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Weapons control, when Pilot, makes absolutely no sense at all to me.


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Posted

Weapons control, when Pilot, makes absolutely no sense at all to me.

Some how I get CPG/G TADS looking one direction and gun is pointed on some weird angle 120 degrees in another direction at a point that I have no clue what it is, or how it was set. 

Forget about firing. With Arm, and trigger guard OFF (which has no visual que), and some point selected, and gun selected, AI won't fire. At all, at anything. 

I get it, I am new to this mod, its complex. I find it confusing. 

Personally, ED needs to fix pedals sensitivity. IMHO its really badly implemented. Maybe not a bug, and perhaps SME with actual RL controls signed off on it, but TM pedals seem overly sensitive . Curves don't do anything for Apache. and saturation does need to be at near 100 or there is no full deflection. But the sensitivity of pressure on pedals around 25-50% deflection range is hosed. A tinge of pressure release or add has highly exaggerated responce. Is terrible.

I have UH-1H, Gazelle, and KA-50. THey all work great with TM pedals. Apache does not.

Posted

If  you, as a pilot, control the weapons, gun will point where you are looking. Nothing more , nothing less.

If CPG has control of the weapons (doesn't matter whether human or AI), gun will point where his sight is looking (NOTE: TADS does not have to be selected sight).

AI will fire only at a target, not at a point. If you want to fire gun/rockets at a point or building, YOU have to take control of weapons and YOU have to press trigger

Posted
vor 3 Stunden schrieb DmitriKozlowsky:

Weapons control, when Pilot, makes absolutely no sense at all to me.

Some how I get CPG/G TADS looking one direction and gun is pointed on some weird angle 120 degrees in another direction at a point that I have no clue what it is, or how it was set. 

Forget about firing. With Arm, and trigger guard OFF (which has no visual que), and some point selected, and gun selected, AI won't fire. At all, at anything. 

I get it, I am new to this mod, its complex. I find it confusing. 

Personally, ED needs to fix pedals sensitivity. IMHO its really badly implemented. Maybe not a bug, and perhaps SME with actual RL controls signed off on it, but TM pedals seem overly sensitive . Curves don't do anything for Apache. and saturation does need to be at near 100 or there is no full deflection. But the sensitivity of pressure on pedals around 25-50% deflection range is hosed. A tinge of pressure release or add has highly exaggerated responce. Is terrible.

I have UH-1H, Gazelle, and KA-50. THey all work great with TM pedals. Apache does not.

again as stated in all those other threads, there are people having no or at least not many issues with the TM or other pedals adn there are ppl struggling with the flight system. Please try not to throw multiple "issues" into one thread - this might get confusing fast. I for one, can fly easily with my TFRP, be it KA-50, Huey or the Apache. So imho there is nothing to be "fixed". @DmitriKozlowsky It is still work in progress so please finally understand that! (as stated in oh so many other threads....)   I rather think your pedals are broke - or at least the calibration is.

 

btt: TADS can only be used by the CP/G and not by the pilot (well you can kind of "workaround" with the VID page...but thats another topic). If you want to use the weapons as the Pilot, do as admiki already said or please check the corresponding section in the manual. A lot of stuff is explained rather good in there.

K

 

  • Like 1
Posted (edited)

1.
I want to anticipate something here, just to say it in advance. I know that there are many here in the forum who always have to answer such threads with: "I have no problems with XY"
I really hate these people. This has become a real bad habit. These people always think only of themselves and try to "gaslight" others.
Nobody thinks about it, that the one who reports a problem probably has a problem and that this problem doesn't go away if you tell him the problem doesn't exist.

STOP "Gaslighting"!

 

2.
Now my opinion on the FM of the APACHES. Yes! Despite claiming to have a modern SAS, the Apache flies MUCH more awkwardly than the HIND or HUEY. Especially the anti-torque pedal behavior is terrible. It takes an incredible amount of sensitivity to get the helicopter to stay straight while hovering. It feels like the Apache SAS is fighting against you and not supporting you. I hope that changes..... And I know from my group that almost everyone who has the Apache grumbles about the anti-torque pedals. When I bought the Apache I expected the Hind to be the equivalent of the F14 to the Apaches behaving like the F18.... But it's not just the other way around, it's worse.... However, I now have over 100 hours in the game Apache and of course the training will come with time. So it's not like Apache is uncontrollable. But it's really exhausting compared to the other helicopters....

Edited by Dagobert666
  • Like 2
Posted (edited)
4 hours ago, DmitriKozlowsky said:

Personally, ED needs to fix pedals sensitivity. IMHO its really badly implemented.

I cannot see any problem with the sensitivity of my TFRP in the AH-64D. If you don't have problems with other choppers I suggest to

  1. double check your bindings for conflicts (especially the axis bindings) and
  2. proper adjust your trim settings.

BTW: You can find my trim settings in this thread (only the cyclic is affected by trim with these settings).

