Steel Jaw Posted November 16, 2021 Share Posted November 16, 2021 Please add cold ramp starts. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
fargo007 Posted November 16, 2021 Author Share Posted November 16, 2021 I intentionally left this part for the end user to do. Sort of like I'm providing the engine and chassis, while you bring the wheels and pick the paint color. Just open it in the mission editor and add aircraft set up how you like them. Or put an aircraft carrier there with hornets 'n tomcats if that's what you dig. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
jacobs Posted November 16, 2021 Share Posted November 16, 2021 Is this syria map only? Link to comment Share on other sites More sharing options...
fargo007 Posted November 16, 2021 Author Share Posted November 16, 2021 So far, but could easily be moved to another. 1 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
sirrah Posted November 17, 2021 Share Posted November 17, 2021 Would it be possible to create/spawn moving ground targets somehow? System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
fargo007 Posted November 17, 2021 Author Share Posted November 17, 2021 (edited) 4 hours ago, sirrah said: Would it be possible to create/spawn moving ground targets somehow? Yes, but that doesn't really fit the "we're under heavy fire and need help right now" scenario that I'm going for here. As it is now when a "heavy" group spawns, they do move/relocate to a notionally better position to fire from. Edited November 17, 2021 by fargo007 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
sirrah Posted November 18, 2021 Share Posted November 18, 2021 7 hours ago, fargo007 said: Yes, but that doesn't really fit the "we're under heavy fire and need help right now" scenario that I'm going for here. An "enemies approaching from the ..East.." scenario, would allow the player(s) to get there in time, to avoid allied losses. It would also add some more variation (Just kindly meant feedback mate. I would have just tried myself, but I wouldn't know how ) System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
fargo007 Posted November 18, 2021 Author Share Posted November 18, 2021 I suppose, but that would increase the size to add all new audio tracks and such. There's lots of stuff possible but I had to sort of "pick a horse, and ride it." What might be easier to do is to randomly spawn a group that's some distance away and have them advance. Sometimes they'll be there, sometimes they won't. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
fargo007 Posted November 19, 2021 Author Share Posted November 19, 2021 On 11/16/2021 at 1:51 PM, jacobs said: Is this syria map only? I just added a Caucasus version. 1 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
Stratos Posted November 20, 2021 Share Posted November 20, 2021 Thanks a lot! I'm having a blast on it, specially on the Hind! Couple of questions, hope you can help: - How can I edit the mission to start from Kutaisi on a Georgian Hind and get the targets on Abkhazia? - Is possible to fly for Russia somehow? Thanks! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
fargo007 Posted November 20, 2021 Author Share Posted November 20, 2021 Sure, glad you are enjoying it! Put Russia in the blue coalition. The script is set up such that the friendlies are blue and the enemies are red, but which countries are which is still up to you if it matters. And of course you can add any aircraft with any skin. wherever you like. To move the zone where the TIC takes place, just move the big TIC rectangle zone, and all of the little round zones inside it to a different place, then move the map decorations to match if you like. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
Stratos Posted November 20, 2021 Share Posted November 20, 2021 Got it working! Thanks a bunch 1 I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Stratos Posted November 22, 2021 Share Posted November 22, 2021 (edited) Now I need to find if I can add A-10's somehow, would that be even possible? A-10A, not the A-10C. Edited November 22, 2021 by Stratos I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Wood Posted November 23, 2021 Share Posted November 23, 2021 Fabulous mission!! Thanks so much for this [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
MK84 Posted November 23, 2021 Share Posted November 23, 2021 Does it support multiplayer (ie 2-3 aircraft in same area)? Link to comment Share on other sites More sharing options...
fargo007 Posted November 23, 2021 Author Share Posted November 23, 2021 Thanks guys. @Stratos You can add any aircraft you want. Fixed or Rotary wing. @MK84 Hell yes it does! If you have multiple aircraft in one area, the contact will be in that area. If you have aircraft in TWO areas, the contact could appear in either one. 1 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
MK84 Posted November 24, 2021 Share Posted November 24, 2021 16 hours ago, fargo007 said: @MK84 Hell yes it does! If you have multiple aircraft in one area, the contact will be in that area. If you have aircraft in TWO areas, the contact could appear in either one. Awesome! Now if only the Apache module would release soon. Link to comment Share on other sites More sharing options...
