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Posted
I´m sorry, that is wrong. I mean 4.5ghz, don´t know where i got the 5.5ghz... maybe too much workload. Again, my apologies.

 

F.

4.5 is still super fast, but 5.5 is a rocket-ship......maybe one day.......

Posted
4.5 is still super fast, but 5.5 is a rocket-ship......maybe one day.......

 

Nowadays it´s a old i7 4790k but it´s fast. 4.5ghz but it can go 4.7ghz, some people oc it manually. I don´t want to and just leave out the box/default OC.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted

I got a performance boost with the last patch as well, it seems. I fly VR with all DCS settings extremely low, PD 1.2.

 

Prior to update, 30fps on the SC deck with 6 AI moving around, 45fps capped up in the air.

 

Post update, 40~45fps variable on SC deck with 6 AI moving around, 55-60fps variable up in the air.

 

Steam also went through two updates, though I'm unsure if there were any updates to SteamVR.

  • 2 weeks later...
Posted

Unfortunately, though, I'm still getting 17 FPS at night whenever I look at the Island in the CASE III mission, though daylight is a tiny bit improved (maybe?). Not sure why night is worse than day?

i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC 

 

 

Posted
Unfortunately, though, I'm still getting 17 FPS at night whenever I look at the Island in the CASE III mission, though daylight is a tiny bit improved (maybe?). Not sure why night is worse than day?

 

Yup, at night my VR performance is not great (20 fps and stutter).

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted
What VR glasses?

 

Valve Index.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted

Minsky, I've told you this before in this same thread, the performance loss your experiencing isn't an optimization issue with DCS. If your hardware is still the same from the start of this post then your GTX 960 4GB is a 5 year old mid-range GPU. It doesn't have the CUDA cores or clock speeds to handle the newer textures that DCS has released. This is a "YOU" problem. Plain and simple you need a new GPU and you i5 CPU isn't the top performer either and is going to be holding you back too. So it's funny people with modern new good PC hardware are getting increases cause that is just how it works. It's optimization is done with modern hardware not old Nvidia Maxwell Architecture GPUs. Please stop pointing the finger at ED when this is clearly an issue of you needing a new GPU. OK

Posted
It doesn't have the CUDA cores or clock speeds to handle the newer textures that DCS has released. This is a "YOU" problem. Plain and simple you need a new GPU and you i5 CPU isn't the top performer either and is going to be holding you back too. So it's funny people with modern new good PC hardware are getting increases cause that is just how it works. It's optimization is done with modern hardware not old Nvidia Maxwell Architecture GPUs. Please stop pointing the finger at ED when this is clearly an issue of you needing a new GPU. OK

 

I'll stop pointing finger at ED once they provide a clear statement/explanation, and/or revise the SC's system requirements.

 

4. This issue has nothing to do with the Supercarrier's textures. Proof.

 

6. There are people with much better hardware than mine, also affected by this issue.

 

7. If your performance with the Supercarrier is smooth, it doesn't mean you are not affected: drops from 70-80 fps to 50-40 aren't always noticeable without using a FPS monitor.

Dima | My DCS uploads

Posted

Hey Minsky I'm not gonna get into a debate with this over you. But seriously your complaining about performance and you don't even meet the "recommended" specs for DCS or the supercarrier. Your just over minimum specs when it comes to the GPU...so time face the facts and reality there mate. The game is being optimized on more modern hardware and Architecture. So this is still a "You" problem. Get a newer and better GPU if you want a better experience plain and simple. I don't know why that is so hard to understand. Heck I just built my son his first Gaming PC and its has a GTX 1650 Super. It's only cost $230 CAD and it would preform leaps and bounds over a GTX 960 4GB. You have an issue with ED but your experience has to be taken with a grain of salt due to the lower hardware you are using as it still doesn't even meet the recommended specs of the game. I'm using a RTX 2080 Super. Yes its an expensive high end card and when supercarrier came out I never once seen a FPS drop compared to before when running at 1440P rez. So take what you will from this and really think about your own position before that finger of your starts pointing again. And just a little cheat sheet for ya. Nineline even commented here stating that "Your GPU is going to struggle". It's below spec for anything above "low settings". They might not take your issues seriously in a technical support point of view because of once again your lower end hardware doesn't even meet recommended specs

Posted (edited)

I said this multiple times, but can repeat once again. I know my GPU is outdated. But so far I've been able to run *every* other DCS module on medium-to-high settings with very good performance.

