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Posted

As per title, I'm interested to know if AI aircraft will arrive/depart/marshal etc appropriately during the different Case states. I've not seen any info on this so it might not be public knowledge yet, but would be interesting to know.

Posted

Hopefully this is not just for Super Carrier, but it is for everything! Meaning that ED should start to enforce a proper procedures for take-off and landing in the Simulation mode, and give a slack when in Game mode.

 

It should be enforced in all airbases etc that the virtual pilots will fly properly, and get rating for the landing. Of course nothing will deny anyone landing wrong manner, but it would be negative for the mission and for the re-arming/refueling process.

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Posted

Wags tell about AI on the AMA interview.

https://www.mudspike.com/mudspike-ama-with-eagle-dynamics-senior-producer-matt-wagner/

 

Can you talk about the new ATC/AI improvements in the works? We have seen a few carrier based comms in Wags’ videos but I’d like to know a bit more about the scope. For example declaring emergencies, talking to the tankers a bit more, having AI flights talk to the ATC as well etc.

 

For now, the lead engineer responsible for this is focused on the aircraft carrier communications (departure, marshal, approach, tower, and LSO). This has been a very complex yet rewarding challenge for us. We are nearing the finishing line and one of his next tasks will be to lead the overhaul of the airfield radio communications. However, this is the same lead engineer responsible for aircraft AI, and there are important tasks on that front that also demand his attention. All the items in your list are certainly desirable however, we also need to balance the available resources with the highest priority tasks. Improved AI is a fundamental element of DCS World core enhancements and a top priority for ED.

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Posted
Hopefully this is not just for Super Carrier, but it is for everything! Meaning that ED should start to enforce a proper procedures for take-off and landing in the Simulation mode, and give a slack when in Game mode.

 

It should be enforced in all airbases etc that the virtual pilots will fly properly, and get rating for the landing. Of course nothing will deny anyone landing wrong manner, but it would be negative for the mission and for the re-arming/refueling process.

 

Nada . Not every flight i make is a "mission" . I often do test flights , to name one example , and bypass procedures to get to the meat of the problem or to practice challenging landing/nav tests .

 

I don't need anyone enforcing "rules" in SP , where what i choose to do is no one else's business .

 

I could understand the need for enforced procedures in MP , but surely the server administrators should make those decisions ?

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  • 4 weeks later...
Posted
Nada . Not every flight i make is a "mission" . I often do test flights , to name one example , and bypass procedures to get to the meat of the problem or to practice challenging landing/nav tests .

 

I don't need anyone enforcing "rules" in SP , where what i choose to do is no one else's business .

 

I could understand the need for enforced procedures in MP , but surely the server administrators should make those decisions ?

 

As one who fly mostly SP (I just don't have the time to commit to a squadron) but that loves flying procedures I agree enforcing them should be something you can opt for in the mission editor/settings.

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Posted
That doesn't really seem to tell us anything other than the AI is being worked on; it certainly doesn't mention whether AI will be flying proper carrier ops.

Exactly. A lot of vague info.

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