funkyfranky Posted July 26, 2019 Posted July 26, 2019 As of DCS 2.5.5, tracks no longer replay the head movement. Same track replayed with DCS 2.5.5 and DCS 2.5.4 give different results. Up to DCS 2.5.4 the head movement is correctly displayed. A warrior's mission is to foster the success of others. i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss
PSYKOnz Posted July 29, 2019 Posted July 29, 2019 Just how bad is the replay track system...? so I wanted to put together a video for some of my mates and most importantly my son to watch to see what I've been up to in the tomcat. I planned to film me doing some air to air refuelling live then run the replay (track) and use that for some outside shots, you know, get all artsy with it, figured a simple video 5-10 min long with some entertaining stuff to occupy an 9-year-olds attention. sounds easy right? well no, the track system screwed me over, to make it clear, I tried the track a few times and it only ever got worse. the mission is an instant action aerial refuelling over Nevada made by heat blur. why is the track replay so bad?? I have tried to salvage the video a bit but really it's just a pov of me refuelling with the bad replay at the end in one long continuous cut. anyway check it out if you want I'm not sure if I have done something wrong that's causing it to be like that or it's just like that, either way, any tips or tricks or hints for making it work better would be much appreciated cheers Tomcat, Tomcat über allen
QuiGon Posted July 29, 2019 Posted July 29, 2019 Avoid fast forwarding when playing the replay, as it increases the chances that it gets corrupted. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
PSYKOnz Posted July 29, 2019 Posted July 29, 2019 Awesome I’ll make sure I don’t do that, but what about like in the video where I had just finished flying and went straight into the replay and it was still messed up. I tried it a few times (reflew then watched the replay) and it did pretty much the same thing, not even consistent in the ways the aircraft flew off Tomcat, Tomcat über allen
razo+r Posted July 29, 2019 Posted July 29, 2019 A few facts about the replay: Always cycle your controls before flying, this way you make sure that your input in real life and the input in DCS are synced. Sometimes if you don't do that, pulling 50% in real life is the same as a 100% pull in DCS. Every replay of the same track might end up different. The AI can behave different in the tracks leading to scenarios where you were chasing a plane but in the track the plane evaded and is now on your 6. Replays right now are inaccurate. There isn't actually much you can do against that. We need to wait for ED to fix the system.
112th_Rossi Posted July 29, 2019 Posted July 29, 2019 Track files not recording properly I was in 2 v 1 fight with a two MiG 21s. I won the fight by killing both with AIM9X. However the track shows that the second AIM9 just flies into the ground. This is not what happened and I have video evidence. Track file is attached Version is current open beta.1v2.trk
veenee Posted July 29, 2019 Posted July 29, 2019 I think this is a universal problem with track files, regardless of the module. I stopped using them some time ago as they have been incorrect most of the time. So many modules, so little time... www.mikphotography.com
Eaglewings Posted July 29, 2019 Posted July 29, 2019 Saved Track file do not work correctly. Buggy Windows 10 Pro 64bit|Ryzen 5600 @3.8Ghz|EVGA RTX 3070 XC3 Ultra|Corair vengence 32G DDR4 @3200mhz|MSI B550|Thrustmaster Flightstick| Virpil CM3 Throttle| Thrustmaster TFRP Rudder Pedal /Samsung Odyssey Plus Headset
Ala12Rv-Tundra Posted July 29, 2019 Posted July 29, 2019 Lately, from multiplayers tracks, it´s my own plane the missing one, my sqn mates played perfectly. But my aircraft was nonexistent. i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | Orion 2 throttle base w/ Viper & Hornet grips| VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 2x TM MFDs & 1x WW DDI | 2x Bass shakers | SIMple SIMpit chair | WW TakeOff panel | Andre JetSeat | WW Hornet UFC | WW Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle - Phantom - Mirage F1 - Afghanistan - Irak
PSYKOnz Posted July 29, 2019 Posted July 29, 2019 (edited) A few facts about the replay: Always cycle your controls before flying, this way you make sure that your input in real life and the input in DCS are synced. Sometimes if you don't do that, pulling 50% in real life is the same as a 100% pull in DCS. now, this is interesting! ever since I started gaming back in the 1800s I have always done this, every time I get in and move the controls to full deflection then back and it has never done me wrong! however, during my testing for DCS replays (the same scenario is in my video) I tried 3 different starts. first. no control deflection - this was awful until about 3 min in when the controls finally synced - don't do this one haha second doing a full deflection - worked as it always does, full control from the start the third restarting the mission after the control sync, this also had awesome results for control and it was nice not to stress the aircraft by smashing my controls around HOWEVER these starts made little to no difference to the replay, with the full deflection one having the worst results because the plane got totally lost, the most stable result was option 3 were because the aircraft was already synced with the controls the start point didn't get messed up by inputs. in my scenario anyway Edited July 29, 2019 by PSYKOnz Tomcat, Tomcat über allen
PSYKOnz Posted July 29, 2019 Posted July 29, 2019 I think this is a universal problem with track files, regardless of the module. I stopped using them some time ago as they have been incorrect most of the time. is there another option for making videos off DCS that doesn't use them? Tomcat, Tomcat über allen
Shahdoh Posted July 29, 2019 Posted July 29, 2019 It appears that the control inputs that ED tries to recreate for the flight are where the majority of track accuracy problems occur. I have found that the tracks off of systems (either the server or client) that do not actually fly in the mission to be a lot more reliable since they do not have any control input. So yes, this means access to the server track (not always available) or a 2nd system or friend to just log in to just watch just to get an accurate track. 1
PSYKOnz Posted August 4, 2019 Posted August 4, 2019 I’m just lucky enough that to have access to the our server. How do I go about finding the server track files? Is anything more than just finding them and copying to my main rig? Also will I be able to use in cockpit views? Tomcat, Tomcat über allen
Shahdoh Posted August 4, 2019 Posted August 4, 2019 They are in the same location as on your client: ...\Saved Games\DCS.openbeta\Tracks\Multiplayer And unfortunately no, there will be no cockpit views, so there is that tradeoff.
fullcoupe Posted August 4, 2019 Posted August 4, 2019 I like to watch my Harrier VLs from a ground perspective, so after a landing I'll watch the track. Mostly for amusement, but also to see my mistakes. Done it many times before without issue. So today I reviewed my tracks and they weren't even close to resembling the actual flight. First replay had me nearly doing a backflip before falling flat out of the sky...played the same one again and it starts flying past the landing, climbing out and then eventually crashing way past the end of the runway. :lol: I got a chuckle out of it but a fix would be appreciated. TBH if I wanted to see a comical landing I'd send a heavy AI RTB and grab some popcorn... i7 9700k @ 4.9 GHz | Asus Z390-A | EVGA 1080Ti SC2 | Oculus Rift + Touch | TM HOTAS Warthog
ac5 Posted August 5, 2019 Posted August 5, 2019 Nothing new... it's been literally YEARS and the replay function has never really worked properly.... Mainboard: ASUS Maximus X Hero Intel Z 370 CPU: Intel Core i7-8086K @ 4.0 GHz Memory: 32GB Corsair Dominator Platinum DDR4-3000 Graphics Card: ASUS NVIDIA GeForce RTX 3080 10GB Monitor ASUS PA 329 32" @ 4K 1 SSD Samsung 860 PRO 256 GB 1 SSD Samsung 860 PRO 4 TB Windows 10 - 64 V. 2004 CH Pro combatstick, throttle and pedals
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