Stratos Posted November 24, 2021 Share Posted November 24, 2021 (edited) 19 hours ago, fargo007 said: @Stratos You can add any aircraft you want. Fixed or Rotary wing. Got it working! Man I'm so happy with this missions, I'm flying both of them, with different planes and helicopters. Can I request a Persian Gulf one pretty please? Is the map we have more similar to Iraq and Afghanistan. Edited November 24, 2021 by Stratos I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
fargo007 Posted November 27, 2021 Author Share Posted November 27, 2021 Thanks @Stratos For helping to test. V3 released, which contains bugfixes that involved fixed wing. Now released as a zip that contains all three maps: Caucasus, Persian Gulf, Syria. 2 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
Stratos Posted November 27, 2021 Share Posted November 27, 2021 Go check it out while is still fresh, one of the best mission around! I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
Wood Posted November 28, 2021 Share Posted November 28, 2021 Fargo. Great mission and great idea. I implemented this script into our NTTR mission and it works fantastic. So thank you for sharing this incredible piece of work. Wood 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
fargo007 Posted November 28, 2021 Author Share Posted November 28, 2021 (edited) 3 hours ago, Wood said: Fargo. Great mission and great idea. I implemented this script into our NTTR mission and it works fantastic. So thank you for sharing this incredible piece of work. Wood Thanks for letting me know that the integration went well. I really wanted to hear about a successful example of that. Looking forward and planning version 4, I'm considering changing to a five line format for the transmissions. Minor, but it's a small step toward realism so why not. Edited November 28, 2021 by fargo007 1 1 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
Krasniye Posted November 28, 2021 Share Posted November 28, 2021 (edited) I haven't tried this yet but this looks like it'll help a ton to make some interesting helo ops. Interestingly will inserting troops work to help compete the objective? Also maybe if the friendlies get too roughed up we could extract them? I've been planning on making some Vietnam ops and ill definitely be checking this out! Edited November 28, 2021 by Krasniye >>Find my liveries (new model MiG-29 Liveries!) and mods here<< Link to comment Share on other sites More sharing options...
fargo007 Posted November 28, 2021 Author Share Posted November 28, 2021 2 minutes ago, Krasniye said: I haven't tried this yet but this looks like it'll help a ton to make some interesting helo ops. Interestingly will inserting troops work to help compete the objective? Also maybe if the friendlies get too roughed up we could extract them? I've been planning on making some Vietnam ops and ill definitely be checking this out! I'm in an all RW squadron so yes, this was built with helos in mind for sure. Under the hood.... the friendlies are immortal, and don't shoot back. This is by design, because most of the time one side will wipe the other out way before you get there. There are some statics used to create the appearance of damage and casualties. Those do get shot at, and they explode and burn. Yes, absolutely - if you are carrying CTLD or similar troops and insert them (e.g. and use CA to vector them accordingly), they will definitely either help, or wind up getting themselves hopelessly slaughtered thanks to the shitty infantry AI right now. Adding a CASEVAC based on a weighted randomness would be a neat feature. I could let a trigger control that via a flag, so you could adjust the percentage from 0% (never happens) to 100% (every time), so the script never needs touching. Come back once you've tried it out! 1 Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/ Link to comment Share on other sites More sharing options...
Draken35 Posted November 28, 2021 Share Posted November 28, 2021 (edited) May I suggest a change to the Light/Heavy mechanics? Instead of having the pilot choose heavy or light for each engagement, have a "difficult setting" somewhere and only one call for TIC. Also, if the difficult setting is set to heavy, allow light and heavy AAA randomly, to add a level of uncertainty regarding the opposition. If the air defense types could be increased to 3 (light, medium and heavy), then that randomness would work even better. Great framework so far! Edited November 28, 2021 by Draken35 Link to comment Share on other sites More sharing options...
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