Gone1Crazy Posted November 15, 2020 Posted November 15, 2020 USS San Antonio LPD-17 Give some stutters . How many polys it has ? Textures are not that big so must be 3D [sIGPIC][/sIGPIC]
Admiral189 Posted November 15, 2020 Author Posted November 15, 2020 Hey Gone1Crazy, so something i'm learning is the more detailed the model is the greater the polys will be. I have a tool called PolyCruncher. So i took the original model which is 128 MBs and i reduced the polys to 10%. So when i exported it and the .edm file is 10 mbs vice 100+ mbs. It does lose some appearance but it's not bad. I'm using a GTX 670 and I get 30 FPS in DCS vice the 15 or 16 i normally get. So I have uploaded the original USS San Antonio file to the first page under the original San Antonio file. Back up your original San Antonio .edm and just replace it this one. I'm interested in hearing what FPS you all get with a 10 mb .edm. Keep in mind once i start adding to the model the file size will grow but it will not be a lot. Let me know what you guys think!! Thanks.
Admiral189 Posted November 19, 2020 Author Posted November 19, 2020 Updated San Antonio is coming along. I have reduced the size of the file pretty good but now i have to go through and complete the UVW of a lot of separate objects so it may take some time. Stay Tuned! 2
Admiral189 Posted November 19, 2020 Author Posted November 19, 2020 So the San Antonio's new file size is 60mbs.. I'm getting 28-30 FPS now in DCS. I finish her up now and get her out to you all!!
Gone1Crazy Posted November 20, 2020 Posted November 20, 2020 Hey Gone1Crazy, so something i'm learning is the more detailed the model is the greater the polys will be. I have a tool called PolyCruncher. So i took the original model which is 128 MBs and i reduced the polys to 10%. So when i exported it and the .edm file is 10 mbs vice 100+ mbs. It does lose some appearance but it's not bad. I'm using a GTX 670 and I get 30 FPS in DCS vice the 15 or 16 i normally get. So I have uploaded the original USS San Antonio file to the first page under the original San Antonio file. Back up your original San Antonio .edm and just replace it this one. I'm interested in hearing what FPS you all get with a 10 mb .edm. Keep in mind once i start adding to the model the file size will grow but it will not be a lot. Let me know what you guys think!! Thanks. Will give some feedback in few days . Thanks for the time and effort !! [sIGPIC][/sIGPIC]
El Phantasmo Posted November 20, 2020 Posted November 20, 2020 Admiral, Is there any possible way to make the other 4 landing spots workable in this model?
Admiral189 Posted November 21, 2020 Author Posted November 21, 2020 Sure! Actually the last version had 4 landing positions but i only added two.. I can try it and see what happens.
Sleipner Posted November 21, 2020 Posted November 21, 2020 Hi Admiral! Me and my squad have been using your Mods for an amphibious mission last nignt, and we had a very good time. It works perfectly. Thank you so much for sharing! However, we had a problem with the LCU-1627' Lods: Maybe you could do something... Thank you again Sleipner
toni Posted November 21, 2020 Posted November 21, 2020 Hey Admiral great job there, in order to complete the upcoming Forrestal class what do you tell me about a KNOX FFG, FARRAGUT DDG, and BELKNAP CG ?
Admiral189 Posted November 22, 2020 Author Posted November 22, 2020 Hey Sleipner, what is the issue your having? I added lod1 and 2 as a test.. Try removing them and see if that helps. What i noticed is most of the DCS Ships by ED use the same lods. Hopefully that helps. Toni, i created the Belknap and a knox class frigate already but I am still working on them. I was stationed onboard the USS Bowen FF-1079 so i will commission it. I haven't seen any news on the Forrestal. Do you know when they will release it?
