StevanJ Posted August 29, 2021 Posted August 29, 2021 Im having a real hard time trying to pull new users into Warbirds. Does anyone have any data to what assets are coming? Is there a road map for the asset pack? Id like info on Ground Units, Boats, and Planes, and Civilian Assets. There must be data on whats coming, surely! No hear'say please.. 2
Krupi Posted August 29, 2021 Posted August 29, 2021 (edited) I would like to know as well, it is quite lacking for what I expected the assets pack to contain. We just don't have much in the way of AI aircraft compared to what was flying around circa 1944/1945. Lancasters, Wellingtons, He117, Me410, Typhoon and Tempests for example.... Edited August 29, 2021 by Krupi 4 1 Windows 10 Pro | ASUS RANGER VIII | i5 6600K @ 4.6GHz| MSI RTX 2060 SUPER | 32GB RAM | Corsair H100i | Corsair Carbide 540 | HP Reverb G2 | MFG crosswind Pedals | Custom Spitfire Cockpit Project IX Cockpit
Callsign112 Posted August 29, 2021 Posted August 29, 2021 I have never seen a road map for the WWII assets pack, but if you compare the frequency of updates to the WWII assets pack in 2020 with 2021, it seems like we are due for one soon. My guess is that the next update to the WWII assets pack will support the release of the WWII version of the Marianas map. 2
Silver_Dragon Posted August 29, 2021 Posted August 29, 2021 (edited) 10 hours ago, StevanJ said: Im having a real hard time trying to pull new users into Warbirds. Does anyone have any data to what assets are coming? Is there a road map for the asset pack? Id like info on Ground Units, Boats, and Planes, and Civilian Assets. There must be data on whats coming, surely! No hear'say please.. The only units talked was on 2021 roadmap. Quote AI Units New and Updated assets Because DCS World is built on a project spanning almost two decades, some units now show their age and will be updated throughout the year. It is also important that we add new units to better fill the battlefields. Here are some of the items that we intend to create or update in 2021: Large Aircraft: B-52H, Tu-95MS, Tu-142, B-1B, IL-38, and Tu-160 Carrier Aircraft: S-3B and SH-60B Ground Units: M1A2, AMX-56 Leclerc, Wespe Sd.Kfz.124, KS-19 100mm ADA, Son-4 “Flap Wheel” radar, C1 Ariete, Pantsir SA-22 “Greyhound”, and S-300/SA-10 “Grumble”. Add to them the DC-3 and the Mosquito FB.VI as AI. actually, ED has none show more AI unita to WW2 assets pack. Waiting about ED show more units on Q3, Q4 2021. none has talked yet about pacific assets as M3 3rd party. Edited August 29, 2021 by Silver_Dragon 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
StevanJ Posted August 29, 2021 Author Posted August 29, 2021 21 minutes ago, Silver_Dragon said: The only units talked was on 2021 roadmap. Add to them the DC-3 and the Mosquito FB.VI as AI. actually, ED has none show more AI unita to WW2 assets pack. Waiting about ED show more units on Q3, Q4 2021. none has talked yet about pacific assets as M3 3rd party. So when we get the DC-3, the pack is complete?
Silver_Dragon Posted August 29, 2021 Posted August 29, 2021 (edited) 26 minutes ago, StevanJ said: So when we get the DC-3, the pack is complete? DC-3 (testbed to paratroopers?) and Wespe Sd.Kfz.124 has on develop and more WW2 US bombs has no implemented yet, include a casette bomber inciendiary bomb (testbed?), on DCS Directories. ED has none talk about a "complete" assets pack, and I think, ED go to continue add units after them. Nick has talked about more WW2 modules will coming (a Pacific and Battle of britain aircrafts, and of course, the mising Me262). Edited August 29, 2021 by Silver_Dragon 1 2 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Callsign112 Posted August 29, 2021 Posted August 29, 2021 As always @Silver_Dragon, thanks for the info.
