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Do both people have to own module to share cockpit


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Posted

I have a friend who has no interest in flying but would love to be a gunner or bomber. Does he have to own a module to fly with me in the front seat or in a gunner position?

 

Posted

I would by it for him if I thought he would play more that a couple times.

I will wait and then have him do the 14 day trial after I’m good enough to make it fun for him.

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Posted

Flightsimming is an expensive hobby, make sure your friend is able to invest into it if he likes it might be beneficial. I've had bad experiences trying to get my friends into DCS by buying them a module.

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Posted

Get to know the aircraft well yourself first, that way you can quickly boil down the basics for him (like what keys to map etc.), and then have him get the 14 day trial.  

Best way IMHO.

 

Posted
Am 13.11.2021 um 01:52 schrieb Durkin:

I would by it for him if I thought he would play more that a couple times.

I will wait and then have him do the 14 day trial after I’m good enough to make it fun for him.

Do you think he is aware of the way a TEDAC is controled? He may need a Head tracker/VR to effectively point the gun. And I personally think the front seat is even more complex than flying.

The trial option is definitely the way to go, I guess.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted (edited)
On 11/13/2021 at 1:52 AM, Durkin said:

I would by it for him if I thought he would play more that a couple times.

I'd do what I call the 'cinema test': if you play with him for longer than cinema tickets for the same time (assume 2.5 hours per movie) would cost, you break even. Where I live (Switzerland) that boils down to 10$ per hour, so if you play for 5 hours, you got your money's worth. Since you can play it for free in the first couple of days, I guess you'd pretty much know after the free-to-play period of 14 days is over. Anyway, and only IMHO, if you played for less than 5 hours within 14 days, don't bother.

 

Edited by cfrag
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