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Farallon de Medinilla ISO container no more smoking when hit


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Posted (edited)

Hi ED,

Thank you for the great map Mariana.

After last patch (11 august 2021) on OpenBeta, when ISO container on Farallon de Medinilla island are hit, they don’t smoke or burn anymore and previously they did when they where hit.

Is it possible to activate that function back?

I know I can set a trigger in ME when zone is hit but it was so convenient before for my training mission.

thank you in advance.

Best Regards

Rem27

Edited by rem27

Intel® Core i7-7700K @4,20GHz - 64 Go RAM - GeForce GTX 1070 Ti - Windows Pro 64 bit - Stream Deck - HOTAS Warthog

  • 3 weeks later...
Posted

Any Info or am I the only one with this feature?

Anybody Thank you for further advise.

 

Rem27

Intel® Core i7-7700K @4,20GHz - 64 Go RAM - GeForce GTX 1070 Ti - Windows Pro 64 bit - Stream Deck - HOTAS Warthog

Posted

Those containers seem to be immune to any type of weapon I put in them. 

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  • 2 weeks later...
Posted (edited)

Please ED any info.

thank you in advance

Rem27

Edited by rem27

Intel® Core i7-7700K @4,20GHz - 64 Go RAM - GeForce GTX 1070 Ti - Windows Pro 64 bit - Stream Deck - HOTAS Warthog

Posted

Seems more realistic to me. An empty, metal container isn't going to produce a fire and smoke when bombed. All we need to achieve perfect realisim is the container getting blown the shreds and strewn across the island. 

  • Like 1
Posted
27 minutes ago, Nealius said:

Seems more realistic to me. An empty, metal container isn't going to produce a fire and smoke when bombed. All we need to achieve perfect realisim is the container getting blown the shreds and strewn across the island. 

 

Agreed, just missing a destroyed state for the containers.

 

Well unless they're full of fuel or something.

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