30mikemike Posted July 3, 2020 Posted July 3, 2020 Really you should only be using one form of antialiasing at a time. MSAAx4 with MFAA enabled looks better to me and costs less than SSAA at 1.5 or 2x. Mixing antialiasing results in significant performance loss. The only one that makes sense to combine would be FXAA, since it has a minimal performance cost, but I don't like how FXAA looks and leave it off. MFAA basically reduces the cost of MSAA by 50%, so MSAA x4 with MFAA enabled has the performance hit of MSAA x2. https://www.nvidia.com/en-us/geforce/news/multi-frame-sampled-anti-aliasing-delivers-better-performance-and-superior-image-quality/ I have read various posts about mixing both MSAA & SSAA but to be fair I’ve always found it fine. I have to maintain a constant 60fps for TrackIR and my current configuration and in game DCS settings allows me to do that. Although since the arrival of 2.5.6 I noticed that I couldn’t run MSAA x2 & SSAA x2 (as I did in 2.5.5) as it dropped the frames slightly below 60, hence me dropping the SSAA to 1.5. Interesting read though mate and I’ll definitely give your MFAA method a try. i7 8700k @ 5.0ghz. Strix GTX1080Ti. 32GB RAM @ 3600. 2x Hyper X SSD’s with DCS on one. Oculus Rift S. Asus PG278-QR. Liquid Series PC with liquid CPU and GPU cooling.
mrmat01 Posted July 5, 2020 Posted July 5, 2020 (edited) Make sure you have SSLR and MSAA off, they are frame killers, after that try with shadows off or reduced. I have a new machine now, and performance is great for me, it is obviously a pretty beefy machine, but I am getting a solid 45FPS near the ground and 80+ in the air. Those settings are pretty low. Why should I have to go backwards & diminish my gaming quality & settings from what I have been running for the last 12 months or so :noexpression:? 45 FPS on the ground is still lower than what I was getting before the latest updates. I was getting a solid 50+ FPS on the ground & 75-90 FPS in the air. Now I get xPlane 11 performance in OB. Its very disappointing :mad: Edited July 5, 2020 by mrmat01
imacken Posted July 5, 2020 Posted July 5, 2020 Make sure you have SSLR and MSAA off, they are frame killers, after that try with shadows off or reduced. I have a new machine now, and performance is great for me, it is obviously a pretty beefy machine, but I am getting a solid 45FPS near the ground and 80+ in the air. I'd love to know where you got your 10900K. Impossible to get AFAICS in the UK. Been trying for weeks now! Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Shadoware Posted July 5, 2020 Posted July 5, 2020 Could you tell me if the performance difference between single and multiplayer is big?
speed-of-heat Posted July 6, 2020 Author Posted July 6, 2020 Multiplayer is typically more ram intensive. You need 32 rather than 16. It can also be more gpu intensive, as higher volumes of players in close proximity tends to require higher rendering... it can be be more cpu intensive depending on a number of factors. So to answer like a fighter pilot... “it depends...” SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Shadoware Posted July 6, 2020 Posted July 6, 2020 Multiplayer is typically more ram intensive. You need 32 rather than 16. It can also be more gpu intensive, as higher volumes of players in close proximity tends to require higher rendering... it can be be more cpu intensive depending on a number of factors. So to answer like a fighter pilot... “it depends...” Talking about your system, if you get around 100fps(in a certain game setting) in single player you would get how many fps in multiplayer?
mrmat01 Posted July 6, 2020 Posted July 6, 2020 Talking about your system, if you get around 100fps(in a certain game setting) in single player you would get how many fps in multiplayer? Its not really measurable like that there are so many variables. If you are getting 100fps in SP with a good amount of units then MP should be ok for you. You will just have to give it a go. Its like speed-of-heat said “it depends...”
