Pheonix0869 Posted May 23, 2021 Share Posted May 23, 2021 (edited) Condition: I was creating a mission where several flights of 4 ship F-16s were required to refuel from a tanker prior to pushing. The F-16 4 ship will fly formation on the tanker's left wing, then the flight lead will take fuel, no problem. When # 2 tries to refuel, the aircraft will close into initial position, and then porpoise to just above the elevator of the KC-135, then collide with the rudder. This behavior is included in the tracks attached, however, I was fortunate enough to run a test where the tanker was not immediately destroyed and witnessed the 3rd AI pilot repeat the same maneuver. I believe this is included in the bl52 track file. This behavior does not occur with the A-10CII. Cause (Best Guess): I noticed that as the 2nd element closes into position with the tanker, the boom does not move / respond like it did with the flight lead. It seems the AI pilot then pulls up to avoid collision , as the boom has not been raised. The AI likes positive G, so up he goes into the KC-135 Rudder. Reproduce: Place a Tanker with a Boom on any map. Place a flight of F-16Cs (any block, CMs as well), and instruct them to refuel. Observe #2 strike the tanker when it is his turn. Repeat the process with A-10C, or any other female plane and they refuel fine. Indicates F-16 Specific Problem. F16_RefuelingBug.trk F16bl52d_RefuelingBug.trk Edited May 23, 2021 by Pheonix0869 1 Link to comment Share on other sites More sharing options...
Flappie Posted June 25, 2021 Share Posted June 25, 2021 Thanks for the tracks. This looks pretty much like this bug: This other bug was marked as "fixed internally" today. Wait and see. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
icecold951 Posted June 25, 2021 Share Posted June 25, 2021 (edited) 3 minutes ago, Flappie said: Thanks for the tracks. This looks pretty much like this bug: This other bug was marked as "fixed internally" today. Wait and see. Unless there is an update today, I gave a track to a beta tester, possibly you, in my thread about that. He reproduced it and was surprised he got the same results. Was planning to test his own refueling mission vs mine. Edit. Mine was about F18s doing it. Thought they joined the air force or something. Edited June 25, 2021 by icecold951 Link to comment Share on other sites More sharing options...
icecold951 Posted June 25, 2021 Share Posted June 25, 2021 On 5/23/2021 at 1:36 PM, Pheonix0869 said: Condition: I was creating a mission where several flights of 4 ship F-16s were required to refuel from a tanker prior to pushing. The F-16 4 ship will fly formation on the tanker's left wing, then the flight lead will take fuel, no problem. When # 2 tries to refuel, the aircraft will close into initial position, and then porpoise to just above the elevator of the KC-135, then collide with the rudder. This behavior is included in the tracks attached, however, I was fortunate enough to run a test where the tanker was not immediately destroyed and witnessed the 3rd AI pilot repeat the same maneuver. I believe this is included in the bl52 track file. This behavior does not occur with the A-10CII. Cause (Best Guess): I noticed that as the 2nd element closes into position with the tanker, the boom does not move / respond like it did with the flight lead. It seems the AI pilot then pulls up to avoid collision , as the boom has not been raised. The AI likes positive G, so up he goes into the KC-135 Rudder. Reproduce: Place a Tanker with a Boom on any map. Place a flight of F-16Cs (any block, CMs as well), and instruct them to refuel. Observe #2 strike the tanker when it is his turn. Repeat the process with A-10C, or any other female plane and they refuel fine. Indicates F-16 Specific Problem. F16_RefuelingBug.trk 28.89 kB · 8 downloads F16bl52d_RefuelingBug.trk 28.43 kB · 9 downloads Takes time sometimes to get an answer. I don't think your description was the cause. In my case, the lead craft broke off normally. The second pair came up behind, then went straight in with the enthusiasm of a pair of rams. Link to comment Share on other sites More sharing options...
Flappie Posted June 30, 2021 Share Posted June 30, 2021 Not fixed in current OB (2.7.3.8494). Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
zhousaifu Posted July 5, 2021 Share Posted July 5, 2021 Same issue here as well. Single element (2-ship) of F15C’s refueling, 1-1 refuels without issue, 1-2 smashes canopy into Tanker Tail causing damage to the Tanker which then falls out the sky and crashes into the ground/ocean. F15 1-2 damages ‘ breaks canopy but continues to fly the mission. Link to comment Share on other sites More sharing options...
Buzzer1977 Posted July 21, 2021 Share Posted July 21, 2021 Also same Issue here ... F-16 AI and F-15e AI have the same problem. 2nd AC crashes into KC-135. F-15-2ndAITankerCrash.trk F-16-2ndAITankerCrash.trk AMD Ryzen 9 5950x, MSI MEG x570 Unify, G.Skill 128GB DDR4-3200, MSI RTX3090 Ventus 3x 24GB, Samsung PCIe 4.0 M.2 1TB 980 Pro, Seagate PCIe 4.0 M.2 2TB FireCuda 520, Quest 3 Link to comment Share on other sites More sharing options...
Pheonix0869 Posted October 24, 2021 Author Share Posted October 24, 2021 Patch 2.7.7.14727 OB seems to have fixed this. Sent from my SM-S102DL using Tapatalk Link to comment Share on other sites More sharing options...
Flappie Posted October 24, 2021 Share Posted October 24, 2021 I agree, it seems to be fixed for good. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Pheonix0869 Posted November 19, 2021 Author Share Posted November 19, 2021 Seems like this bug is back with OB 2.7.8.16140. Except the first aircraft collides with the tanker... I'll post a track when I can.Sent from my SM-S102DL using Tapatalk Link to comment Share on other sites More sharing options...
Flappie Posted November 19, 2021 Share Posted November 19, 2021 Please attach the track in a new thread (this thread is tagged "fixed" - and when testers read "fixed", they don't read the thread). Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
shifor Posted April 15 Share Posted April 15 Just wanted to say this bug is still present in DCS 2.9.4.53707 Link to comment Share on other sites More sharing options...
speed-of-heat Posted April 17 Share Posted April 17 I get a similar problem with the F14 and the S3 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
Flappie Posted April 19 Share Posted April 19 We need tracks please. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
speed-of-heat Posted April 19 Share Posted April 19 understood next time it happens i will save the track, in my case it took place about an 30mins into a mission ... so replicating it wasn't really an option SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
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