SkYwAlK3R-_ Posted September 15, 2022 Posted September 15, 2022 The Hornet is my go to Aircraft i flew it a lot before the Update and of course after: I noticed that the AOA suddenly goes up between the Ramp and shortly before Impacting on the Deck. It looks strongly like a Ground effect over the Carrier for me. I tried to use different Power settings in close and still this happened a lot and always with the Same LSO Grades: TMRDAR or/and 3PITW and even when I've flown almost a perfect approach this happened and gives me a One or Two Wire. Even though I add power and the Ball on the FLOLS is centered. The 3 Pointes in the Wire doesn't make any sense cause when I fly in the right angle I shouldn't get this and sometimes the Replay and my Buddy's confirmed me that it doesn't look like this either. So I asked my friends if they can try the Hornet as well, and they had all the Same effect happening to them. I Wonder if this is a bug or it should be like this?! Cause I watched a lot of RL Recovery Videos and this doesn't seem to happen there. We tried different Wind and Speed settings of the Carrier: this seemed more prevalent when the Wind is stronger but still happens with less wind and more Speed of the Carrier. The Reason why i think this is du to Ground Effect over the Carrier is: That the Plane feels kind of Floaty, Nose goes Up, AOA goes off even when its trimmed out and power adding is constant. That's all, hope that this is not a issue for a lot of People but i think it is worth to mention. Have a good Day, Greetings Sky
markom Posted September 15, 2022 Posted September 15, 2022 It sounds to me like you are seeing this: 1
ED Team BIGNEWY Posted September 16, 2022 ED Team Posted September 16, 2022 Hi, as mentioned above this is the burble effect thank you 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
SkYwAlK3R-_ Posted September 29, 2022 Author Posted September 29, 2022 The Burble should be more extrem when more natural wind is there... In this case the floating happens in the wires. Like it does when i land ashore this means for me the groundeffect is playing a bigger role in this. The 3 points in the wire dosn't make sense aswell cause the nosegear hits the deck always at last. Iam not sure it dosnt even depend on the weight of the plane.. Even tho a heavier plane should not float that easily.
Nealius Posted September 30, 2022 Posted September 30, 2022 @BIGNEWY The burble may have an interaction with it, but the 3PTSIW and AoA bug on landing has been an issue long before the burble was implemented. Is it possible that the burble simply exacerbated the already existing pitch-down moment? 1
ED Team BIGNEWY Posted September 30, 2022 ED Team Posted September 30, 2022 3 hours ago, Nealius said: @BIGNEWY The burble may have an interaction with it, but the 3PTSIW and AoA bug on landing has been an issue long before the burble was implemented. Is it possible that the burble simply exacerbated the already existing pitch-down moment? touch and go issues are on our list to tweak already. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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