Mossa666 Posted October 20, 2021 Share Posted October 20, 2021 Hi. After todays update I've noticed that CBUs overshoot the target by a couple of hundred meters. CBU 105 in PRE mode with TGP and CBU 97 in CCRP with F16 Viper. 3 Link to comment Share on other sites More sharing options...
Crotchety Cricket Posted October 21, 2021 Share Posted October 21, 2021 I can say that this is happening to me as well. I found that regardless of ripple quantity, or not, after setting up point track with TGP, and using CCRP, my CBUs land several hundred meters past the target. Was working fine prior to today's patch. However, using laser with TGP, (regardless of munition) TGP seems to work fine. Sorry no track file. Link to comment Share on other sites More sharing options...
Weidlich Posted October 21, 2021 Share Posted October 21, 2021 (edited) Yes CBU105 and CBU97 dropped in CCRP land faaar beyond the intended point. bombs unusable at the moment. Both in single and multiplayer. Track attached CBU error.trk Edited October 21, 2021 by Weidlich trackfile upload 2 1 http://www.sysprofile.de/id17271 Link to comment Share on other sites More sharing options...
Rhayvn Posted October 21, 2021 Share Posted October 21, 2021 What altitude are you dropping them from? I am having issues with the bombs falling too fast when dropped around 20k feet. They seem to track ok until they exceed a speed around 500kts and then become erratic. Link to comment Share on other sites More sharing options...
Col. Kernel Posted October 21, 2021 Share Posted October 21, 2021 +1 on experiencing the CBU-105 dropping long. In my experience about 500 feet in zero wind conditions dropped from 10k or 20k feet. 1 Link to comment Share on other sites More sharing options...
Bricux Posted October 21, 2021 Share Posted October 21, 2021 I also noticed a problem with the new CBU103s. When dropped from a height of 25k ft, the bomb initially flies with a very flat trajectory, then begins to accelerate very quickly over the target. As a result, the bomblets don't have time to scatter. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted October 21, 2021 ED Team Share Posted October 21, 2021 Reported, team are looking for a solution 3 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Wiggo Posted January 6 Share Posted January 6 This has been topic before, but was closed. Have now two days played same mission, and every time I drop CBU-105 in pre mode, was it 20k or 10k ft the "blast" falls ~100m long. Should it do this? Havent really used CBU-105´s very much, but as i recall using em before, they worked like a charm. Is this a known problem? Can somebody reply this? (sa-8 seached with HAD->made a markpoint with tpod-> cz to waypoint-> aim again to sa-8 with pointtrack-> pickle-> EVERY time just in the same place 100-200 meters long. Dont even get "smoke" of the blast of clusters to touch my target. (cbu open @ default 1500ft, all wpn settings in default + pre mode, single drop). 1 Link to comment Share on other sites More sharing options...
Wiggo Posted January 14 Share Posted January 14 (edited) On 1/6/2024 at 10:24 AM, Wiggo said: This has been topic before, but was closed. Have now two days played same mission, and every time I drop CBU-105 in pre mode, was it 20k or 10k ft the "blast" falls ~100m long. Should it do this? Havent really used CBU-105´s very much, but as i recall using em before, they worked like a charm. Is this a known problem? Can somebody reply this? (sa-8 seached with HAD->made a markpoint with tpod-> cz to waypoint-> aim again to sa-8 with pointtrack-> pickle-> EVERY time just in the same place 100-200 meters long. Dont even get "smoke" of the blast of clusters to touch my target. (cbu open @ default 1500ft, all wpn settings in default + pre mode, single drop). I have now repeated this that many times, that noticed bomb really falls pretty inaccurate. This is pretty hard for me to research as I am pretty new to f-16. But have used cbu-105 that much, that i havent noticed this kind of problem before. Bomb seems to go over the target (so much that it isnt just the parachutes and wind i think) It would be great if somebody with better experience of how those really should work. Is the pointrack point the point where the bomb opens and drops its clusters / chutes, OR is it the point of area where the chutes shoudl fall? Still. I remember hitting with them where I point before. I would be greatfull if somebody would explain this to me. and sry for my thumbling english, I am a Finnish person, so it is pretty much rallydriver english. Quick solution would of be / just point in front of the targets, but still I would like to know how those SHOULD work, and do they work now as intented.? Edited January 14 by Wiggo Link to comment Share on other sites More sharing options...
Flappie Posted January 14 Share Posted January 14 The topic was closed for a reason: the problem is reported. 1 Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
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