Reflected Posted November 23, 2020 Share Posted November 23, 2020 (edited) Hi All, With the Nov 18 update, a serious bug was introduced to German FLAK guns - Without a KDO sighting unit, Flak 37 won't open fire at all, so some flak batteries will remain silent. - I set up flak batteries near big cities with a KDO sighting unit to improve their accuracy. These batteries are now so accurate, even on 'average' level, that it's next to impossible to survive passing over them at 20k feet. They now wipe out entire formations. Please also note that he new DM introduced heavy stutters offline. ED is also aware of this. I already reported it to ED, they are looking into it. I just wanted to keep you updated. I'll post here if anything changes. If, in the meantime you encounter this issue and have a track to post, please do. I'll forward it to ED to help them fix this. Thanks! Reflected UPDATE! - 12/17/2020 The November update brought us the new WW2 DM, but it soon became obvious that Flak was not adapted for it. This made all my WWII missions nearly unplayable, impossible to survive. I reported this to ED, and they came up with a fix in today's patch. The problem is very far from being solved, but it gave me options and room to move: so I updated all my WWII campaigns to make sure they are playable. You will still need to be very cautious with Flak, but it's not possible to complete them anymore. The good news is that ED is working hard on fine tuning the flak, with historical data in their hands, making it more realistic than ever before. Once they're done with that I will again update all my WWII missions to properly adjust the flak, and take care of this problem once and for all. Stay tuned! SOLVED IN 2.7 Edited April 15, 2021 by Reflected Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Krausthorn Posted December 12, 2020 Share Posted December 12, 2020 Hello bro! Every thing all right? Hope soo! Do you know if in this new update for Thunderbolt release the flak bug will be fixed? In this actual state it's not possible (fun) to play your campaigns. In hope for a Thunderbolt campaign from you. Link to comment Share on other sites More sharing options...
Reflected Posted December 13, 2020 Author Share Posted December 13, 2020 Hi! I don't know if it will be completely fixed, but in either case, I submitted an update to my WWII campaigns that should make them at least playable and surviveable, even if the flak issue is not fixed. It will just be a workaround, far from ideal, but you can at least play them. My P-47 campaign is finished and submitted, it will probably be released around February, but that's still not set in stone. 1 Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Rudel_chw Posted December 13, 2020 Share Posted December 13, 2020 22 minutes ago, Reflected said: My P-47 campaign is finished and submitted, it will probably be released around February, but that's still not set in stone. good to know, I will purchase it as soon as it appears on ED’s store For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Reflected Posted December 17, 2020 Author Share Posted December 17, 2020 (edited) UPDATE! The November update brought us the new WW2 DM, but it soon became obvious that Flak was not adapted for it. This made all my WWII missions nearly unplayable, impossible to survive. I reported this to ED, and they came up with a fix in today's patch. The problem is very far from being solved, but it gave me options and room to move: so I updated all my WWII campaigns to make sure they are playable. You will still need to be very cautious with Flak, but it's not impossible to complete them anymore. The good news is that ED is working hard on fine tuning the flak, with historical data in their hands, making it more realistic than ever before. Once they're done with that I will again update all my WWII missions to properly adjust the flak, and take care of this problem once and for all. Stay tuned! Edited December 17, 2020 by Reflected 1 Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
paura19 Posted December 19, 2020 Share Posted December 19, 2020 Thanks Reflected. Today I tried new SP missions with P-47. For me it's unplayable. I don't even see black smoke from Flak. Just loud BAM! BAM! sound that is destroying my aircraft. So I'll stay tune. MB2 Czech DCS server. Youtube české Tutorialy Discrod MB2 1.Flight =UVP= Czech school of TOP GUN Link to comment Share on other sites More sharing options...
Reflected Posted December 19, 2020 Author Share Posted December 19, 2020 Yeah, it affects all missions unfortunately. It seems that the burst can be 30-40-50 yards from you and you still get taken out. So when you actually see the burst it's already too late. That's why I removed all KDO-s and decreased the number of guns considerably for now. Like this it's playable, but you have to be careful. Once it's fixed I'll rework all the batteries in every mission and make them as realistic as possible. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Reflected Posted February 13, 2021 Author Share Posted February 13, 2021 Update: although not fully fixed, ED improved their flak and I also updated all missions introducing some safeguards to make them playable. you can expect them to get even better once flak is fully fine tuned. In any case you gotta be careful. Never fly staright and level for over 20-30 seconds and try to fly over flak batteries as high and fast as you can. Low and slow you’re dead meat, but this is actually quite realistic. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
paura19 Posted April 15, 2021 Share Posted April 15, 2021 Hi Reflected, how is the situation with Flak? Is better now in 2.7? MB2 Czech DCS server. Youtube české Tutorialy Discrod MB2 1.Flight =UVP= Czech school of TOP GUN Link to comment Share on other sites More sharing options...
