated position. where as 360/60 is a nice sane 6. Guess what happens if you round up that 0.25 to 1093 every second over say 20 min? 

 

The Second hand needs a re-sync with the game clock to 0 every time it passes 60 or the error adds up. 

 

Computers HATE round things.


Edited by RustBelt
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