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Posted (edited)

Hello guys,

some instruments in the Huey cockpit don't look like they should. Perhaps a major (graphics) update in the past was responsible for this.
I have created a comparison between DCS and the manual, should be easy to understand what the issues are.

 

Greetings Lukas

Unbenannt-1.png

Edited by Lukas2438
  • Thanks 1
Posted
3 hours ago, Aviator78 said:

Where do these two files have to go?

EXAMPLE GAME install on E:\ Drive

E:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\Uh-1H\Cockpit\Textures\UH-1H-CPT-TEXTURES.zip

Both files would replace the original files in this zip. Backup the Zip file BEFORE the new files are copied into it. If you would have any issue put the original zip back.

  • Thanks 4
Posted

Looks great!  Thanks!!!

System Specs:

Spoiler

📻Callsign:Kandy  💻Processor:13th Gen Intel(R) Core(TM) i9-13900K - 🧠RAM: 64GB - 🎥Video Card: NVIDIA RTX 4090 - 🥽 Display: Pimax 8kx VR Headset - 🕹️Accessories:  VKB Gunfighter III MCG Ultimate, VKB STECS Standard, Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box 

📹 Video Capture Software:  Open Broadcaster Software (OBS), 🎞️ Video Editing Software:  PowerDirector 35

 Into The Jungle (MP Mission)  F18: Scorpion's Sting  Apache Campaign - Griffins  Kiowa Campaign - Assassins 

 

Posted
On 4/1/2022 at 1:42 PM, DishDoggie said:

EXAMPLE GAME install on E:\ Drive

E:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\Uh-1H\Cockpit\Textures\UH-1H-CPT-TEXTURES.zip

Both files would replace the original files in this zip. Backup the Zip file BEFORE the new files are copied into it. If you would have any issue put the original zip back.

I had a total problem. The cockpit was a single texture, without the correct view of the instruments so I put the original back on.
The installation was, of the two original replacement files, by manual without any possibility of error.Hi.

Posted

Just now tested:
1- Extract the 2 files from the above archive
2- Integration of the 2 files in the archive : 
Eagle Dynamics\DCS World\Mods\aircraft\Uh-1H\Cockpit\Textures\UH-1H-CPT-TEXTURES.zip

No problem...

 

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Posted (edited)

Does it break IC?

Just to make sure, I'll make it OvGME compatible

Edited to add: lucky for me, I already have Huey Kentucky windage gunsight mod. Just had to drop those two files in

Edited by admiki
Posted
1 hour ago, admiki said:

[snip] Edited to add: lucky for me, I already have Huey Kentucky windage gunsight mod. [snip]

What/where is this Kentucky windage gunsight mod you speak of?

  • Like 1
Posted
5 hours ago, admiki said:

Does it break IC?

Just to make sure, I'll make it OvGME compatible

Edited to add: lucky for me, I already have Huey Kentucky windage gunsight mod. Just had to drop those two files in

 

Did you do anything special when making the archive? I just made one, but it fails to be deployed. 🤷🏻‍♂️

Posted
8 hours ago, MAXsenna said:

Did you do anything special when making the archive? I just made one, but it fails to be deployed. 🤷🏻‍♂️

Not sure what is the difference, but if you just create zip archive it won't work. Use OvGME to create archive

Screen_220410_221306.png

Posted
Not sure what is the difference, but if you just create zip archive it won't work. Use OvGME to create archive
Screen_220410_221306.thumb.png.ff417192e906aacd2a452171557e0153.png
Ok, thanks. Must test a little the. I used Open Mod Manager.

Sent from my MAR-LX1A using Tapatalk

Posted
Don't use open mod manager so have no idea what options there are for you, if you want I can just send the archive to you
 
Thanks!
But it did work manually. Both adding the files to the zip, and then overwriting the original.
In case you don't know, Open Mod Manager is the successor to OvGME, and also coded by Sedenion. But this time the code is on Github, so I might report it there, in case I found a bug.

It's so awesome when people come up with fixes and mods like this, as it adds so much. But What was that Kentucky thingy you mentioned?

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Posted
 So there are at least 2 pilots using it 
Soon to be free.

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Check screenshot, pilot sight mod
Hehe, yeah I did. Wanted the link, but I got it now.
Thanks y'all!

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Posted

Don't mess with the install folder, just use your profile! I have several cockpit mods installed that way and choose one of them inside special options. Mainly I use a no mipmap mod or vivid color (civilian) and with it I have the the red mark at 125 knt. I think these mods are based on (livery template) versions from years ago – but still working.

Posted
Don't mess with the install folder, just use your profile! I have several cockpit mods installed that way and choose one of them inside special options. Mainly I use a no mipmap mod or vivid color (civilian) and with it I have the the red mark at 125 knt. I think these mods are based on (livery template) versions from years ago – but still working.
Like install in the Saved Games folder and not in the core?

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Posted
8 hours ago, Tanuki44 said:

Personally, I use OvGME to insert the mods files in the base directory.

I use OvGME for everything. That way I don't have to chase where I have put what

Posted
15 hours ago, MAXsenna said:

Like install in the Saved Games folder and not in the core?

Correct. It's a lot easier, you don't have to fight Windows' user rights or ED's integrity checks.

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