SirJ Posted April 15, 2021 Posted April 15, 2021 (edited) I love those new clouds!! Two things I discovered which I have not seen mentioned before (Syria Map): 1. Overcast and Rain 3: (not seen in any other overcast and Rain preset) In any other than ULTRA-Clouds setting the higher cloud appear in a strange pattern. In pic01_* you can see it. The ULTRA-Setting looks like the middle part of the clouds - no repetitive and strangely angled pattern. The position of those pattern is identical in every nonULTRA setting. 2. Box of detailed Clouds around the plane: It looks like there is a box around the plane in which higher detailed clouds are rendered. The edge seems to stick to the plane. This is way more promenent in motion than on pictures - thus highlighted by the red lining. (pic02* - pic04*) This is present in all Cloud settings, just barely visible in ULTRA, promenent in the other. Until now found in all Overcast and Rain presets. Not tested in the other presets. But again - those clouds are awesome!! All the best f16_cloud_bug.trk Edited April 15, 2021 by SirJ added trk-file
Fever Posted April 16, 2021 Posted April 16, 2021 I see the same thing. Running 3 monitors with bezel correction using nvidia surround.
sirrah Posted April 16, 2021 Posted April 16, 2021 On 4/15/2021 at 9:57 AM, SirJ said: I love those new clouds!! Two things I discovered which I have not seen mentioned before (Syria Map): 1. Overcast and Rain 3: (not seen in any other overcast and Rain preset) In any other than ULTRA-Clouds setting the higher cloud appear in a strange pattern. In pic01_* you can see it. The ULTRA-Setting looks like the middle part of the clouds - no repetitive and strangely angled pattern. The position of those pattern is identical in every nonULTRA setting. 2. Box of detailed Clouds around the plane: It looks like there is a box around the plane in which higher detailed clouds are rendered. The edge seems to stick to the plane. This is way more promenent in motion than on pictures - thus highlighted by the red lining. (pic02* - pic04*) This is present in all Cloud settings, just barely visible in ULTRA, promenent in the other. Until now found in all Overcast and Rain presets. Not tested in the other presets. But again - those clouds are awesome!! All the best f16_cloud_bug.trk 338.53 kB · 1 download Can confirm having seen the pattern from screenshot 1 in VR (Reverb (G1) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Squiffy Posted May 5, 2021 Posted May 5, 2021 Thanks just saw this today after the update. Really pronounced when viewing dogfights or target lock view externally. You can see the rectangular box in all the strange clipped edges on the clouds, matched to the aircraft/camera center point. So much so you can see gaps in the clouds with sky showing through. I'll grab a screenshot. [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse
Squiffy Posted May 5, 2021 Posted May 5, 2021 (edited) Maybe this is a different issue but here is what I see. I'll check my settings too. Edited May 5, 2021 by Squiffy add text [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse
Squiffy Posted May 5, 2021 Posted May 5, 2021 (edited) Another in cockpit view. Got a game crash on loading the viewing track afterward in game. Error report sent via DCS. Edited May 5, 2021 by Squiffy [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse
jetsimace Posted May 22, 2021 Posted May 22, 2021 (edited) I also having patterns in distant clouds (horizontal lines) in DCS OpenBeta 2.7.1.6430 - please see attached screenshot (gives an idea but in reality it looks worse) My resolution is 3440 x 1440 Edited May 22, 2021 by jetsimace
Flappie Posted May 22, 2021 Posted May 22, 2021 I think we all have these patterns. It's how 2.7 clouds are done so far. Next time it happens, attach the track so we can see if we all get the same result. ---
Aluminum Donkey Posted May 25, 2021 Posted May 25, 2021 It isn't really a bug, it's how she goes. I'm fine with it as long as they fix the clunky looking clouds near the center of the HUD. It's really noticeable when you roll a bit. They're still a massive improvement over the old clouds! AD 1 Kit: B550 Aorus Elite AX V2, Ryzen 7 5800X w/ Thermalright Phantom Spirit 120 SE, 2 x 16GB Kingston Fury DDR4 @3600MHz C16, Asus ROG Strix RTX 4070 Ti Super 16GB, EVGA SuperNova 750 G2 PSU, HP Omen 32" 2560x1440, Thrustmaster Cougar HOTAS fitted with Leo Bodnar's BU0836A controller. --Aviation is the art of throwing yourself at the ground, and having all the rules and regulations get in the way! If man was meant to fly, he would have been born with a lot more money!