mrmat01 Posted July 6, 2020 Posted July 6, 2020 Visbility Range to High Shadows - > Off SSAA -> Off Chimney smoke -> 1 or off should make the world of difference to your perf... Tried your settings small improvement in stable no improvement in OB. :cry:
speed-of-heat Posted July 6, 2020 Author Posted July 6, 2020 you need to restart DCS ... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
mrmat01 Posted July 6, 2020 Posted July 6, 2020 you need to restart DCS ... :huh: Restarted DCS, Restarted PC, Restarted Patience, :noexpression: Sorry mate doesn't fix it. Its broken ED need to fix it. But I don't think they quite know how just yet. :doh: I'm sure there working hard on it. :joystick: :helpsmilie::confused: I just wish it hadn't got to this state. :cry_2:
utplayer01 Posted July 13, 2020 Posted July 13, 2020 Hello, Sinse the new OB comes out i have trouble with 2 things. First... If i start my DCS i get a message that FC3 will be disabled. Why ? Second... Next problem is that i have many Framerate drops since the new OB Version... thats really uncool... I hope this problems will be solved soon
Flappie Posted July 13, 2020 Posted July 13, 2020 @mrmat01: I think your issue has not much to do with the performance issue of version 2.5.6. I suggest you create your own thread here: https://forums.eagle.ru/forumdisplay.php?f=445 It will be easier for us to help you. ---
speed-of-heat Posted July 13, 2020 Author Posted July 13, 2020 :huh: Restarted DCS, Restarted PC, Restarted Patience, :noexpression: Sorry mate doesn't fix it. Its broken ED need to fix it. But I don't think they quite know how just yet. :doh: I'm sure there working hard on it. :joystick: :helpsmilie::confused: I just wish it hadn't got to this state. :cry_2: what are you actually seeing in FPS, how are you measuring this ? are you in VR ? if you are in VR you will most likely have ASW or Motion Vector Switched on, you will as a result see 45 fps , or half of what your maximum frame rate of your HMD is going to be ... I wont say that 2.5.6 is the same perf as 2.5.6 but if you dont see any difference in frame time in VR or absolute FPS from 2D switching off shadows ... then i would suggest something else is amiss... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Flappie Posted July 13, 2020 Posted July 13, 2020 if you dont see any difference in frame time in VR or absolute FPS from 2D switching off shadows ... then i would suggest something else is amiss...My point. That is why I think a new thread is necessary to address his issue. ---
speed-of-heat Posted July 13, 2020 Author Posted July 13, 2020 My point. That is why I think a new thread is necessary to address his issue. agreed SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Cornelius Posted July 13, 2020 Posted July 13, 2020 Visbility Range to High Shadows - > Off SSAA -> Off Chimney smoke -> 1 or off should make the world of difference to your perf... Tried your settings small improvement in stable no improvement in OB. :cry: :huh: Restarted DCS, Restarted PC, Restarted Patience, :noexpression: Sorry mate doesn't fix it. Its broken ED need to fix it. But I don't think they quite know how just yet. :doh: I'm sure there working hard on it. :joystick: :helpsmilie::confused: I just wish it hadn't got to this state. :cry_2: metashaders2 and fxo folders deleted before (re-)starting DCS? Because it sounds like not...
