Quip Posted May 28, 2020 Posted May 28, 2020 (edited) OK, so the bug is there in "Stable" too. See attached mission. This bug is an effect of the new and improved path finding. This will break TONS of missions out there. And what's really needed is a way to make aircraft not taxi on start. Make them "hold" at runways etc. In my opinion, this is a game breaking bug. And I know it's been reported several times in OpenBeta, so why was Stable released with this in effect? test.miz The AI doesn't stop for ground units but will now drive through them, killing both. The Mirage in the image is Immortal. This breaks many many many missions. Edited May 28, 2020 by Quip
unlikely_spider Posted May 29, 2020 Posted May 29, 2020 Agreed. I'm still on an older release of OB (before SC) precisely because of this. Modules: Wright Flyer, Spruce Goose, Voyager 1
Quip Posted May 29, 2020 Author Posted May 29, 2020 This is in fact why I don't support ED having the whole OB vs Stable ordeal. Proven fact: Reported Backwards compatibility breaking bugs (regression testing) in OB don't get attention and are pushed through to Stable. This is not an accident. This is lousy quality control management.
Quip Posted May 29, 2020 Author Posted May 29, 2020 "Already Reported"?? It sure wasn't reported for this version of the game (Stable 2.5.6.49798) when I posted. It is reported for the Open Beta yes. But that doesn't make it already reported. I fail to see how making something new "already reported" will help... Alas, I digress. Just get it fixed.
Reflected Posted May 29, 2020 Posted May 29, 2020 They even taxi into other planes. Even you, if you hold short of the runway. They don't detect any obstacles anymore. Facebook Instagram YouTube Discord
HC_Official Posted May 29, 2020 Posted May 29, 2020 there are more than a few bugs from beta that has successfully been ported over to release version of DCS, interesting the ED re-branded release to "stable" not sure it follows what "stable" means in English No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
Martyn Posted May 29, 2020 Posted May 29, 2020 This is shockingly bad. After a 51GB download last night to 2.5.6 stable, I cannot continue the campaign I was flying as I can't get off the ground in one piece. My wingman always taxied behind me with his nose just inches from my tail, constantly stepping on his brakes to avoid a collision, in many previous missions in 2.5.5, but today he just crashed straight into the back of me when I held short to ask for take-off clearance. Repeated outside the campaign in the ME just to be sure it was the game at fault not something specific in the campaign. Utterly rubbish. I've been very eager for 2.5.6 to come to stable so I could see again in the cockpit at night and take a look at the Ka-50 cockpit update, but I'm not sure it was worth the wait. I'll go back to 2.5.5 until this is fixed. I guess the release of the the high-profile Supercarrier module in 2.5.6 only has led to that version being pushed out of the door before it was really ready. I'd gladly wait 6 months between stable updates if they could indeed be 'stable'. Very disappointing. I can accept minor bugs being left in for imminent fixes, but this one is pretty big for any single player folk out there.
TLTeo Posted May 29, 2020 Posted May 29, 2020 Yep. And us single player folk are also the bulk of their users :(
HokieRob Posted May 30, 2020 Posted May 30, 2020 (edited) They even taxi into other planes. Even you, if you hold short of the runway. They don't detect any obstacles anymore. Yeah, this combined with bugs that seemed to be introduced every beta patch have prevented me from finishing your Bluenoser campaign. :( Or any other campaign or scripted mission for that matter. Edited May 30, 2020 by HokieRob
cuervo111 Posted May 30, 2020 Posted May 30, 2020 I saw the already reported tag, but in case it's helpful here's a track where 4 vipers are destroyed in the silliest way ever... Please ED fix this soon! It's a game breaking bug for playing missions and campaigns.taxibug_f16.trk DCS Rosetta, my automatic DCS mission and campaign translator: https://forums.eagle.ru/showthread.php?t=233877
Quip Posted May 31, 2020 Author Posted May 31, 2020 I saw the already reported tag, but in case it's helpful here's a track where 4 vipers are destroyed in the silliest way ever... Please ED fix this soon! It's a game breaking bug for playing missions and campaigns. It's "Already reported" because ED know of the bug in OB. That this was the first time it got reported for Stable doesn't seems to matter. That's not how ED work with bugs I understand now. Rather, don't work. My bad.
Buzzer1977 Posted May 31, 2020 Posted May 31, 2020 They even taxi into other planes. Even you, if you hold short of the runway. They don't detect any obstacles anymore. Yep. Just got rammed while holding short of runway from my A.I. wingman. AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3
Martyn Posted June 1, 2020 Posted June 1, 2020 At least we've got a stable result. I hope that was an intentional pun on 'stable'. With your username to match, it gave me a good chuckle :D Looks like a fix is on the way as confirmed here, at least: https://forums.eagle.ru/showthread.php?t=275727 Funny that the above new thread was tagged 'Reported' but this older thread was marked 'Already reported'. I know, I know, I'm nit-picking now when I should just be thankful that big bugs from OB are being tended to after release to Stable... :noexpression:
hreich Posted June 1, 2020 Posted June 1, 2020 They decided to quickly update stable to 2-5-6 because 2-5-5 has finally been cracked... [sIGPIC][/sIGPIC] Pilot from Croatia
HokieRob Posted June 1, 2020 Posted June 1, 2020 They decided to quickly update stable to 2-5-6 because 2-5-5 has finally been cracked... I think you're absolutely right. While I'm aggravated at some of the bugs that got through OB to stable, the need to put a new version to break the cracked version makes sense. On the plus side BigNewy reported in another thread the fix should be in the next patch (probably OB but wouldn't be surprised if there's a stable hotfix coming soon, fingers crossed).
Quip Posted June 2, 2020 Author Posted June 2, 2020 I think you're absolutely right. While I'm aggravated at some of the bugs that got through OB to stable, the need to put a new version to break the cracked version makes sense. On the plus side BigNewy reported in another thread the fix should be in the next patch (probably OB but wouldn't be surprised if there's a stable hotfix coming soon, fingers crossed). I don't think so. I think the push to Stable was done to aid in selling the Super Carrier to a wider audience.
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