killjoy73au Posted September 9, 2023 Posted September 9, 2023 (edited) Yeah Cyprus looking a bit rough lol Edited September 9, 2023 by killjoy73au 1
MAXsenna Posted September 9, 2023 Posted September 9, 2023 Yep, the same, I uninstalled this mod after the last Syria update so few weeks ago. @Barthek where are you? The cartoon aliens have arrived... Sent from my MAR-LX1A using Tapatalk
phoenix456 Posted October 22, 2023 Posted October 22, 2023 I have the same graphic anomalies throughout the Syria map
dlder Posted December 2, 2023 Posted December 2, 2023 I'm just going through all of Barthek textures and Syria is a BIG difference! (for example HardSplatColor.zip) 2.9 - 27 textures - 61 MB Barthek - 22 textures - 34 MB So, yes, DCS will work with this texture pack, but you will loose original content!! So an update is actually very much needed imho! And I do hope one is coming soon, because I'm like you: once you go Barthek, you can never go back (this and Taz^^). @Barthek Thanks again for your great work! But can you plz give some insights? Am I wrong, or are you hopefully working on an 2.9 update? Cheers!update: OpenXR-Switcher: to easily switch OpenXR runtimes as well as en-/disable API layers Kneeboard-Picture-Viewer: my own take on a Kneeboard for a 2nd monitor, that acts more or less as a better picture viewer. F-15CX mod: my own take on a simple F-15C upgrade English Avionics with Native Betty: you can now have English HUD on non US planes and still hear the native Betty!
fagulha Posted December 2, 2023 Posted December 2, 2023 2 hours ago, dlder said: I'm just going through all of Barthek textures and Syria is a BIG difference! (for example HardSplatColor.zip) 2.9 - 27 textures - 61 MB Barthek - 22 textures - 34 MB So, yes, DCS will work with this texture pack, but you will loose original content!! So an update is actually very much needed imho! And I do hope one is coming soon, because I'm like you: once you go Barthek, you can never go back (this and Taz^^). @Barthek Thanks again for your great work! But can you plz give some insights? Am I wrong, or are you hopefully working on an 2.9 update? Cheers!update: If you use OVgme you don´t loose any core files (with a click you can enable/disable the Barthek terrain mod textures). About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
dlder Posted December 3, 2023 Posted December 3, 2023 (edited) On 12/2/2023 at 1:15 PM, fagulha said: If you use OVgme you don´t loose any core files Yes you do because how OVGME works is: it just replaces the ZIP files (well before that it backs up the current ones). So, all textures not present in the modded zip file that is copied by OVGME to DCS are - of course - lost. Edited December 3, 2023 by dlder OpenXR-Switcher: to easily switch OpenXR runtimes as well as en-/disable API layers Kneeboard-Picture-Viewer: my own take on a Kneeboard for a 2nd monitor, that acts more or less as a better picture viewer. F-15CX mod: my own take on a simple F-15C upgrade English Avionics with Native Betty: you can now have English HUD on non US planes and still hear the native Betty!
fagulha Posted December 3, 2023 Posted December 3, 2023 58 minutes ago, dlder said: Yes you do because how OVGME works is: it just replaces the ZIP files (well before that it backs up the current ones). So, all textures not present in the modded zip file that is copied by OVGME to DCS are - of course - lost. So, what´s the point of using Ovgme? About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
MIghtymoo Posted December 4, 2023 Posted December 4, 2023 13 hours ago, fagulha said: So, what´s the point of using Ovgme? OVGME does the following: 1. Takes the original DCS-files and stores them. 2. Add the mod files into the correct DCS folder(s) 3. If you like to revert back to vanilla DCS, you just click a button and OVGME will automatically delete the mod files and put the original DCS files back again. Highly recommended if you use any mods. Intel i9 13900K | RTX4090 | 64 Gb DDR4 3600 CL18 | 2Tb PCIe4.0 | Varjo Aero | Pico 4 on WIFI6e | Virtual Desktop running VDXR
Hiob Posted December 4, 2023 Posted December 4, 2023 OVGME can't - of course - help with a broken mod. However, it makes it easy to deactivate the broken mod and revert back to vanilla without any losses. I noticed the missing textures in "Vivid Syria", but haven't noticed any problems with "Caucasus Redone" (yet). Which is always the first Mod I re-enable after any game updates. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
fagulha Posted December 4, 2023 Posted December 4, 2023 13 hours ago, MIghtymoo said: OVGME does the following: 1. Takes the original DCS-files and stores them. 2. Add the mod files into the correct DCS folder(s) 3. If you like to revert back to vanilla DCS, you just click a button and OVGME will automatically delete the mod files and put the original DCS files back again. Highly recommended if you use any mods. I use OVgme for some years, i was trying to understand the reply of @dlder. But thanks. 1 About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Morpheus Posted December 5, 2023 Posted December 5, 2023 (edited) After comparing the mod and DCS files I modified the HardSplatColor file in the mod, I deleted the Unique.zip file after copying the textures, I haven't tested it yet if you want to I'll make the zip file available. Tell me https://drive.google.com/file/d/10NDxduv1b0XAo6c4stpVJ1ZpvQ2QNoqs/view?usp=sharing Edited January 16, 2024 by Morpheus link dead 4
archer86 Posted December 6, 2023 Posted December 6, 2023 Thank you Morpheus, that one worked for me. I havent faced any texture problem. 2
Morpheus Posted December 6, 2023 Posted December 6, 2023 5 hours ago, archer86 said: Thank you Morpheus, that one worked for me. I havent faced any texture problem. Thanks for test
dlder Posted December 8, 2023 Posted December 8, 2023 On 12/4/2023 at 10:14 AM, Hiob said: Caucasus Redone True; I couldn't find any new/modified ED files, so this one's good to go. OpenXR-Switcher: to easily switch OpenXR runtimes as well as en-/disable API layers Kneeboard-Picture-Viewer: my own take on a Kneeboard for a 2nd monitor, that acts more or less as a better picture viewer. F-15CX mod: my own take on a simple F-15C upgrade English Avionics with Native Betty: you can now have English HUD on non US planes and still hear the native Betty!
