Toni Carrera Posted May 30, 2022 Share Posted May 30, 2022 Why could I not kill and Mi-8 with 4 Hellfires and a lot of chain gun rounds. It was a active unit, on the ground waiting to take off, and no matter what I did, I could not destroy it. BDA kept reporting damage on every missile, but could not kill it What on earth is the helicopter made of? Toni Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
YoYo Posted May 30, 2022 Share Posted May 30, 2022 3 minutes ago, Toni Carrera said: Why could I not kill and Mi-8 with 4 Hellfires and a lot of chain gun rounds. It was a active unit, on the ground waiting to take off, and no matter what I did, I could not destroy it. BDA kept reporting damage on every missile, but could not kill it What on earth is the helicopter made of? Toni Do you ask about this? Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 30, 2022 Author Share Posted May 30, 2022 Fair enough, I will withdraw my question Thank you and sorry for asking Toni 1 Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Hobel Posted May 30, 2022 Share Posted May 30, 2022 vor 6 Minuten schrieb Toni Carrera: Why could I not kill and Mi-8 with 4 Hellfires and a lot of chain gun rounds. It was a active unit, on the ground waiting to take off, and no matter what I did, I could not destroy it. BDA kept reporting damage on every missile, but could not kill it What on earth is the helicopter made of? Toni do you have a track file or can you replay the mission? Link to comment Share on other sites More sharing options...
YoYo Posted May 30, 2022 Share Posted May 30, 2022 1 minute ago, Toni Carrera said: Fair enough, I will withdraw my question Thank you and sorry for asking Toni I will try to destroy tomorrow Mi-8 in the air. I noticed some difference between enemy copters as AI and as "static objects". I had an impression that the second one are like from concrete sometimes . Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 30, 2022 Author Share Posted May 30, 2022 @YoYo This was a functional unit sitting hot at parking waiting for assignment via trigger As I said, I got white BDA over and over and over. I sat there in a hover and nailed it over and over with the chain gun, and a lot of rounds were direct hits, and still only white BDA. I did not get a single heli kill Toni Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Hobel Posted May 30, 2022 Share Posted May 30, 2022 vor 59 Minuten schrieb Toni Carrera: @YoYo This was a functional unit sitting hot at parking waiting for assignment via trigger As I said, I got white BDA over and over and over. I sat there in a hover and nailed it over and over with the chain gun, and a lot of rounds were direct hits, and still only white BDA. I did not get a single heli kill Toni We need more information. do you have a trackfile? Was it a SP or MP mission? Link to comment Share on other sites More sharing options...
Caldera Posted May 31, 2022 Share Posted May 31, 2022 The CH-47D is also very hard to kill... Caldera 1 Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 31, 2022 Author Share Posted May 31, 2022 (edited) @Hobel Of that particular flight, I only have a ACMI file for TacView. I will run the mission again and get a Track file just to answer a question, it was a single player mission that I threw together just so I could practise shooting stuff with missiles I will try to get a track together now Toni Edited May 31, 2022 by Toni Carrera Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 31, 2022 Author Share Posted May 31, 2022 @Hobel In fact, I will see if the same happens again if I create a straight forward me versus my apparent nemesis helicopter and post track for that. I am suggesting this as it takes 40m to get there in that particular mission Toni Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 31, 2022 Author Share Posted May 31, 2022 @Hobel Please find attached track file as requested. Shooting does not start until a fraction under 5m. Although you see 2 x Red BDA, you can keep shooting and selecting them as valid targets, and when you ESC the mission, you can see as below, none of the hits count as a kill null TC-AH-64D-MI8TV2-31052022.trk 1 Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Hobel Posted May 31, 2022 Share Posted May 31, 2022 vor 21 Minuten schrieb Toni Carrera: @Hobel Please find attached track file as requested. Shooting does not start until a fraction under 5m. Although you see 2 x Red BDA, you can keep shooting and selecting them as valid targets, and when you ESC the mission, you can see as below, none of the hits count as a kill null TC-AH-64D-MI8TV2-31052022.trk 1 MB · 0 Downloads Interesting I will take a look at it tonight thx Link to comment Share on other sites More sharing options...
