gmetzo Posted June 19, 2020 Share Posted June 19, 2020 Title basically. I don't know the ins and outs of this plane. I curious to hear how far away from completion it is given that almost everything these days is 1-2 years away from completion. Link to comment Share on other sites More sharing options...
Chiron Posted June 20, 2020 Share Posted June 20, 2020 i would be happy to know what we will expect to see in JF-17 next Link to comment Share on other sites More sharing options...
Tiger-II Posted June 20, 2020 Share Posted June 20, 2020 * Ground RADAR (new API on the way) * Some systems features (they just added DTOS data entry). * Bug fixes Jeff is 99% complete as it is now. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot." Link to comment Share on other sites More sharing options...
sora_061 Posted June 20, 2020 Share Posted June 20, 2020 I think it is feature complete. I maybe wrong, just bug fixes here and there. Just syncing everything with changes ED made (like lighting, Ground radar etc.) Sent from my Redmi K20 Pro using Tapatalk Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 20, 2020 Share Posted June 20, 2020 Excited to see where the air to air radar goes, I believe it still has a few things it needs Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
Tiger-II Posted June 20, 2020 Share Posted June 20, 2020 Excited to see where the air to air radar goes, I believe it still has a few things it needs Really? What's missing? Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot." Link to comment Share on other sites More sharing options...
Terrorban Posted June 20, 2020 Share Posted June 20, 2020 Is it possible to unselect the target without going out of ACM mode? Current Hangar : A-10C II ¦ AJS-37 ¦ A/V-8B ¦ F-14A/B ¦ F/A-18C ¦ FC3 ¦ JF-17 ¦ Ka-50 III ¦ Mi-8 ¦ M2000-C ¦ SA342 ¦ UH-1H Other Modules : Combined Arms ¦ Persian Gulf TRAINED - LEARNING - LOW EXPERIENCE - ABANDONED Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 20, 2020 Share Posted June 20, 2020 We are still missing a more complete Manual, instead of just a Guide. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
gmetzo Posted June 20, 2020 Author Share Posted June 20, 2020 any word on the cockpit textures? Link to comment Share on other sites More sharing options...
amalahama Posted June 20, 2020 Share Posted June 20, 2020 INS modeling is not complete, INS fix modes beyond overfly don't work and FP-B doesn't work either. I think there are some elements in navigation subsystem that needs some additional work Link to comment Share on other sites More sharing options...
Mustang25 Posted June 20, 2020 Share Posted June 20, 2020 Is it possible to unselect the target without going out of ACM mode? S2 press to unlock? Link to comment Share on other sites More sharing options...
Fri13 Posted June 20, 2020 Share Posted June 20, 2020 * Ground RADAR (new API on the way) The new API was implemented in JF-17 same update when Hornet received first A-G radar MAP mode. Problem is that JF-17 A-G radar is just a external camera view with fancy edge detection image filter when in extended modes. Likely because it doesn't yet work even in ED implemented version. But I am personally little worried about the whole A-G radar functionality as it seems ED went little too easy way around this time instead working out a real beam checking. Like A-G radar currently doesn't see any trees, only special terrain shape used for checking LOS and then something for object ID's for reflections. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Terrorban Posted June 20, 2020 Share Posted June 20, 2020 I don't think any ED systems are designed to interact with trees. Probably because you can hide them by lowering terrain settings. Current Hangar : A-10C II ¦ AJS-37 ¦ A/V-8B ¦ F-14A/B ¦ F/A-18C ¦ FC3 ¦ JF-17 ¦ Ka-50 III ¦ Mi-8 ¦ M2000-C ¦ SA342 ¦ UH-1H Other Modules : Combined Arms ¦ Persian Gulf TRAINED - LEARNING - LOW EXPERIENCE - ABANDONED Link to comment Share on other sites More sharing options...
joca133 Posted June 26, 2020 Share Posted June 26, 2020 1) Missing a manual and oficial tutorial missions. 2) I would love to see an option to have the proper ins coordinates, heading and altitude pre-entered. If aircraft is departing home base that would seem more realistic, or an unrealistic auto align to skip it instead. 3) better key binding for countermeasure programming and direct hud functionalities (cmbt, rdr, sms directly). Otherwise fun little plane. Link to comment Share on other sites More sharing options...
paco2002 Posted June 26, 2020 Share Posted June 26, 2020 1) Missing a manual and oficial tutorial missions. 2) I would love to see an option to have the proper ins coordinates, heading and altitude pre-entered. If aircraft is departing home base that would seem more realistic, or an unrealistic auto align to skip it instead. 3) better key binding for countermeasure programming and direct hud functionalities (cmbt, rdr, sms directly). Otherwise fun little plane. 1) True, they're working on it, you have to keep in mind that is a complete plane, so it has to be at least a 300 pages of manual, as it has literally everything in DCS in an innmense Level of Detail. 2) I don't know what you're talking about. 3) I'm not giving an opinion on this, I will only say that you're asking for a Shortcut, so you cannot say that that's "Not finished". Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 26, 2020 Share Posted June 26, 2020 You can use auto start to align INS if you want Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
Mustang25 Posted June 26, 2020 Share Posted June 26, 2020 I think he means having the INS coordinates already being input like how the F-16 already has the correct coordinates entered and you just have to start the alignment by turning the switch. Link to comment Share on other sites More sharing options...
