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Posted (edited)

awesome work, one question, do you plan to release everything in one pack so it contains all the planes or are you going for an individual release like Su-27 first, su-33....etc

Edited by SuperKungFu

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Posted

^^^ you didn't lose anything by 3GO releasing the Flanker 3D model earlier ;)

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Posted
awesome work, one question, do you plan to release everything in one pack so it contains all the planes or are you going for an individual release like Su-27 first, su-33....etc

hello superkungfu, and thanks for your great flanker:thumbup:

i have to finish all the russian planes because they share files.

(hud...ect) so it would look a bit weird to release only the fulcrum and 25t and

have alf the other done.

i need one more week to finish the 25t.

then i will go back on the 27 and the 33.

on thoses two planes i will only do the front panel, not the sides and canopy.

later perhaps.:cry:

  • Like 2
Posted (edited)

Brilliant. rep inbound big time :D

 

Please relase it soon.. puppyeyes.jpg :D

Edited by MadTommy

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Posted

hello,

i have been rebuilding completely the left side of the 25T.

Adding new volumes, cables and more realistic shapes.

the throttles are also rebuild.

 

 

[ATTACH]26007[/ATTACH]

 

 

 

[ATTACH]26006[/ATTACH]

 

 

the horizontal left panel is WIP.

 

:pilotfly:

  • Like 1
Posted (edited)

superb........... :thumbup:

and it seems we won't need English Cockpit mod for Russian aircrafts anymore

Edited by Majesco



Posted
Wow - great thing, realy!

 

But there are some mistakes in russian words :-P.

 

i am working on that :smartass:

 

finishing the 25t cockpit and next week i will rework on the 33.

at the moment i have some problems with the mod wich is not stable.

sometime, some files just dispear during the game.

did you ever heard some bugs like this?

:(

Posted

IS it parts regarding TGA files or BMP files? If TGA files I think it can be an alpha channel problem.

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Posted

Hello shaggy,

it seems that it happens with bmp or tga files indistinctively.

i noticed that on hyperlobby this problem happens more often.

i also noticed that the latest files changed with modman are replaced by older

ones.

most of the time, i mesh the original file and i use it meshed in game with a lot of screen shots to have exact templates of the files before changing things.

and after i use the new file modified to test it.

last time i had a meshed file in game but that file has been changed already

one week ago.

Hyperlobby react like it had a memory of the old file used the last time i conected that sever.

any idea?

Posted

maybe it's server-enforced graphic settings?

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Posted

cobra stop that please

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Posted

Hello,

i have been working on the mod to have it now on cdds files.

it works perfectly on my computer an becomes now very stable.

the fps are good and if i conect directly on sever by IP i don't have problems.

i need to beta test the mod on cdds on another computer.:smilewink:

Posted

Ricardo, I would be willing to Beta test or help in any other way if you would like me to.

 

Aero out

DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices

Posted
Hello,

i have been working on the mod to have it now on cdds files.

it works perfectly on my computer an becomes now very stable.

the fps are good and if i conect directly on sever by IP i don't have problems.

i need to beta test the mod on cdds on another computer.:smilewink:

 

Question to your use of HL.

Do you have multiple copies of LOFC on your HDD? Because HL might load diffrent copy of LOFC that actually does not use your recently modded version of LOFC. I felt into this trap. Check this out.

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Posted

phew

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Posted
Hold down CTRL+SHF Keys as you Press Connect in HyperLobby to bring up the Game path Window. Then you can type or copy and paste the path of the Lock On exe you wish to use.

 

Or simple rename Windows folders where is EXE :)

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