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Posted
By current standards the Mig-29S is not much better than Mig-29A.

 

Both these and standard Su-27S are still flown by the hundreds in many countries in Europe and Asia. It makes perfect sense to include them as are the F-18A/C. The F-18E is too new to be accurately modeled.

 

Parity=boring.

 

I totally agree!

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Posted

_ Yes the Su- are Flown in Many Air Force , But some of then are more Avance than Russia has in their Air Force. Some are Using R-77 and able to use avance Air to Ground Weapons. THE Game Su-27 , are Out of Date By Now. Need to Be Replaced for more Avance Model ...

 

_ This is only a Game ... Not a Real Simulator . We Not need 100% accurately in all the Planes and Combat System.

 

_ ED need to back the Game to the 80`s Technology ...

 

LaRata

Posted
_ Yes the Su- are Flown in Many Air Force , But some of then are more Avance than Russia has in their Air Force. Some are Using R-77 and able to use avance Air to Ground Weapons. THE Game Su-27 , are Out of Date By Now. Need to Be Replaced for more Avance Model ...

 

Actually the standard Su-27 is still in use. There is no useful information about the advanced versions and it would be difficult to model them.

 

_ This is only a Game ... Not a Real Simulator . We Not need 100% accurately in all the Planes and Combat System.

 

This is a simulator whose STATED PURPOSE is to model aircraft accurately, as close to 100% as possible.

 

_ ED need to back the Game to the 80`s Technology ...

 

LaRata

 

No, they definitely do not. :)

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Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

 

Actually the standard Su-27 is still in use. There is no useful information about the advanced versions and it would be difficult to model them.

 

 

Well there are a lot of plane, what have a lot of useful infos. F-4, MiG-29, etc. And they are still in use.

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Posted

I agree. The question is, which planes will have a military contract for ED attached to them? :)

 

Well there are a lot of plane, what have a lot of useful infos. F-4, MiG-29, etc. And they are still in use.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
I agree. The question is, which planes will have a military contract for ED attached to them? :)
GG, are there numbers that you are aware of, and if so, that you can share, for how many contracts ED is working on?

 

I would like to have some sort of feeling how many contracts ED is involved in at present or any give time. I can't imagine the market for military simulations being very large and I doubt there will be contracts for planes that are not being flown anymore (unfortunately).

There are only 10 types of people in the world: Those who understand binary, and those who don't.

Posted

If you look at the TBS site, you can already see the C-130 gunner station and the drone command station.

 

You know about the A-10C ANG project as well.

 

I can't reveal more than what's public unfortunately, sorry - and while it is indeed highly unlikely to get contracts for aircraft that are not being flown, aircraft that ARE being flown and are being upgraded (even if they are old) are in theory fair game.

 

GG, are there numbers that you are aware of, and if so, that you can share, for how many contracts ED is working on?

 

I would like to have some sort of feeling how many contracts ED is involved in at present or any give time. I can't imagine the market for military simulations being very large and I doubt there will be contracts for planes that are not being flown anymore (unfortunately).

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted

" Actually the standard Su-27 is still in use. There is no useful information about the advanced versions and it would be difficult to model them. "

 

_ Su-27SM , Mig-31BN , Mig-29SMT , JAS-39 , EF2000 , RAFALE , are in Active Service By Now . We are in The 2010 era. If ED Not be able to model then . This series Not going to grow to much .. :(

 

" This is a simulator whose STATED PURPOSE is to model aircraft accurately, as close to 100% as possible."

 

_ This is why ED need to go back to the 80`s , And Not wait 10+ years to Collect some Data and make new Player Controller Plane ... :(

 

_ And for the end ... I`m only drop some Wish List to this Post as Single User. I` have using this series from the " SVGA Su-27 1.0 to FC2 ". The Bad will be The Bad and The Good will be The Good and this will not be chance in one Post ... :)

 

LaRata

Posted
"_ This is why ED need to go back to the 80`s , And Not wait 10+ years to Collect some Data and make new Player Controller Plane ... :(

 

LaRata

 

Heck lets go back and do Vietnam in a Thunderchief or A7

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Posted
Heck lets go back and do Vietnam in a Thunderchief or A7

 

 

_ YES it will be the only way ... :) Is ED want to Model all Player Controller Planes 100% as Real.

 

_ F-4 , A-6 , A-7 , A-4 , F-14 , Mig-17 , Mig-21 , Will Be Nice Combat Planes to Model Accurately :)

 

 

_ Jas-39 , Su-27SM, Su-35, EF2000, Rafale, Mig-35 are to far away in Time as Player Controller.

 

LaRata

Posted

Definitely the A-6E TRAM Intruder, but it would have to be able to switch between Pilot and B/N. I would exchange the F-14 Turkey for a F-8 Crusader.

"Okay, I've been in tougher situations than this. There's the ground...looks hard..."

  • 1 month later...
Posted

Loadouts BlackShark and LOMAC FC2

 

Thanks again for these great sims...tons of great work here gents !