Raven (Elysian Angel) Posted May 25, 2021 Posted May 25, 2021 On 5/6/2021 at 1:15 AM, Squiffy said: Maybe this is a different issue It isn't :) It's the exact same thing which was mentioned in the list of Known Issues in the original 2.7 patch notes. 1 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Squiffy Posted May 28, 2021 Posted May 28, 2021 On 5/25/2021 at 11:09 AM, Raven (Elysian Angel) said: It isn't It's the exact same thing which was mentioned in the list of Known Issues in the original 2.7 patch notes. DOH! Thanks! [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse
Squiffy Posted May 28, 2021 Posted May 28, 2021 But you know, the notes don't really address the "skybox" issue and edge dithering, not on the horizon, not VR. Maybe these points were meant to be more broad? Known Issues Users may see some vertical ‘jittering’ when looking at distant clouds - This is more visible in VR and we are working to resolve it as a priority. There are Anti-aliasing artefacts visible under some conditions when clouds are low on the horizon. The lighting effects on the clouds, especially when the sun is low on the horizon is still very much a WIP, and will be improved. Currently as part of the initial release, clouds do not affect LOS for the AI. The legacy fog effects are not suitable for use with the new clouds - a new fog layer using the new technology will follow. Thunderstorms and lightning effects will follow in future updates. Using SLAM/AGM-65E alongside targeting pod can in some circumstances result in some ground units becoming semi-transparent to the targeting pod. This is currently a priority item to resolve. We have greatly improved many of the visual effects, and some tuning of brightness still remains to be completed. Night vision goggles do not provide sufficient illumination with no moonlight. Dedicated server window can hang when minimised. MP. Ping info missing (always zero) in player's list. [sIGPIC][/sIGPIC] It's perfectly ordinary banter Squiffy, "Bally Jerry, pranged his kite, right in the 'how's your father.'" - Monty Python, RAF Banter Sketch. Squiffy, a. slang. 1. Intoxicated; drunk. 2. Askew, skew-whiff. - OED "Put that sucker in a 4G turn and keep it there!!" - Maj. Gen. "Boots" Blesse
Wacky Posted July 2 Posted July 2 On 5/28/2021 at 10:35 PM, Squiffy said: But you know, the notes don't really address the "skybox" issue and edge dithering, not on the horizon, not VR. Maybe these points were meant to be more broad? Known Issues Users may see some vertical ‘jittering’ when looking at distant clouds - This is more visible in VR and we are working to resolve it as a priority. There are Anti-aliasing artefacts visible under some conditions when clouds are low on the horizon. The lighting effects on the clouds, especially when the sun is low on the horizon is still very much a WIP, and will be improved. Currently as part of the initial release, clouds do not affect LOS for the AI. The legacy fog effects are not suitable for use with the new clouds - a new fog layer using the new technology will follow. Thunderstorms and lightning effects will follow in future updates. Using SLAM/AGM-65E alongside targeting pod can in some circumstances result in some ground units becoming semi-transparent to the targeting pod. This is currently a priority item to resolve. We have greatly improved many of the visual effects, and some tuning of brightness still remains to be completed. Night vision goggles do not provide sufficient illumination with no moonlight. Dedicated server window can hang when minimised. MP. Ping info missing (always zero) in player's list. Alas, the issue with "anti-aliasing artefacts visible under some conditions when clouds are low on the horizon" appears to be back in the latest DCS update 2.9.17.12034! This is especially visible when the sun is low, on the horizon opposite to the sun in the F-16C free flight mission on the Kola map, or in the F/A-18C free flight mission on the Syria map. Zooming in (using the scroll wheel when the clickable mouse cockpit mode is off), the anti-aliasing artefacts disappear and zooming out again, they reappear. This seems to be independent of the visibility range setting and even with clouds set to "ultra". Please note that version 2.9.13.6818.2 does not exhibit this issue, so maybe this was reintroduced with core changes and/or new terrain additions in later versions. ED, could you please look into this? Thank you and keep up the good work!
ED Team BIGNEWY Posted July 9 ED Team Posted July 9 On 7/2/2025 at 1:09 PM, Wacky said: Alas, the issue with "anti-aliasing artefacts visible under some conditions when clouds are low on the horizon" appears to be back in the latest DCS update 2.9.17.12034! This is especially visible when the sun is low, on the horizon opposite to the sun in the F-16C free flight mission on the Kola map, or in the F/A-18C free flight mission on the Syria map. Zooming in (using the scroll wheel when the clickable mouse cockpit mode is off), the anti-aliasing artefacts disappear and zooming out again, they reappear. This seems to be independent of the visibility range setting and even with clouds set to "ultra". Please note that version 2.9.13.6818.2 does not exhibit this issue, so maybe this was reintroduced with core changes and/or new terrain additions in later versions. ED, could you please look into this? Thank you and keep up the good work! Hi, Necroed a 4 year old thread can you please provide any screenshots of what you are seeing. And attach your dcs log thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Wacky Posted Sunday at 10:39 PM Posted Sunday at 10:39 PM On 7/9/2025 at 5:14 PM, BIGNEWY said: Hi, Necroed a 4 year old thread can you please provide any screenshots of what you are seeing. And attach your dcs log thank you Thank you for getting back on this! ED Support has kindly helped in the meantime and disabling DLSS upscaling solved the issue in my case. Thanks again and best regards
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