Gone1Crazy Posted November 22, 2020 Posted November 22, 2020 Sup admiral . Ive performed some tests. Still having massive fps drops. Gtx 1070 . Running stable at 120fps at at the very moment the camera moves sttuters AF ( 27 30 fps ) little video of some heavy polys objects modded or vanilla. San antonio https://gyazo.com/0b481b1c57f0d9f5d80258c706d8709d L61 https://gyazo.com/5304cc448d75b813df8ee2b670892bfb F14 https://gyazo.com/3707ed71cc47c72515c54692a8e385ca C130 https://gyazo.com/4e0486fdad692c604506809f761a9376 [sIGPIC][/sIGPIC]
toni Posted November 22, 2020 Posted November 22, 2020 Now that the Tomcat A early access is out, guess HB will speed up the CV 59 plus upgrades . Would say the Forrestal comission will be early 2021. A quite good surface ships Asset Pack from that era would be fantastic.
ruxtmp Posted November 22, 2020 Posted November 22, 2020 I agree a Spruance or Kidd class would be awesome but what we so badly need is ED to make some Iranian naval ships the PG map is missing targets.
Admiral189 Posted November 22, 2020 Author Posted November 22, 2020 As mentioned i'm running a 670 and i normally get 16-17 with the old model.. the latest version has improved slightly but only you guys with better graphic cards will know if it's better for you or not. I'm getting 20 + with the latest version.. Honestly not sure what else i can do. I have reduced the size which makes a difference. Stay Tuned!! I will pack and release the latest version today as a BETA! Still some cosmetics that need to be done but it functions pretty good otherwise.. This version is without the S70 also. 1
Gone1Crazy Posted November 22, 2020 Posted November 22, 2020 textures/yellow @ xxxx/uss san antonio lpd-17/textures/textures IC FAIL with that texture name. glass.dds Glass.tga [sIGPIC][/sIGPIC]
Admiral189 Posted November 22, 2020 Author Posted November 22, 2020 Gone Crazy that was just a test model just to see what FPS you all get. So i'm releasing the latest version: I'm not going to add anymore features to her because i think that causes issues also. So i added some LODs to her and it made a difference for my GTX 670 in regards to FPS. I'm getting around 20 or so. As mentioned not sure what more i can do. Latest version of USS San Antonio is located on page 1.
Admiral189 Posted November 22, 2020 Author Posted November 22, 2020 After The San Antonio, i will be finishing up the USS Kidd for release.. 1
limoncino Posted November 24, 2020 Posted November 24, 2020 I've downloaded the landing craft unit but I can't see it in dcs. I'm using 2.5.6 stable verision. What can I do?
Admiral189 Posted November 24, 2020 Author Posted November 24, 2020 Limoncho, unzip the file and place the LCU-1627 file in this location on your PC. C:\Users\XXXX\Saved Games\DCS.openbeta\mods\tech. Let me know if that works for you?
Admiral189 Posted November 24, 2020 Author Posted November 24, 2020 Someone mentioned i should switch it up a little and bring an Enemy Warship to DCS. So i will bring the Tarantul-class corvette. 2
ruxtmp Posted November 24, 2020 Posted November 24, 2020 Thats awesome Admiral! Its nice to see more ships in the dry dock. Tarantul can be used on many maps too. Yemen operates one as do the Egyptians, and of course the Russians, Ukraine, and Bulgaria. So a perfect ship for three of the maps. Great Job keep up the excellent work!
Sleipner Posted November 25, 2020 Posted November 25, 2020 Hey Sleipner, what is the issue your having? I added lod1 and 2 as a test.. Try removing them and see if that helps. What i noticed is most of the DCS Ships by ED use the same lods. Hopefully that helps. [...] The problem is that when we approach the LCU; far than 1nm we see the huge green object, and from 1nm to close view, we see the normal LCU. I removed the Lod 1 and 2 files, and now the LCU pops up at 1nm without been seen before. Not sure I'm clear...
Admiral189 Posted November 25, 2020 Author Posted November 25, 2020 Thanks Ruxtmp, i will try to keep it interesting! I have plenty more to take us through next year.. Yes, i understand Sleipner. I will take a look at what you mentioned today to see what i can do.. Thanks for the feedback!
Admiral189 Posted November 25, 2020 Author Posted November 25, 2020 Sleipner, here's what i see at 1nm now.. i removed the lods because i see they had a silhouette of another ship..
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