StevanJ Posted August 30, 2021 Author Posted August 30, 2021 13 hours ago, Silver_Dragon said: DC-3 (testbed to paratroopers?) and Wespe Sd.Kfz.124 has on develop and more WW2 US bombs has no implemented yet, include a casette bomber inciendiary bomb (testbed?), on DCS Directories. ED has none talk about a "complete" assets pack, and I think, ED go to continue add units after them. Nick has talked about more WW2 modules will coming (a Pacific and Battle of britain aircrafts, and of course, the mising Me262). Sorry, I did request no hear’say.. just factual stuff please im trying (and failing) to convince a New group of players to get into warbirds, and ‘they have talked about’ is not really a compelling arguments towards buying something. thanks though.. 1
HBB_Hunger Posted August 30, 2021 Posted August 30, 2021 Battle of Britain Aircraft? Do you have a link to that post?
72Stu Posted August 30, 2021 Posted August 30, 2021 The Storm of War WW2 server is the most populated in DCS on a regular basis. Have a look at Philstyle's videos. Growling Sidewinder has shown his new WW2 server testing on YouTube today and it looks fantastic too. There is far more fun (and skill) in manoeuvring a warbird into firing position and trying for a kill than pressing a missile button from miles away. 1
StevanJ Posted August 30, 2021 Author Posted August 30, 2021 34 minutes ago, 72Stu said: The Storm of War WW2 server is the most populated in DCS on a regular basis. Have a look at Philstyle's videos. Growling Sidewinder has shown his new WW2 server testing on YouTube today and it looks fantastic too. There is far more fun (and skill) in manoeuvring a warbird into firing position and trying for a kill than pressing a missile button from miles away. Please keep on topic. Have a read into the opening post, and think about it. If you dont know what Assets are to be expected in the pack, then please dont post . 1
71st_AH Rob Posted August 30, 2021 Posted August 30, 2021 (edited) There was a roadmap when the assets pack was first announced that included a Bf-109G and a Lancaster of all things amongst others. The list was in the description on the store page at release and evolved slightly and is now gone. We have a few items that are part of the assets pack now that were never on the roadmap so it was not much use anyway. If you search this forum you should find a few threads documenting it's evolution and find the initial announcement I think by Wags and Nineline from around the time of the release of the assets pack. I think it has been removed so ED is not obligated to follow a roadmap made on the spur of the moment without doing any in depth research to satisfy the rightfully upset RRG Studios Kickstarter backers after sober consideration of what was actually possible and relevant. FFS why do we have a Ferdinand? It never served on the WWII maps we have, only on the Eastern Front with the exception of a handful in Northern Italy late in 1944. Another consideration may be to reduce the pressure on ED to produce assets regularly. Look at the constant questions about the C-47. Granted, it has been four years since we saw the apparently completed model for an AI asset but if there is no roadmap there are no expectations and no pressure to deliver. For my part I hope the lack of a published roadmap indicates that there are no more assets to be added to the pack. I hope they abandon it and add all future WWII assets, AI and static, to the base game as they have started to do with the FLAK 38 and Bofors, just as they continue to do with new modern assets. The WWII Assets Pack is a barrier to getting players in to DCS WWII. Edited August 30, 2021 by 71st_AH Rob 1 2
Kortana Posted August 30, 2021 Posted August 30, 2021 3 hours ago, HBB_Hunger said: Battle of Britain Aircraft? Do you have a link to that post? This was on a live stream for the release of the Channel map. Not sure if there is a better example elsewhere though. 1
71st_AH Rob Posted August 30, 2021 Posted August 30, 2021 The problem is that the map they released is firmly set in the spring and summer of 1944 and the final release is purported to be around the corner with no indication of how they will remove the airfields built in March/April 1944 or if they will add all of the 1940 airfields. 3 1
