slowmover Posted July 25, 2024 Posted July 25, 2024 (edited) Hello mates. I have installed the v.2.5.0 i have mapped the buttons. In 2d it works great the problem is at VR. I can not see the green dot , so i do not know which point on map i aim to transfer and also the Key bindings does not work. Also as you see here, i opened dcs entered on apache and the application does not connect to DCS Edited July 25, 2024 by slowmover [sIGPIC][/sIGPIC]
Comrade Doge Posted July 25, 2024 Author Posted July 25, 2024 48 minutes ago, slowmover said: Hello mates. I have installed the v.2.5.0 i have mapped the buttons. In 2d it works great the problem is at VR. I can not see the green dot , so i do not know which point on map i aim to transfer and also the Key bindings does not work. Also as you see here, i opened dcs entered on apache and the application does not connect to DCS Hello, in the Export.lua file, try moving the line you added at the bottom of the file, after all the others. If this still doesn't work, PM me on the forums with your dcs.log
slowmover Posted July 25, 2024 Posted July 25, 2024 (edited) 2 minutes ago, Comrade Doge said: Hello, in the Export.lua file, try moving the line you added at the bottom of the file, after all the others. If this still doesn't work, PM me on the forums with your dcs.log I am sorry which line do you mean? local SimShakerlfs=require('lfs'); dofile(SimShakerlfs.writedir()..'Scripts/SimShaker.lua') dofile(SimShakerlfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) pcall(function() local TheWayLfs=require('lfs');dofile(TheWayLfs.writedir()..'Scripts/TheWay/TheWay.lua'); end) dofile(lfs.writedir()..[[Scripts\SimShaker-export-core\ExportCore.lua]]) local telemffblfs=require('lfs');dofile(telemffblfs.writedir()..'Scripts/TelemFFB.lua') Edited July 25, 2024 by slowmover [sIGPIC][/sIGPIC]
jgreg Posted July 25, 2024 Posted July 25, 2024 (edited) Thanks for the Kiowa version - Loving it! Just a few questions: In the Kiowa, TheWay adds waypoints, but I have to make the route manually - is this correct? Would it be possible to add a keybind for the 'Begin waypoint selection' green button? I have to lift the VR headset to look at the monitor view to do this before and after waypoint creation. EDIT: 'toggle waypoint selection' already does this! Would it be possible to add a 'beep' audio feedback for when a waypoint is created? This would help me in VR to confirm that a waypoint had been created. Is there a way to view TheWay control panel in VR, or is there a VR view in the making? Again, thanks for this amazing app, and keep up the good work! Edited July 25, 2024 by jgreg
Comrade Doge Posted July 25, 2024 Author Posted July 25, 2024 20 minutes ago, jgreg said: Thanks for the Kiowa version - Loving it! Just a few questions: In the Kiowa, TheWay adds waypoints, but I have to make the route manually - is this correct? Would it be possible to add a keybind for the 'Begin waypoint selection' green button? I have to lift the VR headset to look at the monitor view to do this before and after waypoint creation. EDIT: 'toggle waypoint selection' already does this! Would it be possible to add a 'beep' audio feedback for when a waypoint is created? This would help me in VR to confirm that a waypoint had been created. Is there a way to view TheWay control panel in VR, or is there a VR view in the making? Again, thanks for this amazing app, and keep up the good work! Hi, for VR have you tried using the DCS 2D mirror to select the points on the map? This way you will also see the interface on the desktop alongside it 1
slowmover Posted July 25, 2024 Posted July 25, 2024 i just delete and write again the pcall(function() local TheWayLfs=require('lfs');dofile(TheWayLfs.writedir()..'Scripts/TheWay/TheWay.lua'); end) at export lua and it worked perfect in VR and 2D. i was also able to see the green DOT at VR [sIGPIC][/sIGPIC]
Five-Oh Posted July 26, 2024 Posted July 26, 2024 Hey, Everything works well for me in VR (Quest 3) in conjunction with Voice Attack. I only fly the Kiowa, and when I want to create a Prepoint Waypoint, the coordinates are correct using UTM, but the elevation is inputted using feet, when the default in the Kiowa is meters. This leads to my MMS slewing way up in the sky above the point. Is there a way to fix that? I believe in the Kiowa there is an option to change between UTM and Lat/Long, which the elevation would then default to meters or feet respectively. If I changed it to Lat/Long (which I don't want to do) then wouldn't the Way input the coordinates improperly?