 

Once ED confirm that there are no issues with the SC, and this kind of performance can be expected from their forthcoming modules, we can close this topic and move on.

 

Until then I see no point in replacing what works really well - only because of a possible bug in a single Early Access module.

Edited by Minsky

Dima | My DCS uploads

Posted
Hey Minsky I'm not gonna get into a debate with this over you. But seriously your complaining about performance and you don't even meet the "recommended" specs for DCS or the supercarrier. Your just over minimum specs when it comes to the GPU...so time face the facts and reality there mate. The game is being optimized on more modern hardware and Architecture. So this is still a "You" problem. Get a newer and better GPU if you want a better experience plain and simple. I don't know why that is so hard to understand. Heck I just built my son his first Gaming PC and its has a GTX 1650 Super. It's only cost $230 CAD and it would preform leaps and bounds over a GTX 960 4GB. You have an issue with ED but your experience has to be taken with a grain of salt due to the lower hardware you are using as it still doesn't even meet the recommended specs of the game. I'm using a RTX 2080 Super. Yes its an expensive high end card and when supercarrier came out I never once seen a FPS drop compared to before when running at 1440P rez. So take what you will from this and really think about your own position before that finger of your starts pointing again. And just a little cheat sheet for ya. Nineline even commented here stating that "Your GPU is going to struggle". It's below spec for anything above "low settings". They might not take your issues seriously in a technical support point of view because of once again your lower end hardware doesn't even meet recommended specs

 

It is true that Minsky's GPU is quite outdated (and this will be even more of a issue when even mainstream games go beyond his card's capabilities when the new consoles come up (and minimum requirements go up across the board). That being said, Minsky's rig isn't exactly the whole issue here.

 

So I have a few people in my group with VERY high-end systems (including ones with 2080 Super's in them). All of them have encountered a pretty severe framerate drop when using the Supercarrier specifically. This isn't to say that their performance is rendered unplayable. They just encountered major framerate drops when compared to everything else in the sim.

 

The problem isn't if it is playable or not. The problem is that the Supercarrier goes above and beyond DCS World's base-level system requirements to such a degree that either there is something wrong in terms of optimization that really should be dealt with (perhaps shadows need to be tuned for the Superstructure area, I don't know) or the system requirements for DCS need to go up quite a bit to keep up.

 

I don't have a bad computer (and easily meet the "high" requirement for the Supercarrier) but I still see a significant performance loss that doesn't really make a lot of sense. There is something going on that shouldn't be so flippantly dismissed as "you need a better computer" or something to that effect. Again. It isn't about if it is playable or not. It is about the total performance hit across even high-end systems that exceed the recommended requirements.

Posted (edited)

I'm not dismissing there could be an issue with DCS but its the fact that someone going on and on about how they are not getting good performance and its getting worse as the game get further developed while using such outdated hardware...I'm going to call it like I see it. Minsky seems(if im wrong let me know) that there is no issue with his under powered GPU and its all DCS and I disagree. I believe his first issue is the GPU and the second issue might be DCS if others are experiencing it to some degree. To me it seems simple. You can't complain about lack of performance with a game when you don't even meet their "current" recommend specs for performance. Min Spec means the game will run, Doesn't mean it gonna run good, it means it will launch and run. Recommend means it will run to some degree of high performance(varies on how good your hardware is). So maybe in your cause and other with older GPUs the issues is 2 sided. You do have an old GPU that is an under performer. 2nd if there is an optimization issue then maybe its still the GPU. Nvidia Maxwell GPUs are old now. Maybe it can't be optimized like newer hardware is. So once again you have to use logic and look at where you stand and all the avenues before you start that finger pointing. Asking ED to optimize your GPU Architecture is kinda unfair as its once again a GPU below the recommended specs. I do get your issue and I feel for ya but I think your just being one sided here mate.

