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Posted

I was testing the 052B and 093 sub, Nice job. I understand that is WIP and still need more code for torpedoes. Not only for the torpedoes itself, also for the countermeasures. I think ED have a lot of work to do on this regard. Meanwhile the Kh-27 could be coded to do some antisub task.

 

What is the plan for the Sea operation in the near future?

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  • 2 months later...
Posted (edited)

Build a first person ship require first ED get 3rd party the Supercarrier code to build Bridges / CICs and the "conection" to display weapons controls and radars on the sucesive "cockpits" (LSO can be see the first step, with the CAG station).

 

Meanwhile has show a connector and a "cockpit" on Supercarrier module (LSO), but missing the procedure to "build" them and show on a AI ship to make them "pilotable". The LSO missing yet the "clickleable" funtionality similar to a "plane" aircraft cockpit.

 

The countermeasures launchers has other missing point on Supercarrier and others AI Ship, equal to ECM / ECCM, tower decoys, other naval systems and now, antisubmarine warfare systems. The problem, missing a "sonar" engine, the torpedoes schemes / luas has none similar to them yet, and the guided versions has none sensors associated (I think that working as a "command" guided antitank missile).

 

Build ahead throw (RBU and standoff antisubmarine weapons), can require by ED, new schemes and other funtionality.

Edited by Silver_Dragon

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  • 3 months later...
Posted

Where do I find this forum and which ships are how controlable?

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Posted

seems all are disabled by ED for player weapon control.

you have to use CA to send order to AI navy units now.

 

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  • 1 year later...
Posted (edited)
On 6/30/2020 at 6:53 PM, pepin1234 said:

I was testing the 052B and 093 sub, Nice job. I understand that is WIP and still need more code for torpedoes. Not only for the torpedoes itself, also for the countermeasures. I think ED have a lot of work to do on this regard. Meanwhile the Kh-27 could be coded to do some antisub task.

 

What is the plan for the Sea operation in the near future?

I have not heard anything but I want ship modules. 

Edited by upyr1
Posted

And what happened to 052B, earlier I fired from his SAM and, moreover, effectively, now all the missiles (9m317) fired by the player explode after flying a short distance from the ship.

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