Edited by AstonMartinDBS

[Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC
[Maps] PG, NTTR, Normandy, Sinai, Syria, TC

[OS] Windows 11 Pro
[PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro
[Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H

Posted (edited)

The Huey and Hind are easier to fly. The greatest is the Ka50 - in a 5min trial first flight I could land it twice! and I am quite new to helos. But the Apache was actually my first ever helo. Give it some patience and time. It is quite flyable really. Yeah it has some issues when you take it to the edge of its current FM and the SCAS sometimes does strange things - I personally find it rocks (rolls) like a boat and dolphins (pitching up/down) too much, even with curves and saturation adjustments. But it's EA so there is hope still. Yeah the weapons and target acquisition concepts can be a bit confusing at first. But there is lots here on the forum that have been discussed concerning these, so take your time.

Edited by GrEaSeLiTeNiN

AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4
TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | 
My HOTAS Profiles

Posted
5 hours ago, admiki said:

If  you, as a pilot, control the weapons, gun will point where you are looking. Nothing more , nothing less.

If CPG has control of the weapons (doesn't matter whether human or AI), gun will point where his sight is looking (NOTE: TADS does not have to be selected sight).

AI will fire only at a target, not at a point. If you want to fire gun/rockets at a point or building, YOU have to take control of weapons and YOU have to press trigger

Gun does not  follow where I am looking. In both seats. So I have no clue how to address that. With weapons ARM, and trigger guard off, with either gun or rocket selected in WPN screen on left MFD in pilot seat. Weapons do not fire. Either with first or second detente on trigger. It is assigned in controls to fire weapon.So there is something missing. 

Weapon system : ARM

Trigger guard : OFF via assigned control. But there is no  visual que as to it actually happening. 

In WPN screen. Either gun or rockets are selected. Range is manual default of 1500 (meters I guess).

Trigger press and hold for 1st detente or with modifier for 2nd detente,  does not fire the weapon. 

Posted

Can you post a screen shot of your weapons page?

 

[sIGPIC][/sIGPIC]

HTC Vive

Windows 10 Maximus VIII Hero i7-6700k CPU @ 4.2GHz 16GB Nvida GeForce GTX 1080. Ram Duel SSD's

Posted (edited)
59 minutes ago, DmitriKozlowsky said:

With weapons ARM, and trigger guard off, with either gun or rocket selected in WPN screen on left MFD in pilot seat. Weapons do not fire. Either with first or second detente on trigger. It is assigned in controls to fire weapon.So there is something missing. 

Weapon system : ARM

Trigger guard : OFF via assigned control. But there is no  visual que as to it actually happening. 

In WPN screen. Either gun or rockets are selected. Range is manual default of 1500 (meters I guess).

Trigger press and hold for 1st detente or with modifier for 2nd detente,  does not fire the weapon.

Why you don't provide a short trackfile which shows your problem exactly?

Without track we just can guess, what you're doin' wrong...

Did you activate the gun via Weapon Action Switch (WAS) Forward on the cyclic or the TEDAC left handgrip (LHG)? Hint: read the AH-64D Quick Start Manual, pages 277 - 279. It's located in your DCS installation, subdirectory \Mods\aircraft\AH-64D\Doc\

 

BTW: Why do you frequently start a single thread which contains several completely different problems? Your initial post contained two totally different problems: Gun and Rudder. And here you've started a thread about LOW ROTOR RPM warning and a few posts later you've been complaining about the absence of autorotation training missions...

Edited by AstonMartinDBS
  • Thanks 1

[Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC
[Maps] PG, NTTR, Normandy, Sinai, Syria, TC

[OS] Windows 11 Pro
[PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro
[Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H

Posted
29 minutes ago, DmitriKozlowsky said:

Most likely is that I am rarely presented with one issue at any one time.

OK, but can you record a video or post track file showing weapons issues you mention? (make sure it's no mods mission, or we won't be able to view it to be able to help you)

Posted (edited)

@Dagobert666The OP already started or "has been active in" multiple threads about rudder pedals (hardware), AH64D anti torque pedals or AH64D flight model (FM). And i was and will be always willing to try to help. I was merely pointing to the fact that there are enough threads about it and that it is better to not mix up multiple issues, especially when the topics description is on a total different (in this case not FM related) topic. Dont take it personally, but in this case your post is the perfect example of "cluttering" thread. That is just my opinion 🙂

 

vor 4 Stunden schrieb DmitriKozlowsky:

Weapon system : ARM

Trigger guard : OFF via assigned control. But there is no  visual que as to it actually happening. 

In WPN screen. Either gun or rockets are selected. Range is manual default of 1500 (meters I guess).

Trigger press and hold for 1st detente or with modifier for 2nd detente,  does not fire the weapon. 

WASed??? (weapon action switch)

 

edit:

@AstonMartinDBSalready stated it perfectly in better words than i can 🙂

Edited by Kharrn
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