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Posted

I'm sorry if this question has been arisen before, but are there any chances that we will see rescue operations and freight operations with helicopters in the future? I know that the Black Shark is an attack chopper, but have you ever considered to add a non-violent chopper (like the Bell 412, CH-47, etc) with a campaign system?

 

My passion is flying and operating helicopters, not killing/destroying/blowing up things. One of my favorite games of all times are SAR4 and Vietnam Med Evac :)

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Posted

Yes, there's a chance. A pretty good one at that, The Mi-24 is high on the list of aircraft that might be modeled and that chopper does have the possibility to freight cargo and personell.

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Posted
apachegunMOS2101_468x381.jpg :D

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Posted
Yes, there's a chance. A pretty good one at that, The Mi-24 is high on the list of aircraft that might be modeled and that chopper does have the possibility to freight cargo and personell.

 

That would be awesome :pilotfly: Thanks for the heads up!

A-10C, AV-8B, Ka-50, F-14B, F-16C, F-5E, F/A-18C, L-39, Mi-8, MiG-21, MiG-29, SA34, Spitfire, Su-27, Su-33, UH-1H

Posted

I will love that!! Specially If we can insert troops too, that's why I want to design a Huey

I don't understand anything in russian except Davai Davai!

Posted

What started me into the multiplayer-business was Longbow2s ability to play cooperative. A friend flew the Apache and I followed in a Blackhawk.

 

That would be really awesome with LockOns high-fidelity modeling. :thumbup:

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Posted

S!

 

I'm curious what helicopters the various CIS states actually use for SAR and CSAR. The Mi-24 would indeed be a good candidate, but the Mi-8 has its virtues?

 

By the way, I'm still trying to complete a list of uses for the Mi-24 cargo bay (in case anyone has additions):

1) Empty

2) Various cargoes

3) A team of observers

4) A team of soldiers

5) Stretchers and medical equipment

6) One door gunner with a single gun

7) One door gunner with two guns (so they can switch sides without moving the gun)

8 )Two door gunners with two guns (ie. each gun operated by a separate crew member)

9) Empty with the armour plates removed in order to save weight (common in Afghanistan)

10) Extra ammunition for self reloading near the battlefield (again a practice from Afghanistan)

11) Additional fuel tanks to increase range

 

P.S. I'm not trying to put any pressure or start a lobby regarding "DCS:Hindsight". Although, of course, I will admit that I would like to see door gunners, deployment of soldiers etc. I just find the multi-purpose aspect of this helicopter fascinating and I think it has too often been dismissed for not being an Apache...

Posted
5) Stretchers and medical equipment

 

The size of the cargo compartment on the Mi-24 always seems to be overestimated, as far as I'm concerned. It's only 2.5 by 1.5 meters (1.2 meters tall). For those of us not on the metric system, that's just 8 by 5 feet (4 feet tall). That would hold one stretcher and one attendant with medical gear, so you could only medevac 1 person at a time. In certain situations that may be fine, but not usually. Also, putting 8 troops in it seems a stretch to me, at least not if they have a full combat load.

Posted

I will admit that I would like to see door gunners, deployment of soldiers etc. I just find the multi-purpose aspect of this helicopter fascinating and I think it has too often been dismissed for not being an Apache...

I'm with you. Would be good.:thumbup:

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Posted

If I recall I saw a statement in regard to infantry and usage of helicopters.

The infantry will not physically be able to board and exit helicopters. However with the trigger system in the mission editor you can fake it. IE, Helicopter hovers really close to the ground for a few seconds, infantry then spawn or disappear next to it to simulate troop extraction.

 

As for door gunners, I don't know. I would really hope that is built in

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Posted
The size of the cargo compartment on the Mi-24 always seems to be overestimated, as far as I'm concerned. It's only 2.5 by 1.5 meters (1.2 meters tall). For those of us not on the metric system, that's just 8 by 5 feet (4 feet tall). That would hold one stretcher and one attendant with medical gear, so you could only medevac 1 person at a time.

 

Its capacity is usually listed as 8 infantry or 4 stretchers. Although I can imagine four stretchers in there would be very tight!

Posted
If I recall I saw a statement in regard to infantry and usage of helicopters.

The infantry will not physically be able to board and exit helicopters. However with the trigger system in the mission editor you can fake it.

 

That may be the case for Black Shark, but I imagine they are able to come up with something more advanced by the time DSC:Hind comes out. It's still at least a couple of years away.

Posted

Even incorparating the KA-50 with escort/insert missions would be cool. In NAM we Aussies used these http://www.diggerhistory.info/pages-air-support/vietnam/gunships.htm

to do the clearing of a LZ before the troops disembarked. It would be easy to make those sort of missions in the editor wouldn't it? Or a Blackhawk Down scenario where you cover a township while some Spetsnaz raid a high profile target. Anything to make you feel part of a overarching military structure needs to be implemented in this sim.

Posted
I know that the Black Shark is an attack chopper, but have you ever considered to add a non-violent chopper (like the Bell 412...
NON-violent ?

 

heckyesau6.jpg

 

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"If a place needs helicopters, it's probably not worth visiting." - Nick Lappos

Posted

What I know is the I sure buy everything ED have to produce from now on, I made it in the past to help Lomac development and I will do now! I want to fly that Hind, and a hifi Flanker will be amazing too

I don't understand anything in russian except Davai Davai!

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