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Dynamic Sound Overhaul Mod (New Sounds and SDEF's) 2022 **V3.0 NOW RELEASED**


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  • 1 month later...
Posted

Is this ovgme ready?

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Posted
4 hours ago, Skyracer said:

Is this ovgme ready?

Not "out of the box" it isn't, but can be easily made so. Just put the "tech" folder in Saved Games\DCS\mods location and "Mods" folder inside randomly named folder (eg. "Nin's MiG-21 sound mod") in your OvGME repository where you keep your other mods.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

  • 1 month later...
Posted
On 1/22/2023 at 1:02 PM, Art-J said:

Not "out of the box" it isn't, but can be easily made so. Just put the "tech" folder in Saved Games\DCS\mods location and "Mods" folder inside randomly named folder (eg. "Nin's MiG-21 sound mod") in your OvGME repository where you keep your other mods.

Thanks!

  • 1 month later...
Posted

Hello @Nin.

It seems there is some compatibility issue of your mod with latest version of Open Beta, 2.8.4.39313. 

During troubleshooting of seemingly unrelated problem of F-86 Sabre Instant Action missions on Normandy 2 map causing DCS crashes, I discovered the problem is somehow caused by the part of your mod which needs to be extracted into Saved Games location. I'm not knowledgeable enough to narrow down which file is the culprit, unfortunately. The mod part that goes into the root folder doesn't cause any problems it seems.

Could you please investigate?

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

Hi, I've been trying to use this mod while in multiplayer servers however im getting client is tainted 'mods/aircraft/mig-21bis/cockpit/clickabledata.lua' Is this a limitation of the mod or is there a workaround? Thanks

Posted (edited)
On 4/30/2023 at 10:29 PM, Roostyla said:

Hi, I've been trying to use this mod while in multiplayer servers however im getting client is tainted 'mods/aircraft/mig-21bis/cockpit/clickabledata.lua' Is this a limitation of the mod or is there a workaround? Thanks

Just install the tech folder in savedgames, and leave/uninstall the mods folder that's suppose to go in the game directory.

Edited by Th3ChosenOn3

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  • 3 months later...
Posted

This is an amazing mod, thank you! Mig-21Bis is a ton of fun as a module, the only real issue I found the sound (eg engine noise location). 

  • 3 weeks later...
Posted

As an update to my April post above, I'm happy to report that whatever was causing DCS crash with that mod back then, seems to have been fixed sometime later, because the mod appears to be working OK with the latest Open Beta.

  • Like 1
  • Thanks 2

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

  • 3 weeks later...
Posted (edited)

This mod fixes the sound when I get missile hit. I'm not able to hear the impact and I just realize I'm hit after engine RPM go down. It's a bug? 

Edited by pepin1234

[sIGPIC][/sIGPIC]

  • 3 weeks later...
  • 4 months later...
Posted (edited)

This is a great mod! it really addresses the issue of the MiG-21bis module having sub-par sound effects for today's standards. The audio feedback from the throttle  level and the afterburner helps with knowing what state the engine is running at greatly.

I've been using it for a while and unless I'm mistaken, it used to be IC-compatible.

 

However, unfortunately i just found out as of 2.9.2.49940, it breaks the IC check for 

mods/aircraft/mig-21bis/cockpit/clickabledata.lua

on servers with "pure scripts" enabled.

 

if i replace it with the original file, some of the sound effects for e.g. the engines, closing and sealing the cockpit still work. but it will lose all of the nice sounds for the switches/buttons in the cockpit. the vanilla sound effect for the switches simply sound too dull imo.

 

I really hope there is a way around that!

Edited by VikingSail
  • Like 2
  • 3 months later...
Posted
On 2/5/2024 at 3:33 PM, VikingSail said:

This is a great mod! it really addresses the issue of the MiG-21bis module having sub-par sound effects for today's standards. The audio feedback from the throttle  level and the afterburner helps with knowing what state the engine is running at greatly.

I've been using it for a while and unless I'm mistaken, it used to be IC-compatible.

 

However, unfortunately i just found out as of 2.9.2.49940, it breaks the IC check for 

mods/aircraft/mig-21bis/cockpit/clickabledata.lua

on servers with "pure scripts" enabled.

 

if i replace it with the original file, some of the sound effects for e.g. the engines, closing and sealing the cockpit still work. but it will lose all of the nice sounds for the switches/buttons in the cockpit. the vanilla sound effect for the switches simply sound too dull imo.

 

I really hope there is a way around that!

 

Unfortunately any server that uses IC check won't work with some aspects of this mod - the interior sounds for buttons etc require one of the coremods files to be modified which could also be use for hacks etc. Exterior sounds should still work. 

  • Like 1
  • Thanks 1
  • 6 months later...
Posted (edited)

Great Mod @Nin ... seems to work fine on my latest DCS 2.9.10 ... of course on Single Player only 🙂 

 

kfO98h5.jpg

 

I was looking for a better sound for the internal Gun, as I'm editing a Gun Strafing Training mission and found that the internal Gun sounds so much different from the underwing Gun pods, in spite of being the same weapon.  Are you still developing this Mod? as I see that a gun sound was planned for v4 🙏

Edited by Rudel_chw
  • Like 2

 

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Posted

There used to be a couple of GSh-23 sound mods for MiG back in the old days. They never got very popular, though, because apparently external sound is hardcoded to be shared with one of FC-3 planes and Gazelle I think (?). Thus, if you mod the sound sample in MiG by simple file replacement method, you will mess up the cannon sound in these other aircraft.

  • Like 1

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
56 minutes ago, Art-J said:

There used to be a couple of GSh-23 sound mods for MiG back in the old days.

 

I got in touch with the author to get a copy of that Mod, but found that unfortunately it does not work anymore, probably because most sounds are now encrypted on DCS

 

56 minutes ago, Art-J said:

They never got very popular, though, because apparently external sound is hardcoded to be shared with one of FC-3 planes and Gazelle I think (?). Thus, if you mod the sound sample in MiG by simple file replacement method, you will mess up the cannon sound in these other aircraft.



Correct, but it wasn’t a problem for me as I’m not currently flying those types.

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted

I'm in similar situation, not even owning these aircraft.

Shame about the mod, I used it in 1.5.xx-2.5 era, but haven't tried using it in a loooong time, probably because of aforementioned encryption limitation 😞 .

  • Like 2

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

  • 5 months later...
Posted

You'll have to narrow down this "sometimes". The mod still seems to be working fine for me in current DCS version, but I only do simple singleplayer missions and have no other sound mods installed.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
4 hours ago, Art-J said:

You'll have to narrow down this "sometimes". The mod still seems to be working fine for me in current DCS version, but I only do simple singleplayer missions and have no other sound mods installed.

IC for sure doesn't pass, I assume. So for offline is still ok.

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