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Posted

Tried to change name of glass textures, without sucess. I have always the black canopy, and cannot read most of the gauges.

No weird reflections but this problem make the mod almost unsuble.

Any directories tree where I can unsterstand the changes must be done?

Thanks.

  • 3 weeks later...
Posted

Hello,

I just discovered this plane and it looks simply great, being a beginner I wanted to know if it was possible to fly as a passenger with a pilot friend?

Basically 2 players in the same plane like the T45 🙂

Thank you for this plane 😄 

Screen_240410_213539.jpg

Screen_240411_214119.jpg

  • Like 2
Posted
1 hour ago, F2C said:

wanted to know if it was possible to fly as a passenger with a pilot friend?


yes, it’s possible… however Multicrew has some syncing issues.

  • Like 2

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted
14 hours ago, Rudel_chw said:


yes, it’s possible… however Multicrew has some syncing issues.

OH 😮 

THANKS ! I have to try it right away !

  • 2 weeks later...
Posted

Hello guys,

i have installed the SK-60B v1.2.1.

But I have big problems with the bindings.

I have everything binded to my Hotas, throttle & button box.
But many things do not work when starting mission.

Joystick completely not working, electrical systems don´t work, throttle does not work etc...

Anyone who can help? 😞

I´m on latest beta....

Posted (edited)

For me, it works perfectly with a hotas and track IR. Its certainly my most favorite freeware plane to fly. The training missions are also very well done and explain how to use weapons perfectly.

I am on 1.2.1 as well but my only problem is sometimes to arm the weapon reticle and weapons, after using the key to bring up the weapon window, the mouse will not scroll through the options to arm rockets/guns or activate the reticle sight. I do wish a future update will allow us to use a toggle on the dash to arm or even a key stroke, instead of the menu. it worked the first few times I flew the aircraft but now I cannot navigate the arming menu when i bring it up so i am now stuck and unable to arm and fire.

Edited by minar
  • 2 months later...
Posted

Hi, i'm using 1.2.1 now. Anyone having issues with control surfaces not being animated? Only ones animated are flaps and airbrakes.

Posted
On 7/7/2024 at 8:58 PM, LCO489 said:

Hi, i'm using 1.2.1 now. Anyone having issues with control surfaces not being animated? Only ones animated are flaps and airbrakes.

 

Can confirm, just tested it and the flight surfaces have no movement, I reverted to v1.2.0 and on that version the surfaces behave as expected.

  • Like 2

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

  • 4 months later...
Posted

Hey all

Suddenly finding that DCS hangs & essentially crashes, as I roll out on finals in the landing lesson. I am wondering if anyone else has experienced this & if so how they fixed it.

Currently I am using the V1.0.0 mod & am wondering if updating will also fix this  - thanks

Intel i7 12th gen 3.61 GHz, GTX 1080ti, 32gb Hyper X fury ddr5, Rift S

Posted
1 hour ago, SpiffnZ said:

Hey all

Suddenly finding that DCS hangs & essentially crashes, as I roll out on finals in the landing lesson. I am wondering if anyone else has experienced this & if so how they fixed it.

Currently I am using the V1.0.0 mod & am wondering if updating will also fix this  - thanks

 

Latest version of this Mod is v1.2.2  ... why dont you give it a try?

  • Like 4

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted

Hey Rudel

Thanks - I downloaded the latest version & its all working again & looks fantastic to boot.

  • Like 4

Intel i7 12th gen 3.61 GHz, GTX 1080ti, 32gb Hyper X fury ddr5, Rift S

Posted
Am 22.4.2024 um 19:13 schrieb CarloVecchi:

Hello guys,

i have installed the SK-60B v1.2.1.

But I have big problems with the bindings.

I have everything binded to my Hotas, throttle & button box.
But many things do not work when starting mission.

Joystick completely not working, electrical systems don´t work, throttle does not work etc...

Anyone who can help? 😞

I´m on latest beta....

I have just installed it again & have the same problem. 😞

hope that anyone can help, cause I really would like to try out this mod.

Posted
38 minut temu CarloVecchi powiedział.

Właśnie zainstalowełem go ponownie i mam ten sam problem. 😞

Bardzo podoba mi się ten model, ale błędy, które się w tej chwili dzieją, spowodowały, że odłożyłem go na bok. Rozmawiałem z twórcą tego moda na discord i dowiedziałem się, że dalsze prace nad tym projektem są chwilowo wstrzymane. Pozostaje tylko cierpliwie czekać, aż ktoś się tym zajmie.

baner.jpg

  • 1 month later...
Posted
On 11/19/2024 at 10:39 PM, Rudel_chw said:

 

Latest version of this Mod is v1.2.2  ... why dont you give it a try?

Hi! I just installed and tried this mod, using that version. The main control surfaces don't move (ailerons, rudder, nose wheel), but inside,the stick and pedals move. Still, impossible to fly like that.

Also, the throttles seem to stutter, and the area for the mouse control/tooltips over the left throttle is way too big.

  • 3 weeks later...
Posted

Just re-downloaded the SK60, v1.2.2, wondering if it would make a fun stand-in for the A-37 Dragonfly...

20200914raaf8622332_10_0.jpg

...with an eye to using it in @Mistermann and @Devil5O5's excellent Viet-Guam playground Into the Jungle, to provide a capability in between the OV-10 and A-4E. 

 

First up, props to the BAAS team - it's at least as gorgeous as I remember, with some really lovely touches. The GPS remains a very impressive little gizmo, but more importantly the sounds and lighting are wonderful. It's a real testament to the about of effort and care that went into the mod. It's great to chuck round the sky, and whilst I didn't have time to get into weapons testing from memory they're good fun and surprisingly effective.

Obviously there's a but 🙂

...But...

Straight up, DCS sees it as 'v2.0.5-alpha1', as shown on the module selector UI at the bottom of the main screen. I know this can just be a typo issue, but can also be a warning for bigger problems.

Loading into @Rudel_chw's training missions, now included in the base download which is a great idea, on the first two show (startup/takeoff and approach/landing/shutdown). I assume this is because the weapons training missions require the Weapons Range mod, and so have not been included? No biggy, just to make sure I've not missed something.

Like others have mentioned, nearly all externall animations are absent. Flaps show as advertised, but otherwise all control surfaces and airbrakes are U/S. Contrary to at least one other user, above, the nosewheel steering is animated.

Like others, I'm also having issues with key/hotas binds. This seems hit-and-miss; fuel, starter and throttle idle switches all bindable, but things like the battery and inverter switches, or external light switches are clickable only. Is this a programming thing where those switches have not been assigned to a key, and so cannot be bound? The default keyboard buttons appear to do nothing. Then there are some tricksy ones like the nosewheel steering selector, which has a default keybind (S) but which I cannot reassign to a controller button or switch. I haven't spent ages playing with this yet, but would be keen to hear of any useful avenues to investigate.

Anything else I should be aware of?

 

Again, no skin off BAAS' nose - they've done a great job to get this far, to be able to have this amazing community aircraft for free is just nuts, and it's entirely understandable that life priorities change over the years it takes to develop and support a mod aircraft. Just a bit of a shame that this little beauty got so close to greatness, but is just a couple of QoL tweaks away from being something really special. I wonder if it would make a good first/interim project for another mod group...?

 

 

 

  • Like 1

Nah, I've only just met 'er...:pilotfly:

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