MobiSev Posted December 31, 2020 Posted December 31, 2020 Title says it all. Easily reproduceable: create a mp mission, get in a plane, have someone else get in tactical commander and watch your icon when the maneuvers are made. This can cause enemy missiles to go stupid since they cant follow the warping Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17
Flappie Posted December 31, 2020 Posted December 31, 2020 Hi. Can you please attach a short track showing the issue? ---
dundun92 Posted December 31, 2020 Posted December 31, 2020 This is a known issue, high AoAs in MP for some reason induce desync. Eagle Enthusiast, Fresco Fan. Patiently waiting for the F-15E. Clicky F-15C when? HP Z400 Workstation Intel Xeon W3680 (i7-980X) OC'd to 4.0 GHz, EVGA GTX 1060 6GB SSC Gaming, 24 GB DDR3 RAM, 500GB Crucial MX500 SSD. Thrustmaster T16000M FCS HOTAS, DIY opentrack head-tracking. I upload DCS videos here https://www.youtube.com/channel/UC0-7L3Z5nJ-QUX5M7Dh1pGg
dundun92 Posted December 31, 2020 Posted December 31, 2020 1 hour ago, Flappie said: Has it been acknowledged by ED? I dont know, but I do know of several beta team testers who are aware so Id assume theyve told ED Eagle Enthusiast, Fresco Fan. Patiently waiting for the F-15E. Clicky F-15C when? HP Z400 Workstation Intel Xeon W3680 (i7-980X) OC'd to 4.0 GHz, EVGA GTX 1060 6GB SSC Gaming, 24 GB DDR3 RAM, 500GB Crucial MX500 SSD. Thrustmaster T16000M FCS HOTAS, DIY opentrack head-tracking. I upload DCS videos here https://www.youtube.com/channel/UC0-7L3Z5nJ-QUX5M7Dh1pGg
MobiSev Posted January 4, 2021 Author Posted January 4, 2021 On 12/31/2020 at 12:29 PM, razo+r said: Probably related to this one? Sort of, yeah. It only really seems to happen during high AoA turns (it's fine when the player being watched is flying straight). It can get pretty bad at times. Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17
iFoxRomeo Posted January 4, 2021 Posted January 4, 2021 Something like this? Spoiler PC Specs: Ryzen 9 5900X, 3080ti, 64GB RAM, Oculus Quest 3
MobiSev Posted January 4, 2021 Author Posted January 4, 2021 34 minutes ago, iFoxRomeo said: Something like this? Yep, that's it. It can cause missiles to bleed energy like crazy or go stupid and miss. Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17
dorianR666 Posted January 8, 2021 Posted January 8, 2021 On 1/4/2021 at 10:58 PM, iFoxRomeo said: Something like this? jesus thats terrible, wtf CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
Csgo GE oh yeah Posted January 9, 2021 Posted January 9, 2021 If you're in a multiplayer server, and watching all missiles with F6 , you're in for a laugh. I'm amazed ANY of 'm hit to be honest.
yaga2 Posted January 10, 2021 Posted January 10, 2021 (edited) I've got a MP track from a BFPG session showing lots of instances of this happening. Unfortunately it is 182mb, and the max file size for upload here is now 5mb. Looking through my other tracks, I see very few that are even close to being within this size restriction. How does this work? Am I missing something? Edit: Google Drive download for this track: https://drive.google.com/file/d/1DoLR-_ZXcgSXEb3_hPKrjHOA4jdD8fDn/view?usp=sharing Edited January 10, 2021 by yaga2
Sideburns Posted January 26, 2021 Posted January 26, 2021 Anyone who has played long enough has seen the effect high AoA has on the game and also people seemingly deliberately exploiting this to avoid missiles and gunfire. Can we please have some attention on the high AoA warping issue. Ryzen 5800x@5Ghz | 96gb DDR4 3200Mhz | Asus Rx6800xt TUF OC | 500Gb OS SSD + 1TB Gaming SSD | Asus VG27AQ | Trackhat clip | VPC WarBRD base | Thrustmaster stick and throttle (Deltasim minijoystick mod). F14 | F16 | AJS37 | F5 | Av8b | FC3 | Mig21 | FW190D9 | Huey Been playing DCS from Flanker 2.0 to present
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