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Posted

I have noticed that the water is flat and white caps do not appear regardless of wind speed or cloud condition.

It would be nice to have this feature return in the future.

Thanks.

 

 

 

  • Like 8
Posted

Yes, it is ver difficult to estimate altitude when flying above water because of this. White caps only appear when setting very strong winds.

This has been reported internally.

  • Like 4
  • Thanks 3

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Posted

Indeed, the new water shaders do bring some improvement (e.g. sense of scale is better now that at high altitude individual waves are not really discernible anymore), however the lack of whitecaps and overreflectiveness of the surface can definitely be improved. Previously, whitecaps were definitely far too large from a high altitude giving the water the apperance it is much closer to the aircraft than it really is.

  • Like 1
Posted

White caps, should be much whiter, have more randomness in their visual aspect and be sharper/detailed ...the animation speed should also be slowed down a lot (stay alive a longer time). The problem now is also that they ALL appear and disappear at the same time, instead of be dependant of each particular white cap. 

 

Example of extreme white caps:

 

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Take a look at my MODS here

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Posted
On 4/17/2021 at 5:07 AM, Avalanche110 said:

I have noticed that the water is flat and white caps do not appear regardless of wind speed or cloud condition.

It would be nice to have this feature return in the future.

Thanks.

 

 

 

We had them before 2.7 dropped and they looked great! In my opinion they botched the water in 2.7 and perhaps could have spent the resources elsewhere.

i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC 

 

 

Posted
2 minutes ago, wilbur81 said:

We had them before 2.7 dropped and they looked great! In my opinion they botched the water in 2.7 and perhaps could have spent the resources elsewhere.

I am sure E.D are aware of it and working to resolve it.

I just hope it is improved before 2.7 is moved to Stable.

 

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