YoYo Posted May 31, 2022 Share Posted May 31, 2022 (edited) Tested, the same, wow! Few direct hits: Time to open bug topic: Edited May 31, 2022 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Hobel Posted May 31, 2022 Share Posted May 31, 2022 vor 7 Minuten schrieb YoYo: Tested, the same, wow! Few direct hits: Time to open bug topic. how far away are they? maybe the fuse of the Hellfire was not yet active, from close up the Hellfire still flies directly through airplanes like here Link to comment Share on other sites More sharing options...
YoYo Posted May 31, 2022 Share Posted May 31, 2022 Just now, Hobel said: how far away are they? maybe the fuse of the Hellfire was not yet active, from close up the Hellfire still flies directly through airplanes like here M.230 + Hydra, no Hellfires. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 31, 2022 Author Share Posted May 31, 2022 @Hobel In the track you will watch, first shot is about 4 to 5k away, and the remain ones just get closer and closed from there, to the point that they are on the same taxiway, albeit the other end Toni Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 31, 2022 Author Share Posted May 31, 2022 @Hobel Here is the mission I was running from which the track and screen shot were created Toni AH-64D-MII8-01.miz Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Toni Carrera Posted May 31, 2022 Author Share Posted May 31, 2022 I have posted on the Bugs as instructed to do so earlier. I am still interested to hear any input though on this thread here Toni Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors Link to comment Share on other sites More sharing options...
Hobel Posted May 31, 2022 Share Posted May 31, 2022 (edited) I tested it myself and what I see is in my opinion nothing new for unguided missiles in DCS but if this is right is debatable The Hellfire make the helicopters at least useless at the first hit And as for the damage from single hellfire, I would rate that as correct. There are recordings of Hellfires hitting a few meters next to people who can still run away or limp after the impact, so the pure HE effect does not seem to be particularly large in terms of K HF. but several Hellfire should already destroy the Mi8 further which does not seem to be the case Edited May 31, 2022 by Hobel Link to comment Share on other sites More sharing options...
NeedzWD40 Posted May 31, 2022 Share Posted May 31, 2022 This problem affects every AI helicopter; the only way to absolutely wipe them off the map is with a direct heavy weapon hit like a 500lb bomb. Anything less will just catastrophically damage them. I hit a Gazelle the other day with 20mm in the cockpit and cut the tail off; it dropped to the top of a building and bounced, then the pilot got out as the engine spun down. Link to comment Share on other sites More sharing options...
Caldera Posted June 1, 2022 Share Posted June 1, 2022 (edited) Needz, Might be at times very true, but I have downed them with guns or missiles. However, I remember one time attacking a CH-47D from an A-10C. I first hit it with the second AIM-9 that I had fired. The AI instantly detected the first one that I had fired, dropped flares and spoofed the missile. And it flew on... I switched to the gun and closed. I hit it with one burst of CM 30MM, but I had made a fatal error. I could not dodge and crashed into it. My A-10C was a fire ball. And it flew on... Caldera Edited June 1, 2022 by Caldera 2 Link to comment Share on other sites More sharing options...
ARM505 Posted June 1, 2022 Share Posted June 1, 2022 The AI Ch47 can tank the entire weapon payload of the Mi24. Sometimes it does go down, but surprisingly often it doesn't. It just ends up flying in a kind of up and down porpise fashion, with smoke and flames trailing off it as it disappears into the sunset. 1 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted June 2, 2022 ED Team Share Posted June 2, 2022 On 5/31/2022 at 6:10 AM, Toni Carrera said: @Hobel Please find attached track file as requested. Shooting does not start until a fraction under 5m. Although you see 2 x Red BDA, you can keep shooting and selecting them as valid targets, and when you ESC the mission, you can see as below, none of the hits count as a kill null TC-AH-64D-MI8TV2-31052022.trk 1.28 MB · 1 download Track uses mods, I cannot view. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
ED Team NineLine Posted June 2, 2022 ED Team Share Posted June 2, 2022 I was able to reproduce internally, and yes.. its made of beskar, I have reported this. Thanks! 2 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
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