Hayds_93 Posted July 26, 2024 Posted July 26, 2024 2 hours ago, Five-Oh said: Hey, Everything works well for me in VR (Quest 3) in conjunction with Voice Attack. I only fly the Kiowa, and when I want to create a Prepoint Waypoint, the coordinates are correct using UTM, but the elevation is inputted using feet, when the default in the Kiowa is meters. This leads to my MMS slewing way up in the sky above the point. Is there a way to fix that? I believe in the Kiowa there is an option to change between UTM and Lat/Long, which the elevation would then default to meters or feet respectively. If I changed it to Lat/Long (which I don't want to do) then wouldn't the Way input the coordinates improperly? Whoops, my bad, I believe the app defaults to feet, and I forgot to convert. We'll take a look and fix if needed, thanks and sorry, that one slipped past me, I orginally let the kiowa autofill the heights like it normally does, but then you lose the feature of adjustable altitudes, so i added that Cheers, Hayds 1 Lead Developer of Caffeine Simulations and the T-38C Talon Callsign CHECK (don't ask) - Hayds_93
Five-Oh Posted July 26, 2024 Posted July 26, 2024 (edited) 10 hours ago, Hayds_93 said: Whoops, my bad, I believe the app defaults to feet, and I forgot to convert. We'll take a look and fix if needed, thanks and sorry, that one slipped past me, I orginally let the kiowa autofill the heights like it normally does, but then you lose the feature of adjustable altitudes, so i added that Cheers, Hayds No worries. It’s a great app otherwise. Is there anyway I can modify the LUA file or something to make meters the default? Maybe make a default option (like you do with Left Seat vs. Right Seat) where you can choose if you want MGRS/LatLong and Meters/Feet. Probably easier said than done. Edit: I also tried changing my units on the helicopter to Lat/Long and that seems to make things worse. A couple of my points were 1600nm away (when they shouldve been about 12), but the elevation is correct with the feet. lol Edited July 26, 2024 by Five-Oh added info
Slimmothy Posted August 3, 2024 Posted August 3, 2024 (edited) Updated to V2.5 but could not find a previous "TheWay" folder in my Scripts folder. The Lua was there, but no folder. I placed the new folder in Scripts and left the Lua alone. I noticed there is another lua inside TheWay folder. I'm also not getting it to connect or work with the KW in game. Any help is appreciated. Thanks. Figured it out! Did a fresh install then moved the lua out of TheWay folder and into the Scripts folder. And I also had an issue with my Stream Deck launching the wrong version. Edited August 3, 2024 by Slimmothy
Mallevolent Posted August 12, 2024 Posted August 12, 2024 Looking forward to CH-47F, hint hint nudge nudge
Hobel Posted August 13, 2024 Posted August 13, 2024 Am 12.8.2024 um 12:51 schrieb Mallevolent: Looking forward to CH-47F, hint hint nudge nudge if you haven't noticed DCS now has an inbuilt "theway" of course not as extensive as the way but you can create and save waypoints now 2
jonsky7 Posted August 13, 2024 Posted August 13, 2024 52 minutes ago, Hobel said: if you haven't noticed DCS now has an inbuilt "theway" of course not as extensive as the way but you can create and save waypoints now Where are the details/instructions for this please? 1
Hobel Posted August 13, 2024 Posted August 13, 2024 vor 25 Minuten schrieb jonsky7: Where are the details/instructions for this please? um the whole thing is basically self-explanatory 1 1
Floyd1212 Posted August 13, 2024 Posted August 13, 2024 The new system has its pros/cons. It is nice to spawn into the aircraft with the points and route already setup using the new tool, but you can't access it again once you have spawned in, to add more points, etc. And for FC3 aircraft, this is very handy. You can save and recall "presets", but sharing this file with other flight members if you wanted to have a pre-planned route to hand out at the briefing is a bit cumbersome. One other aspect I like about using TheWay in the Apache is you can switch over to Attack Phase on the TSD and load a series of points as target points instead of waypoints. But sometimes the new Route Tool is all I need to get going quickly. 2
Mallevolent Posted August 15, 2024 Posted August 15, 2024 On 8/13/2024 at 7:07 PM, Hobel said: if you haven't noticed DCS now has an inbuilt "theway" of course not as extensive as the way but you can create and save waypoints now I have, but I still prefer The Way, because I can add waypoints on the fly. Also I prefer to get the plane/heli started and then add waypoints, but thats a me problem 1