 

I ask that you consider the following improvements:

 

Allow a mission designer (single and definitely coop/multi) to allow or lock aircaft/helo loadouts for player aircraft/helos. This would allow the designers to lock loadouts if they wanted to force players to fly with certain pre-set loadouts and if they wanted to allow players to load any allowable weapon for that type/model/series then they can do that as well. The gold standard for this option is to allow mission designers to "Lock All" "Allow All" or "Lock Individual" available player aircraft. So if a designer did not care what weapons a KA-50 or Mig-29 carries the designer can set those aircraft to "Allow All" in the mission editor while setting say, the A-10s and F-15's to a pre-set "Locked" loadout that only allows the pre-set loadouts the mission designer sets in the editor.

 

Thanks for your consideration.

 

Semper Fi

AldoUSMC

  • Like 1

Semper Fi

AldoUSMC

 

Intel i7-6700 CPU @ 4 GHz, 32 GB Ram, GeForce GTX 980 Ti, Windows 10 Pro -64 Bit

Posted (edited)

Illumination in BS and LOMAC FC2

 

Request you consider the folllowing for S-8OM rockets in BS and SAB-100's in FC2:

 

1) Turn collisions on for the LUU-2B dispensed flares in both. Adds realism in that a KA-50 or fixed wing aircraft can't fly right through the decending flares without potential damage to the aircraft and forces players to consider where to best place illumination in support of illumination supported attack (drop or launch altitude and position over the target). In a replay review it does appear that if a LUU-2 body impacts the fuselage of the KA-50 it dissappears (but no damage to KA-50) but they freely fall through the rotors without effect.

 

2) Set the LUU-2B flares to allow them to burn out on the deck (ground) if they impact/land before their burn time is up and disappear after burn time runs out. It is reasonable to set a maximum impact speed (like on eject sequence for a pilot) so if the munition is fired at the ground and the chute does not deploy it will destroy the LUU-2bs and not function (not illuminate). I would not expect, unless your research tells you otherwise...that an illum round would continue to function if it landed in a river, pond, lake, or the ocean. I get that this might be possible (staying lit in the water) since it's probably magnesium burning and that stuff does not go out easily once ignited....just saying OK by me if ED and FL decides they want them to go out.

 

#2 above would allow players to use the illumination rounds (potentially) as illumination marks on the deck (like smoke rockets during the day) and to backlight or blind ground targets if they learn how to employ the munition correctly.

 

Thanks for your consideration of my request.

 

Semper Fi

AldoUSMC

2076080012_LUU_2BImpacts.thumb.jpg.7479261e7bb2732063d58e071fe13ddb.jpg

Edited by AldoUSMC
Adding a Picture

Semper Fi

AldoUSMC

 

Intel i7-6700 CPU @ 4 GHz, 32 GB Ram, GeForce GTX 980 Ti, Windows 10 Pro -64 Bit

Posted

I can't express how much i miss the 3D window in the payload & skins settings of mission editor where you can check the skin, the least .... not that i am not missing also the previous GUI too in the mission editor but that is not so much of a loss. Would definitely like the return of the 3D in the encyclopedia too .... (Not to mention the A-10 straffing effects copied from DCS A-10C or back from the previous versions of LO)

.

 

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Posted

Squid and Aldo, Amen to that. Sometimes it's hard to figure what kind of brain process was behind some of the new features. While overall the sims got better, a question arises, why doesn't the ancient rule of thumb "don't fix what is not broken" apply here too?

  • 2 weeks later...
Posted

weather

 

What I would like to see is snow, not just a white coloring but maybe something like a 1-2 ft snow effect on ground and trees. I like to see snow pile up at the edges of the taxii ways and ramps someday. Thank you Ed for this game.

There are 2 categories of fighter pilots: those who have performed, and those who someday will perform, a magnificent defensive break turn toward a bug on the canopy. Robert Shaw

  • 2 weeks later...
Posted

What I miss the most is the ability in multiplayer to select skin and tail number prior to takeoff. I guess this would be a good thing to have for a lot of squads out there.

 

I think that's pretty much self explanatory.

  • Like 1
Posted
Thanks again for these great sims...tons of great work here gents !

 

I ask that you consider the following improvements:

 

Allow a mission designer (single and definitely coop/multi) to allow or lock aircaft/helo loadouts for player aircraft/helos. This would allow the designers to lock loadouts if they wanted to force players to fly with certain pre-set loadouts and if they wanted to allow players to load any allowable weapon for that type/model/series then they can do that as well. The gold standard for this option is to allow mission designers to "Lock All" "Allow All" or "Lock Individual" available player aircraft. So if a designer did not care what weapons a KA-50 or Mig-29 carries the designer can set those aircraft to "Allow All" in the mission editor while setting say, the A-10s and F-15's to a pre-set "Locked" loadout that only allows the pre-set loadouts the mission designer sets in the editor.

 

Thanks for your consideration.

 

Semper Fi

AldoUSMC

 

A big huge +1!

Posted

More countries, like:

South Korea,

Belarus,

Iran,

China,

Stuff like that, and I would also like NBC type bombing, but thats a touchy subject, cheers ED for making this game!

DCS: B-52

ALL DAY ERRYDAY

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