Silver_Dragon Posted August 30, 2021 Posted August 30, 2021 (edited) 4 hours ago, 71st_AH Rob said: For my part I hope the lack of a published roadmap indicates that there are no more assets to be added to the pack. I hope they abandon it and add all future WWII assets, AI and static, to the base game as they have started to do with the FLAK 38 and Bofors, just as they continue to do with new modern assets. The WWII Assets Pack is a barrier to getting players in to DCS WWII. ED added regurar IAs by year to WW2 Assets pack from 2017, the only year with ED dont add units was 2019. I dont added all Axis and Allied weapons put in the core WW2 assets pack directory. The WW2 infraestructure has none put in that list. 2017: - Air: B-17G Bomber - Naval: APA Arthur Middleton-class (USS Samuel Chase) LST Mk2 - Trains: DR 50 Ton Flat Wagon Type SSys DRG Class 86 Stream Locomotive G10 covered wagon Tank wagon - Anti Air Artillery: 2 cm Flak 30/38/Flakvierling 8.8 cm Flak Gun 18, 36, & 37 Bofors 40 mm gun Kommandogerät 40 - land Units Bedford MWD 4x4 Truck Cromwell Mk.VIII Cruise Tank GMC CCKW 2½-ton 6x6 Truck M-12 GMC 155mm Artillery M-30 Cargo Carrier Jagdpanzer IV (Sd.Kfz. 162) Jagdpanther G1 Opel Blitz 36-6700A Panzer IV Ausf. H Panzer V Panther Panzer VI Tiger Ausf. E (Tiger I) Panzer VI Tiger Ausf. B (Tiger II) Sherman Firefly Sherman M4 Sherman M4A4 "Hedge cutter" Rhinoceros Sturmpanzer 43 Brummbär, Sd. Kfz. 166 Volkswagen Kübelwagen 82 Willys MB jeep 1/4 ton 4x4 Truck - Infantry: German Soldier UK Soldier US Parachute Soldier 2018: - Naval Units LCVP Higgins - land Units Horch 901 Type 4 kfz 21 M2A1 Halftrack Sd.Kfz.2 Kettenkrad Sd.Kfz. 234/2 Puma Sd.Kfz. 251 Sd.Kfz. 7 StuG IV 2020: - Air Units: A-20G Boston Light Bomber Ju-88A-4 Torp - Naval Units E-boat Schnellboot type S-130 Type VII-С/41 - land Units 37 mm Gun M1 Flak-41 Flakscheinwerfer 37 QF 3.7-inch AA gun M10 "Wolverine" tank destroyer M45 Quadmount Mk IV Churchill VII Tank Mk VIII Centaur IV close support tank Maschinenstz 33 generator Sd.Kfz.184 Elefant Heavy Tank destroyer StuG III Assault gun - Weapons G7A-T1 Torpedo Jgr. 38 75mm HE ammunition LtIm F5b 450mm Torpedo M61 75mm AP ammunition V-1/Fieseler Fi 103 Vergeltungswaffe 1 FZG-76 (as fixed site) - Others Freya EW radar V-1/Fieseler Fi 103 site Torpedoes for aircraft and sea vessels Planned: DC-3 Wespe Sd.Kfz.124 More ammunition (UK / USAF armament). Edited August 30, 2021 by Silver_Dragon 2 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Callsign112 Posted August 30, 2021 Posted August 30, 2021 4 hours ago, 71st_AH Rob said: The problem is that the map they released is firmly set in the spring and summer of 1944 and the final release is purported to be around the corner with no indication of how they will remove the airfields built in March/April 1944 or if they will add all of the 1940 airfields. One suggestion would be to use the airfields that suit the mission date.
StevanJ Posted August 30, 2021 Author Posted August 30, 2021 28 minutes ago, Silver_Dragon said: ED added regurar IAs by year to WW2 Assets pack from 2017, the only year with ED dont add units was 2019. I dont added all Axis and Allied weapons put in the core WW2 assets pack directory. The WW2 infraestructure has none put in that list. 2017: - Air: B-17G Bomber - Naval: APA Arthur Middleton-class (USS Samuel Chase) LST Mk2 - Trains: DR 50 Ton Flat Wagon Type SSys DRG Class 86 Stream Locomotive G10 covered wagon Tank wagon - Anti Air Artillery: 2 cm Flak 30/38/Flakvierling 8.8 cm Flak Gun 18, 36, & 37 Bofors 40 mm gun Kommandogerät 40 - land Units Bedford MWD 4x4 Truck Cromwell Mk.VIII Cruise Tank GMC CCKW 2½-ton 6x6 Truck M-12 GMC 155mm Artillery M-30 Cargo Carrier Jagdpanzer IV (Sd.Kfz. 162) Jagdpanther G1 Opel Blitz 36-6700A Panzer IV Ausf. H Panzer V Panther Panzer VI Tiger Ausf. E (Tiger I) Panzer VI Tiger Ausf. B (Tiger II) Sherman Firefly Sherman M4 Sherman M4A4 "Hedge cutter" Rhinoceros Sturmpanzer 43 Brummbär, Sd. Kfz. 166 Volkswagen Kübelwagen 82 Willys MB jeep 1/4 ton 4x4 Truck - Infantry: German Soldier UK Soldier US Parachute Soldier 2018: - Naval Units LCVP Higgins - land Units Horch 901 Type 4 kfz 21 M2A1 Halftrack Sd.Kfz.2 Kettenkrad Sd.Kfz. 234/2 Puma Sd.Kfz. 251 Sd.Kfz. 7 StuG IV 2020: - Air Units: A-20G Boston Light Bomber Ju-88A-4 Torp - Naval Units E-boat Schnellboot type S-130 Type VII-С/41 - land Units 37 mm Gun M1 Flak-41 Flakscheinwerfer 37 QF 3.7-inch AA gun M10 "Wolverine" tank destroyer M45 Quadmount Mk IV Churchill VII Tank Mk VIII Centaur IV close support tank Maschinenstz 33 generator Sd.Kfz.184 Elefant Heavy Tank destroyer StuG III Assault gun - Weapons G7A-T1 Torpedo Jgr. 38 75mm HE ammunition LtIm F5b 450mm Torpedo M61 75mm AP ammunition V-1/Fieseler Fi 103 Vergeltungswaffe 1 FZG-76 (as fixed site) - Others Freya EW radar V-1/Fieseler Fi 103 site Torpedoes for aircraft and sea vessels Planned: DC-3 Wespe Sd.Kfz.124 More ammunition (UK / USAF armament). Thats no where near enough assets that we need. 2 1