Reflected Posted April 15, 2021 Author Share Posted April 15, 2021 Yes it seems to be solved now Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
paura19 Posted April 15, 2021 Share Posted April 15, 2021 Glad to hear, thanks. MB2 Czech DCS server. Youtube české Tutorialy Discrod MB2 1.Flight =UVP= Czech school of TOP GUN Link to comment Share on other sites More sharing options...
Chipwich Posted November 16, 2021 Share Posted November 16, 2021 Good news for mission designers and pilots alike. R7 5800X3D / 32GB / VPC T-50 CM2 Base and CM3 Throttle with TM Hornet Grip / RTX 4080 Super / Meta Quest Pro Link to comment Share on other sites More sharing options...
Reflected Posted November 18, 2021 Author Share Posted November 18, 2021 With the latest OB, flak explosions were fine tuned, and the accuracy too, so it solves the 'sniper flak' issue that has been plaguing DCS for a year now. I'm waiting for some feedback from ED, then I will re-check all my missions to make sure they are calibrated for this new accuracy and didn't become 'too easy'. 2 3 Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Chipwich Posted November 21, 2021 Share Posted November 21, 2021 I wondered if it is a blessing or a curse to have to edit those. But if it happens, I’d enjoy flying the BNBOB ground attack missions again. R7 5800X3D / 32GB / VPC T-50 CM2 Base and CM3 Throttle with TM Hornet Grip / RTX 4080 Super / Meta Quest Pro Link to comment Share on other sites More sharing options...
Reflected Posted November 21, 2021 Author Share Posted November 21, 2021 The editing is a curse...there are so many flak batteries in each mission, and there are so many missions, plus some multicrew versions, plus some channel map versions, it will keep me busy for a while. But on the other hand I'm really glad it got sorted and my missions will be realistic again, hard but possible, as intended. 4 Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Mr_sukebe Posted November 21, 2021 Share Posted November 21, 2021 As players can’t can’t yet pilot bombers, why will the flak still be a threat? The more I’ve read about the use of bigger Flak eg 18, 36, 37 and 41, the more I’ve got the impression that they wouldn’t have even bothered firing at lone aircraft or fighters, rather waited to concentrate on bomber formations System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse. Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD. Link to comment Share on other sites More sharing options...
Reflected Posted November 21, 2021 Author Share Posted November 21, 2021 2 hours ago, Mr_sukebe said: As players can’t can’t yet pilot bombers, why will the flak still be a threat? The more I’ve read about the use of bigger Flak eg 18, 36, 37 and 41, the more I’ve got the impression that they wouldn’t have even bothered firing at lone aircraft or fighters, rather waited to concentrate on bomber formations Because you’re not flying alone. In Wolfpack you’re sometimes flying with as much as 47 other fighters. Facebook Instagram YouTube Discord Link to comment Share on other sites More sharing options...
Chipwich Posted November 22, 2021 Share Posted November 22, 2021 Also because in BNBOB per the briefing, you are leading a flight on low altitude ingress with assigned targets. Or you are returning from an escort and hunting for targets of opportunity. If you are on the pointy end, flak were sniping SOBs. Like the first shot from a quiet battery would take you out, which would be the stalag unless you can reach the channel. R7 5800X3D / 32GB / VPC T-50 CM2 Base and CM3 Throttle with TM Hornet Grip / RTX 4080 Super / Meta Quest Pro Link to comment Share on other sites More sharing options...
Chipwich Posted December 2, 2021 Share Posted December 2, 2021 (edited) @Reflected just watched your YouTube update regarding this. Fantastic news. Thanks so much for the huge effort made updating the missions. Going to jump back into BNBOB and fly a few of those missions again as soon as I am finished with FTB. -Cheers Edited December 7, 2021 by Chipwich 2 R7 5800X3D / 32GB / VPC T-50 CM2 Base and CM3 Throttle with TM Hornet Grip / RTX 4080 Super / Meta Quest Pro Link to comment Share on other sites More sharing options...
wowbagger Posted December 2, 2021 Share Posted December 2, 2021 This ... Sounds ... Awesome! I'm utterly champing at the bit to be able to get back into the warbirds' campaigns. Looking very much forwards to terrorizing those continental squirrels. Thank you once again for both plugging away at making sure the needed changes arrived and for all your effort in redoing all your campaigns (again). And thanks to the clever lasses and lads at ED for getting the FLAK sorted and significantly improved. Cannot wait. Cheers! 2 CPU:5600X | GPU:RTX2080 | RAM:32GB | Disk:860EVOm.2 Link to comment Share on other sites More sharing options...
TwoLate Posted December 2, 2021 Share Posted December 2, 2021 4 hours ago, Chipwich said: @Reflected just watched your YouTube update regarding this. Fantastic news. Thanks so much for the huge effort made updating the missions. Going to jump back into BNOB and fly a few of those missions again as soon as I am finished with FTB. -Cheers I saw the video also, thanks for your hard work. 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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