Edited by mayns414
Posted
I'm not dismissing there could be an issue with DCS but its the fact that someone going on and on about how they are not getting good performance and its getting worse as the game get further developed while using such outdated hardware...I'm going to call it like I see it. Minsky seems(if im wrong let me know) that there is no issue with his under powered GPU and its all DCS and I disagree. I believe his first issue is the GPU and the second issue might be DCS if others are experiencing it to some degree. To me it seems simple. You can't complain about lack of performance with a game when you don't even meet their "current" recommend specs for performance. Min Spec means the game will run, Doesn't mean it gonna run good, it means it will launch and run. Recommend means it will run to some degree of high performance(varies on how good your hardware is). So maybe in your cause and other with older GPUs the issues is 2 sided. You do have an old GPU that is an under performer. 2nd if there is an optimization issue then maybe its still the GPU. Nvidia Maxwell GPUs are old now. Maybe it can't be optimized like newer hardware is. So once again you have to use logic and look at where you stand and all the avenues before you start that finger pointing. Asking ED to optimize your GPU Architecture is kinda unfair as its once again a GPU below the recommended specs. I do get your issue and I feel for ya but I think your just being one sided here mate.

 

This...

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Posted
I'm not dismissing there could be an issue with DCS but its the fact that someone going on and on about how they are not getting good performance and its getting worse as the game get further developed while using such outdated hardware...I'm going to call it like I see it. Minsky seems(if im wrong let me know) that there is no issue with his under powered GPU and its all DCS and I disagree. I believe his first issue is the GPU and the second issue might be DCS if others are experiencing it to some degree. To me it seems simple. You can't complain about lack of performance with a game when you don't even meet their "current" recommend specs for performance. Min Spec means the game will run, Doesn't mean it gonna run good, it means it will launch and run. Recommend means it will run to some degree of high performance(varies on how good your hardware is). So maybe in your cause and other with older GPUs the issues is 2 sided. You do have an old GPU that is an under performer. 2nd if there is an optimization issue then maybe its still the GPU. Nvidia Maxwell GPUs are old now. Maybe it can't be optimized like newer hardware is. So once again you have to use logic and look at where you stand and all the avenues before you start that finger pointing. Asking ED to optimize your GPU Architecture is kinda unfair as its once again a GPU below the recommended specs. I do get your issue and I feel for ya but I think your just being one sided here mate.

 

 

To be bluntly honest, I think that worrying about Minsky's hardware specifically misses the larger point. I agree that his hardware is past the upgrade point but that isn't really the crux of this thread.

 

Let's use my system as a example. I run a i7 6700K, 32 gigs of RAM, have DCS installed on a m.2 SSD, and use a GTX 1070 as my GPU. I am running in 1080p so I have been able to run DCS at quite high settings without any significant issues. When I create a scenario where I spawn on a Supercarrier with a empty deck (aside from the default deck crew) and no other objects but my own aircraft, I experience almost a 50% loss in overall FPS. I go from a pretty steady 60 FPS to 30 FPS. This is especially the case when I look at the carrier's superstructure specifically.

 

When I asked some of the guys in my group that have much, much better systems, they also encounter a significant loss in FPS when using the Supercarrier. It doesn't render the experience unplayable but it is a huge loss in performance that seems to be deeply connected to shadows. This tells me that there is a issue with how shadows are rendered and makes it a optimization problem that ED really should explore and try to solve or mitigate.

 

To be blunt. Arguing about people with low-end systems will not help ED understand our issue and will only make it harder to actually get them to look at it seriously.

Posted (edited)

Statremike I totally agree and understand your point. But I'm looking at how this person is trying to prove an issue when there is more at play that most are not seeing. Like Minsky you wanna do some real trouble shooting. What is a full list of all your hardware. Full detailed specs including PSU, Mainboard, Ram speeds, XMP profiles, as for the GPU, what model of 960 is it. is it over clocked. then you have to look at what is your full PC doing when this is happening. What is your CPU running at for Ghz for all cores including Temps, what is the CPU usage%, What is the GPU usage%, what is the Vram usage of your GPU, what is the Mhz of the GPU, what are the Temps, what is your system ram usage. Like you need to consider all those factors before just jumping to DCS has an issue. Once again Im looking at both sides not just one. This thread started with Minsky's issue so ya its the focus in this discussion. Doesn't mean we cant have other discussions towards DCS being better optimized. Like if you had shown that information I would be able to have a better educated idea of the possibilities on your direct issue with performance. You guys can be as blunt as you want with me. I have thick skin but You need to investigate all avenues. I'm going off my experience with PC hardware and software. So that information would honestly help us a group figure out...is this a "your PC" problem or is this a DCS problem. Or is it both