71st_AH Rob Posted August 30, 2021 Posted August 30, 2021 28 minutes ago, Callsign112 said: One suggestion would be to use the airfields that suit the mission date. If only it were that simple. I guess technically, ED has produced a map that covers 1940-1944, however there is a temporal anomaly mid Channel. If you fly East to West you jump forward in time and if you fly West to East you jump backwards in time. In the UK most of the relevant airfields for the early part of the war are missing and for the late war, say mid 1943 on there are no airfields on the French side of the Channel. Makes it a bit of a conundrum for mission making. 1
Silver_Dragon Posted August 30, 2021 Posted August 30, 2021 (edited) 31 minutes ago, StevanJ said: Thats no where near enough assets that we need. Build high detail assets take 6 mounth to a year, by the BTR-82 3D model document. And that is only the assets inself. If that need implement funtionality on the core, can be more extended (ex. torpedoes and submerge submarines, first on WW2). Meanwhile, put a 3D assets into DCS directory has none about has near of release (ex, F/A-18C weapons none implement from 2-3 years ago or near a year some WW2 assets before release). We dont talk about WW2 continue as "testbed" of DCS and implement DM to vehicles / infantry / ships as planned by ED as the 2020 aircrats DM and another future funtionality. Other remark has been the devastation maked by the Covit on 2020-21, that affect to develop and release. Edited August 30, 2021 by Silver_Dragon For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
StevanJ Posted August 30, 2021 Author Posted August 30, 2021 20 minutes ago, Silver_Dragon said: Build high detail assets take 6 mounth to a year, by the BTR-82 3D model document. And that is only the assets inself. If that need implement funtionality on the core, can be more extended (ex. torpedoes and submerge submarines, first on WW2). Meanwhile, put a 3D assets into DCS directory has none about has near of release (ex, F/A-18C weapons none implement from 2-3 years ago or near a year some WW2 assets before release). We dont talk about WW2 continue as "testbed" of DCS and implement DM to vehicles / infantry / ships as planned by ED as the 2020 aircrats DM and another future funtionality. Other remark has been the devastation maked by the Covit on 2020-21, that affect to develop and release. I get it, But its still not good enough. 1 of each Infantry per country is not going to cut it. Were going to need 5 different types of infantry at least, for more than the 3 different countries. Some examples might be, a sniper, a rifleman, a grenader, a medic, an engineer, a flamethrower. Then we'll need them with uniforms for Italy, Britain, Spain, USA, France, Germany, Soviet Russia, China, Japan, but to name a few. Then we have the ability to actually create immersive and epic ground battles. Then we have to support the infantry, with armoured units (Which fair enough we have some coverage), But then to support those units, we need bombers. Not just one bomber per America, and Germany. But multiple units over varying different countries. If were talking about the Channel, then we'd need a number of (at least 10 per country) of different bombers so the missions can be full of variety, instead of the usual linear missions we have already. Then we have the strike fighter/bombers. Then we need the fighters to support the bombers. Hurricanes, Typhoons, Tempests, Defiants just to name some on the British side. And then MOST importantly the civilian assets to add depth. Ive not yet even started to mention buildings, which we'll need at least 20 different types with varying skins each so that we know what to bomb, and what to avoid/protect. I.e mission, destroy the warehouse, dont hit the school next door etc. And thats why im saying its no where near enough.. Years on from the introduction of helicopter modules, and we still dont have decent assets for them to closely interact with. Its like the FA18, why we cant have a few more models of different FA18's to fly like we have for the F16. Then we could just add the FA18D as an Asset, as well as the FA18E? Just adding those two as assets creates another divers amount of missions. 2
Callsign112 Posted August 30, 2021 Posted August 30, 2021 Well I'm not saying your wrong steve, but we already have a rifleman So that's one down, five to go... Just sayin!