Razorback Posted January 16, 2024 Posted January 16, 2024 Hello @Barthek, any update foresseen in the future in order to have a full compatible mod with the 2.9. @Morpheuslink to correct the bug is no more available. Thxxxxx
Morpheus Posted January 16, 2024 Posted January 16, 2024 (edited) 4 hours ago, Razorback said: @Morpheuslink to correct the bug is no more available. Thxxxxx Ouupss, something goes wrong https://drive.google.com/file/d/10NDxduv1b0XAo6c4stpVJ1ZpvQ2QNoqs/view?usp=sharing Edited January 16, 2024 by Morpheus 3
Morpheus Posted January 17, 2024 Posted January 17, 2024 (edited) Made modification OvGME ready (without unzip) for those who don't want/know how modify original mod https://drive.google.com/file/d/1fdXRR8wwnSFyOWYKsRgZXdAyrWAr1h9i/view?usp=sharing Edited October 3, 2024 by Morpheus Link updated 1 5
Dex0 Posted February 14, 2024 Posted February 14, 2024 (edited) Thanks so much for this. It works like a charm. I never liked those washed-out Syria textures. Edited February 15, 2024 by Dex0 1 HTC Vive Pro/ Intel i7-9700 CPU @ 3GHz/ 32GB RAM/ Nvidia GeForce RTX 2080/
Blooddawn1942 Posted February 14, 2024 Posted February 14, 2024 On 1/17/2024 at 9:09 AM, Morpheus said: Made modification OvGME ready for those who don't want/know how modify original mod https://drive.google.com/file/d/10_O9x46GIO91IhW7LtMmHYDrecFni36l/view?usp=sharing Will this also work with jsgme? Outgunned, outnumbered, though never outclassed!!!
Morpheus Posted February 14, 2024 Posted February 14, 2024 39 minutes ago, Blooddawn1942 said: Will this also work with jsgme? Don't know, I don't use JSGME since OvGME exist (more simple, mod folder can be anywhere in your pc) you can make a try, just unzip mod wich is zipped by OvGME and can be unusable in JSGME if you don't do this 1
Blooddawn1942 Posted February 14, 2024 Posted February 14, 2024 38 minutes ago, Morpheus said: Don't know, I don't use JSGME since OvGME exist (more simple, mod folder can be anywhere in your pc) you can make a try, just unzip mod wich is zipped by OvGME and can be unusable in JSGME if you don't do this I've just tested it. Works just fine with jsgme. Those annoying artifacts on the ground are gone. Thanks a lot sir! 1 2 Outgunned, outnumbered, though never outclassed!!!
Morpheus Posted February 15, 2024 Posted February 15, 2024 18 hours ago, Blooddawn1942 said: I've just tested it. Works just fine with jsgme. Those annoying artifacts on the ground are gone. Thanks a lot sir! Cool
Hip Hind Posted February 15, 2024 Posted February 15, 2024 1 час назад, Morpheus сказал: Cool Yep this fine works via jsgme! 1
Razorback Posted February 25, 2024 Posted February 25, 2024 Is somebody test this mod with the last update of DCS (merged DCS versions & update Syrian map) ? Thxxxxx
Razorback Posted March 10, 2024 Posted March 10, 2024 This mod doesn't seem to have worked since the "merged" version of DCS. Bartek, can you confirm this? Can we imagine a "corrective" update? Thxxxxx
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