Curly Posted December 7, 2021 Posted December 7, 2021 Problem : After the GAR-8 is launched, it takes about 2 seconds before the missile will begin to maneuver to intercept the target it is tracking. The GAR-8 in game may also not pull enough G. According to various official sources, The missile should begin to maneuver 0.5 seconds after it leaves the rail and pull up to 12 g. Details Below. The GAR-8 and the Sidewinder B are the same missile. Per the 1971 Air Force Data Sheet for the GAR-8. According to the Declassified 1966 Manual for Sidewinder B the missile should begin to maneuver 0.5 seconds after firing. https://archive.org/details/OP23093rdAIM9B The manual describes the operation of the missile: The Time line for the operation of the missile is as follows. 1. The Trigger is pulled, The seeker gyro / gimbal is unlocked. The seeker has +-30 degree FOV. null And will track the target through +-30 degrees. 2. 0.8 seconds after the trigger is pulled, the missile leaves the rail. The seeker is tracking the target. However maneuver commands are inhibited 3. 0.5 seconds after the missile has left the rail; Steering capabilities are initiated, as command signals are applied to the control servos. The missile will now pull up to 12g's to intercept the target. 21 seconds after launch; Guidance stops as the gas generator burns out. 24 seconds after launch; the missile self destructs. What I think is happening in game is, 1.the missile comes of the rail instantly, 2. maneuvering is prevented until the time of flight is +1.2 to 2 seconds. 3. After 1.2 to 2 seconds the missile begins to track the target. Meaning that, Either maneuvering is being inhibited for too long or the missile is not pulling enough G to intercept after it leaves the rail. The result of the current implementation is; Shots which are within parameters miss, because of the missile is prevented from maneuvering for to long, or wont pull enough to intercept it's target. Attached is a track which illustrates this. In this mission I've attached a 4000 foot zone to a non maneuvering MIG 15. Shooting from within 4000 feet will give the missile a time of flight of 1 to 2 seconds depending on the closure rate. When firing the GAR-8 with good tone, within 4000 feet, and within the seekers +-30 degree FOV, the missile will not track. Kills can be achieved but the missile has to be ballistically aimed. IE it functions like a rocket with a proximity fuse. In closing, the GAR-8 should be pulling up to 12 g's 0.5 seconds after it leaves the rail. Gar 8 test.trk 10 5
iFoxRomeo Posted December 8, 2021 Posted December 8, 2021 Thank you Curly! Spoiler PC Specs: Ryzen 9 5900X, 3080ti, 64GB RAM, Oculus Quest 3
2alpha-down0 Posted December 8, 2021 Posted December 8, 2021 (edited) It appears that the missile doesn't start tracking until after the motor burns out, which always seemed odd to me. Thanks for digging this up. I don't think this is specific to the Sabre, as the missile performs similarly when fired from other aircraft. This may need to go in the Weapon Bugs section. Edited December 8, 2021 by 2alpha-down0 3 Early Cold War Servers https://discord.gg/VGC7JxJWDS
Northstar98 Posted December 8, 2021 Posted December 8, 2021 1 hour ago, 2alpha-down0 said: It appears that the missile doesn't start tracking until after the motor burns out, which always seemed odd to me. Thanks for digging this up. I don't think this is specific to the Sabre, as the missile performs similarly when fired from other aircraft. This may need to go in the Weapon Bugs section. Agreed, it's a general problem with the missile in particular. But awesome work OP on sourcing documentation, this should be able to be corrected. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
2alpha-down0 Posted December 14, 2021 Posted December 14, 2021 @Flappie @NineLine Pretty decent documentation here. 2 Early Cold War Servers https://discord.gg/VGC7JxJWDS
Flappie Posted February 2, 2022 Posted February 2, 2022 Excellent reporting, @Curly. Issues reported. 4 2 ---
MiG21bisFishbedL Posted February 6, 2022 Posted February 6, 2022 Curly is a champ, I swear. 1 Reformers hate him! This one weird trick found by a bush pilot will make gunfighter obsessed old farts angry at your multi-role carrier deck line up!
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