Silver_Dragon Posted August 30, 2021 Posted August 30, 2021 8 minutes ago, StevanJ said: I get it, But its still not good enough. 1 of each Infantry per country is not going to cut it. Were going to need 5 different types of infantry at least, for more than the 3 different countries. Some examples might be, a sniper, a rifleman, a grenader, a medic, an engineer, a flamethrower. Then we'll need them with uniforms for Italy, Britain, Spain, USA, France, Germany, Soviet Russia, China, Japan, but to name a few. Then we have the ability to actually create immersive and epic ground battles. Then we have to support the infantry, with armoured units (Which fair enough we have some coverage), But then to support those units, we need bombers. Not just one bomber per America, and Germany. But multiple units over varying different countries. If were talking about the Channel, then we'd need a number of (at least 10 per country) of different bombers so the missions can be full of variety, instead of the usual linear missions we have already. Then we have the strike fighter/bombers. Then we need the fighters to support the bombers. Hurricanes, Typhoons, Tempests, Defiants just to name some on the British side. And then MOST importantly the civilian assets to add depth. Ive not yet even started to mention buildings, which we'll need at least 20 different types with varying skins each so that we know what to bomb, and what to avoid/protect. I.e mission, destroy the warehouse, dont hit the school next door etc. And thats why im saying its no where near enough.. Years on from the introduction of helicopter modules, and we still dont have decent assets for them to closely interact with. Its like the FA18, why we cant have a few more models of different FA18's to fly like we have for the F16. Then we could just add the FA18D as an Asset, as well as the FA18E? Just adding those two as assets creates another divers amount of missions. Have some problems. - Infantry on DCS World has none interact as infantry, only has a "vehicle". That none take cover, get panic, move on squad formation and no make any tactics, only maintain "on hold" meanwhile has shot, bomb or fire with making nothing.... About diferent infantry types, waiting if we see some improvements, but have a grenadier with none deploy grenades or a medic with none make first aid.... And I not talking a ARMA, talking a distintive "rol" to make coherence into the units. - The uniforms.... no, I like a propper 3D model on any country, with your propper weapons, items and equipment, no a terrofic texture on a german soldier show them as Italy or National spanish. - To build inmersive ground battles need change all AI (only expected the future Dinamic Campaign) make some steeps about them. - Suport the infantry..... with propper mortar, MGs and gun team (WW2) and ATGM and more with realistic formations, no only lines as Waterloo battles. And yes, propper attack aircrafts as Stukas, Hs 123, He 50, Breda Ba.65, Hawker Hurricane, P-40s, Hawker Typhoon, Henschel Hs 129, B-25 and similar. - Yes, more aircrafts to UK and other allieds and Axis. 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Silver_Dragon Posted August 31, 2021 Posted August 31, 2021 (edited) @StevanJThat is OT has a catedral, and I have breaking the rules, but...... (only put as info / ORBAT / equipment proposes). IF DCS WW2 will simulate in a future that level of detail and the infantry reacting to the enemy, I am satisfied (has a Wargame). Edited August 31, 2021 by Silver_Dragon 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
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