Dangerzone Posted May 21 Posted May 21 On 1/16/2025 at 5:30 AM, BIGNEWY said: The problem is we are not able to reproduce the issue you are seeing. I will ask QA to take another look however. thank you Hi BN, Just a thought - Instead of treating this as a bug in DCS - would it be possible to approach it from the perspective of a feature request instead? (Ability to move the IHADSS's position like the recital can be in the KA-50)? This way - replication of the issue that users are experiencing wouldn't be a requirement/obstacle to overcome in order to provide a solution. Just adding that option as a feature for the AH-64 in the same way as the KA-50 would go a long way to solving a 3 year now issue for people (plus add a new feature in even for those not having an immediate issue with it)? Cheers DZ 1
ED Team BIGNEWY Posted May 21 ED Team Posted May 21 3 hours ago, Dangerzone said: Hi BN, Just a thought - Instead of treating this as a bug in DCS - would it be possible to approach it from the perspective of a feature request instead? (Ability to move the IHADSS's position like the recital can be in the KA-50)? This way - replication of the issue that users are experiencing wouldn't be a requirement/obstacle to overcome in order to provide a solution. Just adding that option as a feature for the AH-64 in the same way as the KA-50 would go a long way to solving a 3 year now issue for people (plus add a new feature in even for those not having an immediate issue with it)? Cheers DZ Yes I will ask the team about making it adjustable. thanks 4 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Sprool Posted Thursday at 06:39 PM Posted Thursday at 06:39 PM (edited) Im struggling with the HMD in VR, its way too high up. If I go through the alignment procedure, on the ground (cold start) or in the air (hot start) it still ends up way too high so I end up looking out the cockpit with my chin on my chest to move the hmd centre to pick a target. Can it be shifted downwards?null Screenshot shows me looking straight ahead before and after alignment Edited Thursday at 06:58 PM by Sprool
speed-of-heat Posted Thursday at 07:32 PM Posted Thursday at 07:32 PM bind a button to Center VR headset? it's NumPad 5 by default. SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Sprool Posted Thursday at 09:06 PM Posted Thursday at 09:06 PM (edited) I have a button bound for that, it centres the cockpit view, the HMD remains annoyingly high up, its linked tot he headset spacial position, not aligned with the cockpit. Edited Thursday at 09:07 PM by Sprool
speed-of-heat Posted Friday at 04:51 AM Posted Friday at 04:51 AM Have you ever fiddled with views.lua ? Any mods installed? SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Sprool Posted Friday at 01:43 PM Posted Friday at 01:43 PM Never touched views.lua. No mods concerning F-18. What is interesting is if I align hmd in flat screen mode it all works fine, right int he centre of view as i look around with the mouse. When I do same in VR the HMD display remains elevated about 25 degrees too high, and changing cockpit camera viewpoint doesnt alter that.
Sprool Posted Saturday at 03:47 PM Posted Saturday at 03:47 PM Well a kind person on Redditt posted a workaround, which means you have to remove the black visor thing that blocks out the light, then on the Quest 3 and Bobovr halo head strap it allows the lenses to be rotated down a small amount to bring the hMD centre back into alignment. Takes a little bit of gtting used to, flying without the visor, but at least I have a VR HMD that can be used.
speed-of-heat Posted Saturday at 04:10 PM Posted Saturday at 04:10 PM that's just strange ... no wonder i couldn't work out what was wrong if it was hardware specific .. glad you got it "working" SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
ED Team BIGNEWY Posted yesterday at 11:50 AM ED Team Posted yesterday at 11:50 AM can you attach a short as possible track replay example on Caucasus and we will take a closer look. When I try with my pimax crystal all seems ok Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Sprool Posted 13 hours ago Posted 13 hours ago Someone on Redditt mentioned it may be linked with the vertical resolution of the Quest 3 display, so it may well be fine in other headsets. I know due to astigmatism in my own eyes I have to have the Quest 3 lenses totally perpendicular to my eyeball alignment to get good crisp focus straight ahead, so its a particular issue for me which means the view a little above and a little below the centr line is not so well focused. Im not sure you could pick up the VR headset position in a track view? If I knew how to record in VR I could post a short clip. I can try to replicate it with a coouple of screenshots ...
Sprool Posted 12 hours ago Posted 12 hours ago null1. 'normal view' shows (a bit faint) the HMD centre is about 20 degrees off the horizon, too high. 2. Altered view, with the Quest 3 black interface removed so that the lens unit can be swivelled down, bringing the HMD to the correct azimuth. Note: this has no effect on the head position. Head (and VR headset) remains in same position when you tilt down the lens unit, ony the HMD display moves. This is why changing the cockpit camera vew settings will not cure this problem. Flying in a darkened room without the interface attached is not so much of a problem, but when you have light streaming in a lot of the immersion is lost. I am purchasing a different silicpne interfact to see if that improves things, but what would be good is an aligment setting in-game to resolve this problem. It's probably not a widespread issue amongst many headset brands, but its challenging for Quest 3 users - one of the most widely used cost-effective headsets currently in the market.
ED Team BIGNEWY Posted 8 hours ago ED Team Posted 8 hours ago I am using a pimax crystal and dont have the issue. Best thing to do is attach your dcs log and a track replay so we can look for clues. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Draken35 Posted 7 hours ago Posted 7 hours ago @BIGNEWY Sorry, I fail to see how a track would help here. This is the same Quest 3 too high issue that had been reported multiple times in the past 2 or 3 years with different modules that had a helmet mounted sight. Here are a couple of the threads: This is a physical headset issue that can be only solved by making the HMD adjustable in the special options of the respective module, like the BS3 has.
Sprool Posted 5 hours ago Posted 5 hours ago 'Post your log and track file' - is that ED's version of kicking the can down the road for another 2 years?
ED Team BIGNEWY Posted 5 hours ago ED Team Posted 5 hours ago We have said in other threads we are unable to reproduce the issue, which is why we ask for data on the issue, a track and dcs log so we can look for clues. If you do not want to add them no problem, but please dont derail this thread. thank you VR hmd / ihads alignment threads merged Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Draken35 Posted 5 hours ago Posted 5 hours ago Honest question: Can you determine from a track file where the HMD is pointing to? Or where the center of the physical headset is pointing to? If so, we could setup a mission, look to a particular object (head level and object 'centered' in the line of vision ) so you can grab something useful from the track file. I think this has been done with screenshot, but if that helps you somehow, I can do it.
ED Team BIGNEWY Posted 5 hours ago ED Team Posted 5 hours ago At minimum we can take a look at the F1 view and alignment procedure being done. The problem is when we test on our various VR devices we are unable to reproduce, we are happy to keep trying and looking for clues however. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Draken35 Posted 5 hours ago Posted 5 hours ago Ok. That assumes a cold and dark scenario and yes, you would be correct in that case it could be, easily user error... But in a hot start it would perfectly aligned so an incorrect alignment procedure wouldn't be a factor, right? I'll try to add a track / screenshot later today or tomorrow: Hot start, on the ground, looking at a well define object.
dimps Posted 4 hours ago Posted 4 hours ago Yes, this isn't an issue with DCS specifically, it's that the fit of the headset means that it isn't level. If I tilt the headset forwards 20 degrees or so from the top of my face, it's fine. In the Ka-50, you can compensate, but not in any other module. 1
Draken35 Posted 4 hours ago Posted 4 hours ago (edited) Let's see how this work: In all cases I was looking directly at the top of the tower 1.trk 2.trk 3.trk HMD Issue.miz Edited 4 hours ago by Draken35
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