Lange_666 Posted July 13, 2020 Posted July 13, 2020 metashaders2 and fxo folders deleted before (re-)starting DCS? Because it sounds like not... Seems nothing more then a placebo effect to me. Never seen any improvement by deleting them and let them rebuild. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
mrmat01 Posted July 13, 2020 Posted July 13, 2020 (edited) what are you actually seeing in FPS, how are you measuring this ? are you in VR ? if you are in VR you will most likely have ASW or Motion Vector Switched on, you will as a result see 45 fps , or half of what your maximum frame rate of your HMD is going to be ... I wont say that 2.5.6 is the same perf as 2.5.6 but if you dont see any difference in frame time in VR or absolute FPS from 2D switching off shadows ... then i would suggest something else is amiss... Hi mate I do not use VR! I'm measuring the system performance with MSI Afterburner & the generic FPS counter in DCS. This is only happening in the OB. My stable install is running much much better. My PC specs Intel Core i7-8700K @ 3.7GHz 16GB DD4 GeForce RTX 2060 Track IR 5 running 1440p @ 144mhz on a 32" curved MSI OPTIX MAG 321CQR Dedicated 500gb SSD OB was a brand new install on a new SSD the day the Supercarrier came out. I was getting fantastic performance 50+ FPS on the ground with a fair amount of units 45+ on the Supercarrier with a busy flight deck. This was pretty much the same in all aircraft on all maps except the channel map. In the air I was getting anywhere from 75-100+ FPS. As high as 135 over water with units around me. A few weeks ago now after a update or two I only get 5-15FPS on the ground & in the air. The only variable in all of this is DCS & the updates. Good before bad after. I can not explain it any better. Nothing in my settings has changed my NVidia drivers are up to date. There isn't a issue with my hardware. I know this because all of my other programs/games run run flawlessly with very high FPS. Edited July 13, 2020 by mrmat01
mrmat01 Posted July 13, 2020 Posted July 13, 2020 metashaders2 and fxo folders deleted before (re-)starting DCS? Because it sounds like not... Hi What are they? Why do I need to delete them? I have never had to do it before for any program.
mrmat01 Posted July 13, 2020 Posted July 13, 2020 (edited) Quote: Originally Posted by speed-of-heat View Post if you dont see any difference in frame time in VR or absolute FPS from 2D switching off shadows ... then i would suggest something else is amiss.. My point. That is why I think a new thread is necessary to address his issue. I don't use VR Edited July 13, 2020 by mrmat01
Cornelius Posted July 13, 2020 Posted July 13, 2020 (edited) Seems nothing more then a placebo effect to me. Never seen any improvement by deleting them and let them rebuild. Hi What are they? Why do I need to delete them? I have never had to do it before for any program. It's not about any improvement. The shaders need to be rebuilt and it is a requirement that the changes take place at all. C:\Users\yourwindowsaccountname\Saved Games\DCS.openbeta Find 2 folders named: fxo & metashaders2 and delete them every time you change settings. There may be settings which don't need the shaders to be rebuilt, like civilian traffic, but I would always do it just to be safe. Edited July 13, 2020 by Cornelius
Flappie Posted July 13, 2020 Posted July 13, 2020 I don't use VR Did I say "VR"? I did not. I said that your FPS issue is obviously too severe to be the sole result of the last open beta updates. The truth lies elsewhere, and I think you should open a dedicated thread to get some help. ---
ebenitez Posted July 13, 2020 Posted July 13, 2020 problem with stable release performance Hi guys I'm writting here because i'm having lots of problems with the stable version of DCS. After a month without playing and of course updating my DCS I have had to reinstall the OS (Windows 10 pro 64 bits) because my 10 years old HDD finally died into a new 1 TB ssd and reinstalled again all the graphics drivers, and a new fresh stable DCS version. My problem is that while before the new OS and DCS reinstall I had stable 40 FPS in VR with my system, but now I can't manage to get even solid 30 FPS making some campaigns completely unplayable. I've deleted the metashaders 2 and fxo, repaired DCS, updated Nvidia drivers and nothing seems to work. Maybe I'm one of those folks to whom the 2.5.6 update ruined everything and have to wait for fixes or I've missed something, that's why I'm asking in this thread Thank you very much in advance My system is the same than in my signature, apart than having the OS in a new SSD. My system: i7 9700K @ 3,6 GHz, 32 Gb RAM 2400 MHz, Gigabyte GTX 1080, 240 Gb SSD, Windows 10 64 bits, HOTAS Cougar, VKB Gladiator Pro, Saitek Combat rudder pedals, Cougar MFDs, TrackIr 5.0, Wheel Stand Pro v2, Gametrix JetSeat KW-908, Oculus Rift S
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