jonsky7 Posted August 28, 2024 Posted August 28, 2024 (edited) Deleted Edited October 2, 2024 by jonsky7 1
jonsky7 Posted September 3, 2024 Posted September 3, 2024 (edited) So myself and another contributor, @Hayds_93 managed to get the CH-47F implemented. It's pretty cool if I do say so myself While we're waiting for it to be accepted into the github repo, if you'd like to try it out you can get it here https://github.com/jonsky752/DCSTheWay Edited September 15, 2024 by jonsky7 2
RePhil Posted September 8, 2024 Posted September 8, 2024 Nice will reinstall this. Is there a way to change the name of WP so instead of way point 1 it might be release point or a farp name [sIGPIC][/sIGPIC] Window 10, i9-9900,2080TI, 32GB ram Puma Pro Flight Trainer, 2 x 1TB WB SSD NVMe HP Reverb
Hayds_93 Posted September 8, 2024 Posted September 8, 2024 16 minutes ago, RePhil said: Nice will reinstall this. Is there a way to change the name of WP so instead of way point 1 it might be release point or a farp name you can edit the waypoint names in the app itself, these will then transfer over into the heli 1 Lead Developer of Caffeine Simulations and the T-38C Talon Callsign CHECK (don't ask) - Hayds_93
jonsky7 Posted September 8, 2024 Posted September 8, 2024 12 hours ago, RePhil said: Nice will reinstall this. Is there a way to change the name of WP so instead of way point 1 it might be release point or a farp name Yes, that was @Hayds_93 doing, very clever. Some limitations, the CH-47 only accepts 10 characters for the ACP ident with the / being one of them. You can type more than 9 characters into TheWay, but only the first 9 will be transferred into the aircraft. When adding TheWay waypoints to a current flight plan, I set it up so the down arrow is pressed 30 times, I thought that would be enough to get to the end of most if not all flight plans in the system already. If you create a new flight plan, the first TheWay waypoint is entered into the Direct-to field (LSK L1), any further TheWay waypoints are added to the flight plan as normal.
GarrettJMorgan Posted September 15, 2024 Posted September 15, 2024 Anyone having issues having it actually transfer to DCS? I have the line at the bottom of the export lua and it registers all the aircraft but selecting transfer to DCS doesn't input any waypoints
jonsky7 Posted September 15, 2024 Posted September 15, 2024 18 hours ago, GarrettJMorgan said: Anyone having issues having it actually transfer to DCS? I have the line at the bottom of the export lua and it registers all the aircraft but selecting transfer to DCS doesn't input any waypoints Is this a fresh install? I don't have "TheWay" code at the bottom of my export.lua, but rather at the top -- The Way pcall(function() local TheWayLfs=require('lfs');dofile(TheWayLfs.writedir()..'Scripts/TheWay/TheWay.lua'); end) -- load the DCS ExportScript for DAC and Ikarus dofile(lfs.writedir()..[[Scripts\DCS-ExportScript\ExportScript.lua]]) --DCS Bios dofile(lfs.writedir()..[[Scripts\DCS-BIOS\BIOS.lua]]) --SRS local vaicomlfs = require('lfs'); dofile(vaicomlfs.writedir()..[[Scripts\VAICOMPRO\VAICOMPRO.export.lua]]) pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil) and did you copy the folder "TheWay" into the Saved Games/DCS/Scripts folder ? contains: crosshair.dlg Crosshair.png TheWay.lua
Swiso Posted September 19, 2024 Posted September 19, 2024 Hi all, A quick question regarding how you use "The Way" with the A-10C II. Assuming you saved 5 waypoints over a TGT area and each waypoint is a TGT. I would like to know "how" do you transfer these waypoints to the A-10C... I mean...before transferring them, do you set the Steerpoint Dial on the AAP to "MARK" or you just click "transfer to dcs" and that's it, basically adding these waypoints to the already set flightplan? It is best to save them as "MARK" points or "STEERPOINTS" ? Thanks !
jonsky7 Posted September 19, 2024 Posted September 19, 2024 55 minutes ago, Swiso said: Hi all, A quick question regarding how you use "The Way" with the A-10C II. Assuming you saved 5 waypoints over a TGT area and each waypoint is a TGT. I would like to know "how" do you transfer these waypoints to the A-10C... I mean...before transferring them, do you set the Steerpoint Dial on the AAP to "MARK" or you just click "transfer to dcs" and that's it, basically adding these waypoints to the already set flightplan? It is best to save them as "MARK" points or "STEERPOINTS" ? Thanks ! TheWay inputs them as waypoints automatically. No need to adjust anything, the dial is automatically set and waypoints selected. The A10C can accept up to 50 user waypoints, and the weapons and TPOD can be slaved to those waypoints. 1
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