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Posted

Syria, Persian Gulf, and the two WW2 maps added a lot of new buildings, bunkers, and scenery.  Is it possible we will see some of these as static objects in the future?  It would be nice to be able to place and use some of these in the mission editor.

  • Like 6

Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3

Posted

+1

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted
7 hours ago, NakedSquirrel said:

Syria, Persian Gulf, and the two WW2 maps added a lot of new buildings, bunkers, and scenery.  Is it possible we will see some of these as static objects in the future?  It would be nice to be able to place and use some of these in the mission editor.

This. Oh so much this.

Posted

Ironically, I asked for the same thing earlier this week in another thread. It is difficult to believe that we have all these maps now and that the static objects in the editors are the same for the last 10 years.

 

The objects are available! Why not making these available in the editor?

  • Like 1
Posted

Been wished for since eternity, but one more won't hurt.

 

+1

 

Maybe this one does get read by ED 😏

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i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

Posted

It is difficult to believe that existing objects can be difficult to be added to the mission editor to be used. It's probably nothing more than adding a config files that point to these.

Posted
On 4/15/2021 at 3:55 PM, Frag said:

Ironically, I asked for the same thing earlier this week in another thread. It is difficult to believe that we have all these maps now and that the static objects in the editors are the same for the last 10 years.

 

The objects are available! Why not making these available in the editor?

Sorry I was looking for a similar post on the 'search' function.  

 

It looks like the WW2 assets have added a few things, but it would be nice to get some map objects as useable static objects in the ME.  

 

Sandbags would be nice >.>

 

or even a hesco barrier.

Modules: A10C, AV8, M2000C, AJS-37, MiG-21, MiG-19, MiG-15, F86F, F5E, F14A/B, F16C, F18C, P51, P47, Spitfire IX, Bf109K, Fw190-D, UH-1, Ka-50, SA342 Gazelle, Mi8, Christian Eagle II, CA, FC3

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