Edited by mayns414
Posted
Statremike I totally agree and understand your point. But I'm looking at how this person is trying to prove an issue when there is more at play that most are not seeing. Like Minsky you wanna do some real trouble shooting. What is a full list of all your hardware. Full detailed specs including PSU, Mainboard, Ram speeds, XMP profiles, as for the GPU, what model of 960 is it. is it over clocked. then you have to look at what is your full PC doing when this is happening. What is your CPU running at for Ghz for all cores including Temps, what is the CPU usage%, What is the GPU usage%, what is the Vram usage of your GPU, what is the Mhz of the GPU, what are the Temps, Like you need to consider all those factors before just jumping to DCS has an issue. Once again Im looking at both sides not just one. This thread started with Minsky's issue so ya its the focus in this discussion. Doesn't mean we cant have other discussions towards DCS being better optimized.

 

We know that Minsky's system is old. We know that it is a serious contributor to his performance issues. There is no reason and nothing to be gained by dwelling on that. This thread is largely about the overall performance issues with the Supercarrier and fighting over how old a user's system is isn't going to move that discussion in any useful direction.

 

There is objectively a serious performance hit with the Supercarrier on EVERY system. It might not render the experience unplayable (especially for those with very high-end systems) but it is still a issue that needs to be looked at seriously by ED.

Posted

Personally I never saw a performance hit with my system when the Supercarrier module came out and I got it from day one. I'm not denying that others have or are experiencing this happening. If the Module can be improved for the people having issues then ya I hope ED takes a serious look at it and works through it. But I still stand by my previous posts. Is what it is I guess

Posted
Personally I never saw a performance hit with my system when the Supercarrier module came out and I got it from day one. I'm not denying that others have or are experiencing this happening. If the Module can be improved for the people having issues then ya I hope ED takes a serious look at it and works through it. But I still stand by my previous posts. Is what it is I guess

 

So when you use the Supercarrier, do you not see a framerate drop at all? Is your framerate the same as it would be when using the older Stennis model or even a airbase? Even my friends with extremely high-end systems are encountering notable FPS loss even if it doesn't really impact the playability.

Posted

No its never dropped. Maybe when I load a SC up with static aircraft, static objects and full flight ops maybe it drops 5FPS tops. and I'm using a Ryzen 9 3900X, X570 main board, 32GB 3600Mhz ram and a RTX 2080 Super. and my rez is at 1440p too and its never bogged down on me once since release. even when I stream on twitch using my GPU for the video encoder it doesn't drop. Maybe my PC is some golden child of performance i Don't know but just saying I've never seen more then 5FPS drop on my MSI afterburner overlay. I'm not saying I don't believe you guys i totally do I just haven't experienced any of those issues

Posted
I'm not dismissing there could be an issue with DCS

 

Glad we're finally on the same page.

 

Asking ED to optimize your GPU Architecture is kinda unfair

 

I'm not asking for this.

At least not anymore.

 

I'm asking for some kind of a resolution.

Either they say "yup, found the bug, gonna fix it".

Or "nope, no bugs, it's just slow by design".

 

Seriously mate. Just forget about my GPU for a moment. Focus on what statrekmike is trying to explain.

Dima | My DCS uploads

Posted

The problem isn't if it is playable or not. The problem is that the Supercarrier goes above and beyond DCS World's base-level system requirements to such a degree that either there is something wrong in terms of optimization that really should be dealt with (perhaps shadows need to be tuned for the Superstructure area, I don't know) or the system requirements for DCS need to go up quite a bit to keep up.

 

^^This

 

 

Stop trying to kill off the subject by blaming it on older hardware.

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