Cdodders Posted February 14, 2020 Posted February 14, 2020 I have heard that the guidance system for the BRM-1 is a placeholder, and the proper guidance will come later which will allow buddy-lasing. Is this true or just Fake News?
AeriaGloria Posted February 14, 2020 Posted February 14, 2020 It’s a semi active laser seeker in real life, but to model the spinning of the munition it is a beam rider currently, like the Vikhr Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
paco2002 Posted February 15, 2020 Posted February 15, 2020 This should be something to speak about. If the rocket spins, it cannot be buddy-lased, but if the rocket doesn't spins, it can buddy lased?
Ramsay Posted February 15, 2020 Posted February 15, 2020 This should be something to speak about. If the rocket spins, it cannot be buddy-lased, but if the rocket doesn't spins, it can buddy lased? It's a current limitation of DCS - Deka chose to have the correct animation/missile flight over the correct guidance i.e. it's WIP until DCS supports both or Deka find their own solution. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Tiger-II Posted February 17, 2020 Posted February 17, 2020 Right now it's a beam-rider, which the real BRM-1 is *NOT*. This is the difference currently, for the reasons stated above. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot."
shaHeen-1 Posted February 17, 2020 Posted February 17, 2020 I don't know why motion is more important than guidance. Personally idve done it the other way round.
LastRifleRound Posted February 18, 2020 Posted February 18, 2020 I don't know why motion is more important than guidance. Personally idve done it the other way round. Ny guess is that it puts realistic limitations on performance. Brings the min range further out, shortens the launch window so it's not like carrying 16 LMAVs.
Harlikwin Posted February 18, 2020 Posted February 18, 2020 I don't know why motion is more important than guidance. Personally idve done it the other way round. +1 on that. But it is what it is for now, and hopefully it can be fixed later. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
foxwxl Posted February 19, 2020 Posted February 19, 2020 Though the BRM-1 is not ready for buddy laser at the monment, the GBU12/16 is now ready for JTAC lasering attack(when the patch is out). Deka Ironwork Tester Team
Tiger-II Posted February 20, 2020 Posted February 20, 2020 As well as motion, Deka are working with what they've got to bring their weapons as close as they can to accurate performance, even if it means bending the numbers to strange values. The end result is what counts. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot."
Harlikwin Posted February 20, 2020 Posted February 20, 2020 Though the BRM-1 is not ready for buddy laser at the monment, the GBU12/16 is now ready for JTAC lasering attack(when the patch is out). Good to hear. I just mainly want to break off my attack and still have missiles track (like a mav). Running in on a shorad, tends to be suicidal with the BRM's now. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
AeriaGloria Posted February 20, 2020 Posted February 20, 2020 I’ve been breaking off within laser gimbal limits while BRM is enroute just fine. Probably not good for pinpoint precision and throws them off a bit, but for vehicles it’s been fine for me Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Harlikwin Posted February 20, 2020 Posted February 20, 2020 Hm, I'll have to experiment with that. So you point it at target, shoot, and then break off? New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).
AeriaGloria Posted February 20, 2020 Posted February 20, 2020 Within laser gimbal limits, it basically changes the direction the the rocket has to hit the target from Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
paco2002 Posted February 21, 2020 Posted February 21, 2020 And how about adding 2 BRM-1? -One that doesn't spins and can be buddy lased. (Maybe in the AT missiles? Don't know if that's the limitation of DCS) -And one that spins, and CANNOT be buddy lased, only beam riding, the ones that are in (Rocket section) I think that this way we would have a fast, and easy* soultion for all, the ones that want the beam riding ones and see them spinning can use it and have it, while the other ones that want to do buddy lasing operation, can have them and use them. Don't know if it would be possible to maintin the same flight caracteristics for "both" ideas/versions, but that's my idea and just wanted to share it * Maybe is not as easy as I thought xD
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