paco2002 Posted June 26, 2020 Share Posted June 26, 2020 I think he means having the INS coordinates already being input like how the F-16 already has the correct coordinates entered and you just have to start the alignment by turning the switch. Introducing coordinates is part of the fun. Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 26, 2020 Share Posted June 26, 2020 Especially now that we have the real button sounds:megalol: Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
J20Stronk Posted June 26, 2020 Share Posted June 26, 2020 You can ask the Ground Crew to input the coords. for you before you start up . Comms Menu > F8 Ground Crew > F6 Update INS Coordinates > F1 Get Coordinates I always do that if I need to get up quickly. Link to comment Share on other sites More sharing options...
Harlikwin Posted June 26, 2020 Share Posted June 26, 2020 (edited) Really? What's missing? Realism? Its more or less a FC3 level radar currently when compared to the F16/18. Or maybe an AESA... The biggest peeve I have is that you have instant information on target aspect, nope not on real radars, you get updates, and maybe some interpolation from track files. Same for range data. Even more appropriate for accurate altitude data. Just do some comparisons between the F-teen radars and the Jeff radar and see whats different. It probably shouldn't be that much different. The Jeff radar should be in the ballpark of the Viper radar. Also, almost no fighter pilots use "Track while Lie" (TWS) to prosecute attacks, why you ask? Update times suck, therefore actual targeting sucks. How far is that target moving and what is it doing in the time you watch that line scan from left to right, and up/down. What volume of space could that fighter be in that time? Edited June 26, 2020 by Harlikwin New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really). Link to comment Share on other sites More sharing options...
Tiger-II Posted June 28, 2020 Share Posted June 28, 2020 Realism? Its more or less a FC3 level radar currently when compared to the F16/18. Or maybe an AESA... The biggest peeve I have is that you have instant information on target aspect, nope not on real radars, you get updates, and maybe some interpolation from track files. Same for range data. Even more appropriate for accurate altitude data. Just do some comparisons between the F-teen radars and the Jeff radar and see whats different. It probably shouldn't be that much different. The Jeff radar should be in the ballpark of the Viper radar. Also, almost no fighter pilots use "Track while Lie" (TWS) to prosecute attacks, why you ask? Update times suck, therefore actual targeting sucks. How far is that target moving and what is it doing in the time you watch that line scan from left to right, and up/down. What volume of space could that fighter be in that time? I thought I read that TWS built tracks even in RWS, for the first contacts it sees? Switching to TWS then uses the known target track data immediately. It would be interesting to test the TWS update functionality/prediction by shooting at a target TWS that turns immediately 180 degrees and seeing what the missile does. Unless a target is maneuvering, TWS should be reasonably accurate (not perfect, granted). I wouldn't use it to track anything I needed good data on. In fact, it's a mode I don't use very often at all. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot." Link to comment Share on other sites More sharing options...
AeriaGloria Posted June 28, 2020 Share Posted June 28, 2020 I thought I read that TWS built tracks even in RWS, for the first contacts it sees? Switching to TWS then uses the known target track data immediately. It would be interesting to test the TWS update functionality/prediction by shooting at a target TWS that turns immediately 180 degrees and seeing what the missile does. Unless a target is maneuvering, TWS should be reasonably accurate (not perfect, granted). I wouldn't use it to track anything I needed good data on. In fact, it's a mode I don't use very often at all. I think Harliquinn has it mostly right, I’ve seen what looks like the SD-10 having perfect mid course updates even though the modern teen fighters have limited mid course updates implemented it seems. I have never lost lock that wasn’t in a notch for a couple seconds or gimbal limit, it really does seem to read target position immediately with no updates. I’m sure it will be just as realistic as the F-18 once it’s done, I know the transition to 2.5.6 and having elevation measured differently probably helped push those radar plans a bit farther back Like I saw the recent F-16 thread about TWS and ACM, and people confirming that TWS is just as unreliable as pilots have always said:megalol: Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
Fri13 Posted June 28, 2020 Share Posted June 28, 2020 I don't think any ED systems are designed to interact with trees. Probably because you can hide them by lowering terrain settings. What will render the A-G radar unrealistic when in future you can find the units in forests and positions where you shouldn't. And there is no such ground clutter as there should be. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Harlikwin Posted June 29, 2020 Share Posted June 29, 2020 I thought I read that TWS built tracks even in RWS, for the first contacts it sees? Switching to TWS then uses the known target track data immediately. I'd like to see where you read that. Specifically for the KLJ-7 Also it has nothing to do with the magical update rates we see for targets. It would be interesting to test the TWS update functionality/prediction by shooting at a target TWS that turns immediately 180 degrees and seeing what the missile does. Unless a target is maneuvering, TWS should be reasonably accurate (not perfect, granted). Like a fighter? You just shot at? New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really). Link to comment Share on other sites More sharing options...
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