504MrWolf Posted December 20, 2004 Posted December 20, 2004 Ok we have spent 3 weeks with a copy of 1.1 and here are our findings. We have made a lite preview leaving out technical details as SimHQ has already covered this in their fantasic review, you will find testers PC specs and overall performance and FPS hits for 1.1. Most importantly a gallery of mouth watering screenshots ! :D http://www.lockonskins.co.uk/?page=previews/1.1/page1 Enjoy The Loskins Team www.VVS504.co.uk www.lockonskins.co.uk
olaleier Posted December 20, 2004 Posted December 20, 2004 Nice preview! :D It does a good job making the wait both shorter and *sigh* longer...
spearsd Posted December 21, 2004 Posted December 21, 2004 Re: LockonSkins - Flaming Cliff 1.1 Mini-Preview MrWolf, This is all very encouraging; thanks for your hard work! :wink: Is the multiplayer performance better than before? Reliability? Thanks, spearsd Ok we have spent 3 weeks with a copy of 1.1 and here are our findings. We have made a lite preview leaving out technical details as SimHQ has already covered this in their fantasic review, you will find testers PC specs and overall performance and FPS hits for 1.1. Most importantly a gallery of mouth watering screenshots ! :D http://www.lockonskins.co.uk/?page=previews/1.1/page1 Enjoy The Loskins Team
504MrWolf Posted December 21, 2004 Author Posted December 21, 2004 I cant remember 1.1 ever crashing on me in SP and MP !! 1.02 does it eveytime i play it !! The Su25T SP missions are really good with the AI Wingman staying with right down to 50m AGL unlike the current ones that crap their pants and pull up as soon as the ground gets nearer ! ;) Greetz Wolf www.VVS504.co.uk www.lockonskins.co.uk
F l a n k e r Posted December 21, 2004 Posted December 21, 2004 Wow, very good news! And finally the hi-res skins for the Flanker! (ps. I have only send to ED a template... the staff made all the work, my congratulations!)
Pvt_Mandella Posted December 21, 2004 Posted December 21, 2004 Very nice preview, especially helpful to see comments on performance from folk with a range of systems.
Witchking Posted December 21, 2004 Posted December 21, 2004 yeah flanker. I also sent my version of template...AND ALSO the skin that wolf previewed. If u notice ubi forums...I already put up a better version. I would like to ask ED if u want the newer version with improvements near the nose+cockpit area where earlieru could spot tex ovderlapping. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
eXor Posted December 22, 2004 Posted December 22, 2004 Do high altitude flights still dive towards low altiutde threats like shilkas? Avaritia bona est.
Caretaker Posted December 22, 2004 Posted December 22, 2004 Do high altitude flights still dive towards low altiutde threats like shilkas? Basically, no. They are much more controllable now in this regard. Caretaker ED Beta Test Team
F l a n k e r Posted December 22, 2004 Posted December 22, 2004 To Aquarius: Oh, fantastic work Aquarius! I have thought ED made that... Good to know that the Flanker can use rockets now. I would to know if an air-ground radar is implemented in the sim. Thanks in advance.
Caretaker Posted December 22, 2004 Posted December 22, 2004 Nope. None of the featured planes have a ground radar in real life. Accordingly they don't have one in Lock On either. Caretaker ED Beta Test Team
SUBS17 Posted December 22, 2004 Posted December 22, 2004 Thats a very good preview, thanks Mr Wolf Just a question to you guys or to ED, How much is the avionics done in FC. Is the Su25T and Su25 button for button, proper start procedures etc in the modeling. Whats missing? I think they are getting very close with this considering the Laser designator and other gadgets. I'm very much looking forward to down loading this. cheers Subs [sIGPIC] [/sIGPIC]
504MrWolf Posted December 22, 2004 Author Posted December 22, 2004 can this thread be made STICKY please ?? Thanx www.VVS504.co.uk www.lockonskins.co.uk
AJS Posted December 22, 2004 Posted December 22, 2004 Great Preview ! Unlike the Advanced Flight Model, these improvements apply to all flyable Russian aircraft. How does this work out ? Are there 2 different flight models coded into the engine or some different routines and tweaks that only apply to the new aircraft ? Did they improve the ground handling of the other aircrafts ?
ALDEGA Posted December 22, 2004 Posted December 22, 2004 Great Preview ! Unlike the Advanced Flight Model, these improvements apply to all flyable Russian aircraft. How does this work out ? Are there 2 different flight models coded into the engine or some different routines and tweaks that only apply to the new aircraft ? Did they improve the ground handling of the other aircrafts ? As I said, the AFM is for the Su-25T (and also the vanilla Su-25). It was specifically designed to simulate an Su-25. I assume the AFM is partly generic phsysics engine and partly specific to the aircraft. Else ED would have applied it to all aircraft and have them all act basically the same. As far as I can tell they chose not to do this as the AFM is intended to be realistic, not generic. (as in IL-2) The revised huds, radar modes, ILS etc are for all Russian aircraft.
ED Team Chizh Posted December 22, 2004 ED Team Posted December 22, 2004 Many thanks for MrWolf, ALDEGA and Anzac. It’s great Preview. :) All is written very well. One small correction for that: “Artificial Intelligence: This has improved, I swear a Shilka turned its radar on then off when I ‘painted’ him with my phantasmagoria pod!!” Phantasmagoria is a pure passive device and, it nothing radiates also this work to notice it is impossible. In the rest all is very true. :) Единственный урок, который можно извлечь из истории, состоит в том, что люди не извлекают из истории никаких уроков. (С) Джордж Бернард Шоу
AJS Posted December 23, 2004 Posted December 23, 2004 As I said, the AFM is for the Su-25T (and also the vanilla Su-25). It was specifically designed to simulate an Su-25. I assume the AFM is partly generic phsysics engine and partly specific to the aircraft. Else ED would have applied it to all aircraft and have them all act basically the same. As far as I can tell they chose not to do this as the AFM is intended to be realistic, not generic. (as in IL-2) That´s what i wondered. Usually a flight model is something global that applies to all aircrafts. Like physics are the same for all objects IRL. It was a rather technically question. I assume the 3D model is very connected with the physics model (gear struts, pivot points etc) and all the other aircrafts models would have had to be redone.
leafer Posted December 27, 2004 Posted December 27, 2004 Cannot wait to get FC! Man, can't wait to fly around with the AFM and the true radar. :D ED have been taking my money since 1995. :P
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