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Posted

My experience is the target point moves when the targeting pod must flip the camera over.  So, I keep my nose above the target during my turn back towards a target and it never must flip which keeps the target point from moving/walking.

If I make a hard turn and my nose (probably the boresite of the TGB in reality) ends up below my target area and I pull my nose up to fly level again, that is when the camera flips and the target point moves.

No idea if this is how it works in real life, but it took me months to figure out what caused the move as it happened seemingly randomly.

Posted
2 hours ago, Gizmata said:

My experience is the target point moves when the targeting pod must flip the camera over.  So, I keep my nose above the target during my turn back towards a target and it never must flip which keeps the target point from moving/walking.

If I make a hard turn and my nose (probably the boresite of the TGB in reality) ends up below my target area and I pull my nose up to fly level again, that is when the camera flips and the target point moves.

No idea if this is how it works in real life, but it took me months to figure out what caused the move as it happened seemingly randomly.

see above

 

 

  • 2 weeks later...
Posted (edited)
1 hour ago, Jeb said:

first off we would never drop with out  a good, verified locked, stable release. you know how many approvials have to be met before a weapon is released? it is not like military aviators drop on a everything and anything.

That's what I meant. I know exactly what has to happen for weapon employment in an AO. My point exactly. The way the TGP does this little "Hop" thing would most likely result in civilian deaths if not considerable damage. Imagine if a TGP "Hoped" when the (I think it was) Al Zarqawi was schwacked while standing on the balcony in his apartment? It would've been a disaster. The TGP that I have been using with the A-10C II "Hops" with considerable regularity. That's what I was alluding too.

 

Edited by King39
Posted
On 2/8/2023 at 2:15 PM, King39 said:

That's what I meant. I know exactly what has to happen for weapon employment in an AO. My point exactly. The way the TGP does this little "Hop" thing would most likely result in civilian deaths if not considerable damage. Imagine if a TGP "Hoped" when the (I think it was) Al Zarqawi was schwacked while standing on the balcony in his apartment? It would've been a disaster. The TGP that I have been using with the A-10C II "Hops" with considerable regularity. That's what I was alluding too.

 

 

Pilots are also trained to know the characteristics and behavior of their targeting pods. This isn't a problem in real life because they use real world tactics that account for this kind of stuff. Its only an issue for DCS users because we don't know or use real world tactics.

Posted (edited)
46 minutes ago, ASAP said:

Pilots are also trained to know the characteristics and behavior of their targeting pods. This isn't a problem in real life because they use real world tactics that account for this kind of stuff. Its only an issue for DCS users because we don't know or use real world tactics.

I'm sorry.

A REAL pet peeve of mine is when people who plays games somehow associates said game with "real life" To me, someone who plays a game and then insists that that game is akin to what happens "in real life" is like they've got the experience base to make that comparison. To me, it's the same as Stolen Valor. If your not an American, Stolen Valor is a law that Congress passed when simpletons dress up in military uniforms and pass themselves off as "real life" soldiers. It's (finally) a felony in the U.S. It's really not a big deal to me. If you want to go out in public and take the chance that a veteran will verbally berate you down to a quivering, jellied mass that's their problem. It is a big deal to some people. A VERY big deal and some take it VERY personally.

So the point I'm trying to make is that when you (or anyone else) take to quoting "in real life" in reference to this game than you should be prepared to get called out on it. Nicely or otherwise. If you haven't (legally) worn the uniform, lost a body part, a marriage, a family member, a career, or your peace of mind (all of which I have) than I would be prepared to get called out publicly when the quote of "in real life" is uttered by someone who has no business saying that.

Nuff said.

Edited by King39
Posted (edited)

I've been in the military for the last 17 years. Not that it is at all relevant to the topic of the TGP's gimbal unwind.

3 hours ago, King39 said:

A REAL pet peeve of mine is when people who plays games somehow associates said game with "real life" To me,

Like this quote below  ago that I was responding to?

On 2/8/2023 at 2:15 PM, King39 said:

The way the TGP does this little "Hop" thing would most likely result in civilian deaths if not considerable damage. Imagine if a TGP "Hoped" when the (I think it was) Al Zarqawi was schwacked while standing on the balcony in his apartment?

