Airhunter Posted July 4, 2019 Posted July 4, 2019 Is it just me or do the AMRAAMS not track anymore and do some wonky lag pursuit and are super easily defeated ? https://www.twitch.tv/ralfidude/clip/OutstandingIgnorantHedgehogJonCarnage?filter=clips&range=7d&sort=time https://www.twitch.tv/ralfidude/clip/ShakingLuckyDeerGrammarKing?filter=clips&range=7d&sort=time
Knock-Knock Posted July 4, 2019 Posted July 4, 2019 First one just ate a chaff. Mirage panic release is 3 flare, 6 chaff. Second one, I never see the missile after its launch. Did it go into the ground or something? - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
Drac Posted July 4, 2019 Posted July 4, 2019 Is it just me or do the AMRAAMS not track anymore and do some wonky lag pursuit and are super easily defeated ? https://www.twitch.tv/ralfidude/clip/OutstandingIgnorantHedgehogJonCarnage?filter=clips&range=7d&sort=time https://www.twitch.tv/ralfidude/clip/ShakingLuckyDeerGrammarKing?filter=clips&range=7d&sort=time Same here. It appears the -120s aren't tracking well.
CL30 Posted July 7, 2019 Posted July 7, 2019 (edited) Last night several of us fired off multiple -120s and only got one or two hits. ETA: I should say tho that maybe it's due to the type of AI, server, or who knows what... they were AI Su-27s. Earlier today I was testing a mission of mine with six launched Silkworm missiles and got 5 -120 kills (1 9X). So they worked in that instance. Edited July 7, 2019 by CL30 i5-9900K @ 5.0 GHz| Gigabyte Z390 Aorus Master | 64 GB Trident G.Skill RAM @ 3200 MHz | Thermaltake Floe Riing 360 AIO | Samsung EVO 860 500 GB SSD | Crucial MX500 500 GB M.2 | SanDisk 1TB SSD | RTX 3090 | EVGA G3 850W Gold PSU | Thermaltake View 71 TG Snow Edition | Thrustmaster Warthog HOTAS | MFC Crosswind pedals | Oculus Rift-S [sIGPIC][/sIGPIC]
SpeedyE420 Posted July 7, 2019 Posted July 7, 2019 I Have been having very poor luck with 120s tracking lately even well inside the "kill" zone. I fly AA all the time and never had as much problems as ive had with them in the last OB Owned Modules: F-18, F-16, F-14, AV-8B, A-10c, Huey, Hip, KA-50, Gazelle, Mig 15, Mig 19, Mig 21, FC3, P-51, BF-109, C-101, L-39, F-5, YAK-52 PC Specs- 8700k at 5.1GHz on Asrock z370 Fata1ity k6, EVGA 1080ti SSC2, 32 GB G.Skill TridentZ, 1TB NVMe m.2 Drive for DCS with a 500gb NVMe M.2 boot drive, Oculus Rift S
Zeph Posted July 7, 2019 Posted July 7, 2019 I'm just wondering if anyone provided a answer to this problem I have been having the same problem with getting a lock on aircraft with the 120's thought it was something I was doing wrong during start up or something like that Thrustmaster A10 Warthog Thrustmaster Rudder Naturalpoint TrackIR 5 & TrackClip Pro ACPI x64 PC Corsair K70 RGB LUX Samsung SSD 860 EVO 1TB Intel i7-8700K@3.70GHz GeFORCE GTX 1080 Ti 16GB DDR4 Corsair 3000 C15
Zeph Posted July 19, 2019 Posted July 19, 2019 air runner have you heard anything that could help with the lock problem with the ARRAM120's? Thrustmaster A10 Warthog Thrustmaster Rudder Naturalpoint TrackIR 5 & TrackClip Pro ACPI x64 PC Corsair K70 RGB LUX Samsung SSD 860 EVO 1TB Intel i7-8700K@3.70GHz GeFORCE GTX 1080 Ti 16GB DDR4 Corsair 3000 C15
Oceandar Posted July 19, 2019 Posted July 19, 2019 120C prone to chasing chaffs right now IF supported with good maneuvering. Wasted 2 120C's in 6 miles head on against Su-27 in MP. I was quite surprised with that. Mastering others is strength. Mastering yourself is true power. - Lao Tze
Shadow KT Posted July 21, 2019 Posted July 21, 2019 https://streamable.com/zmvvw Missiles fired with a steering dot right in the middle, go for a lag pursuit and notch themselves https://streamable.com/9ai3e Both shots are within NEZ and their guidance completely screws them over 'Shadow' Everybody gotta be offended and take it personally now-a-days
Knock-Knock Posted July 21, 2019 Posted July 21, 2019 https://streamable.com/zmvvw Missiles fired with a steering dot right in the middle, go for a lag pursuit and notch themselves https://streamable.com/9ai3e Both shots are within NEZ and their guidance completely screws them over I just see them being notched. 1st clip, perfect notch really, and they get fed some chaff. 2nd clip, they track until again, notched at the end and they go for the juicy chaff's. Too me thats just the ABC of defeating radar guided missiles. So if anything, they are just easier to notch now maybe, and that is what being experienced? If this is accurate or not, who knows. I prefer it that way, cause flawless missiles are boring, and this way you have to consider your shots. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
nighthawk2174 Posted July 21, 2019 Posted July 21, 2019 Shadow KT is there any chance you could just upload those ACMI's i'd like to see the closing velocities I am of the opinion they were chaffed out and not notched but I want to see.
Shadow KT Posted July 21, 2019 Posted July 21, 2019 (edited) Did you not read what I said ? Why did they get notched and ate chaff ? Because of the guidance..... Instead of doing an lead pursuit and not having to deal with chaff/notch, they go lag pursuit from the rail, which is not what is supposed to happen.... This was introduced with the tweaked AIM-120 guidance, so they don't pull massive Gs when the bandit is turning. Why even use the steering dot if the missile is just going to turn and lag its self out into a notch/ best chaffing position. These missiles should have went for a lead pursuit and would have never had been in a position to get chaffed/notched. The problem is not them being notched/chaffed There have been other tacview videos out there, you don't even have to chaff, just turn slightly perpendicular to the missile and it will trash its own self. Some people don't even know they've been fired on and they defeat the missile, because it decided to do a lag pursuit. You can clearly see the behavior I am describing in the first clip. My aircraft is pointing directly at the steering dot , missile should be headed the same direction, the shortest path, instead it turns for no reason and goes into lag pursuit and gets notched once even before he chaffs Edited July 21, 2019 by Shadow KT 'Shadow' Everybody gotta be offended and take it personally now-a-days
Knock-Knock Posted July 21, 2019 Posted July 21, 2019 Did you not read what I said ? Why did they get notched and ate chaff ? Because of the guidance..... I guess not, but I see what you are referring to now, sorry for the interruption. Ill just stagger on out of here again. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
Pikey Posted July 21, 2019 Posted July 21, 2019 More complaints about the two Super 530's that just disappeared inside the nosecone somehow versus a non manouvering, non chaffing headon. :s I could watch that second clip all day. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
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