I get it, your very tough. This is a video game that is a simulation of a real world airplane. We are in a forum where people discuss that airplane and how it flies in the game and in real life. If you are this irritated by discussions of what airplanes do in "real life" Don't post an opinion about what they do in "real life" and get upset if someone wants to discuss it.

Edited by ASAP
Posted
21 minutes ago, ASAP said:

I've been in the military for the last 17 years. Not that it is at all relevant to the topic of the TGP's gimbal unwind.

Like this quote below  ago that I was responding to?

I get it, your very tough. This is a video game that is a simulation of a real world airplane. We are in a forum where people discuss that airplane and how it flies in the game and in real life. If you are this irritated by discussions of what airplanes do in "real life" Don't post an opinion about what they do in "real life" and get upset if someone wants to discuss it.

 

You are correct. I overreacted. My apologies.

Posted (edited)
49 minutes ago, King39 said:

You are correct. I overreacted. My apologies.

No worries mate. I can see how people read my comments and think I’m trying to be confrontational sometimes. I’m just another guy who really likes this game and I’m a bit of an A-10 enthusiast. I’m never trying to argue, I’m just excited to discuss a topic I find really fascinating. I wish I could fly them myself. Instead I play this game, I do a lot of reading and have the pleasure of having a few A-10 pilot friends. 
 

The only point I was trying to make is that the pilots make sure they take things like this TGP jump issue (if it’s accurately modeled)  into account and know how to safely use their weapons without this impacting things. Sometimes it seems like engineers give the military less than perfect equipment, but adapting and overcoming those challenges is kind of the military’s whole thing.

 

Edited by ASAP
Posted

Point taken and, again, I apologize.

On another topic, did you notice that the A-10C II flight manual has grown  200+ pages in the latest Beta release? I think ED also expanded the DCS World manual as well. Gonna browse it this weekend.

I really don't know why they keep things like this secret.

Posted
44 minutes ago, King39 said:

On another topic, did you notice that the A-10C II flight manual has grown  200+ pages in the latest Beta release?

At first glance, there's a lot more space between page headers and the first content per page, and also larger headings. I'm not sure if anything changed content-wise. Maybe the OB version of the manual just takes up more (empty) space?

My immediate thought was that the ARC-210 might be documented prior to it actually finding its way into the OpenBeta, but that's not the case, the chapter is still a placeholder. 😉

If you find any changed content, I'd be very interested to hear what it is. 👍

Posted
40 minutes ago, Yurgon said:

At first glance, there's a lot more space between page headers and the first content per page, and also larger headings. I'm not sure if anything changed content-wise. Maybe the OB version of the manual just takes up more (empty) space?

My immediate thought was that the ARC-210 might be documented prior to it actually finding its way into the OpenBeta, but that's not the case, the chapter is still a placeholder. 😉

If you find any changed content, I'd be very interested to hear what it is. 👍

Yann, after a brief review you could be right. I dont see any updates of significance at this point. Disappointing.

Posted (edited)
On 2/11/2023 at 5:42 AM, King39 said:

I dont see any updates of significance at this point. Disappointing.

I don't know if there were any changes in the contents of the manual. But assuming they just changed the formatting, I suppose that doesn't warrant a notification or even an entry in the DCS changelog. 😉

Edited by Yurgon
Posted

I'll throw my hat in the ring for TGP "Hopping".  I've noticed that it will happen while turning onto the target.  BUT...  I've also had it happen while flying straight toward the target and then it seems as soon as I am ready to launch a laser guided rocket the TGP will hop off of the target.  This can't be explained away with gimbel control.   I'm going to setup a small mission this weekend to try to capture this behavior in a .trk file that won't be too long.

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Posted
42 minutes ago, Indyplumber said:

I've also had it happen while flying straight toward the target and then it seems as soon as I am ready to launch a laser guided rocket the TGP will hop off of the target.

In the DCS A-10C, our TGP has a kind of blind spot at about -75 mils, or roughly -4 degrees. If we pitch the aircraft through this kind of TGP depression, it can get tangled up while trying to rotate the optics.

I've been trying to find out if this is realistic, but so far no one has been able to answer that question.

In DCS, it's been like this for months.

A track will definitely help figure out if that's what you're describing.

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