Raviar Posted October 13, 2022 Posted October 13, 2022 As per title, Ex: F-16: Engine Feed OFF - Oxygen Supply OFF - Mode 4 both out - Air Source OFF - Anti ICE OFF ... F/A-18: Oxygen Knob OFF - Bleed Air OFF - IFF Master OFF , Mode 4 OFF ... 3
WHOGX5 Posted October 15, 2022 Posted October 15, 2022 On 10/13/2022 at 1:54 PM, Raviar said: As per title, Ex: F-16: Engine Feed OFF - Oxygen Supply OFF - Mode 4 both out - Air Source OFF - Anti ICE OFF ... F/A-18: Oxygen Knob OFF - Bleed Air OFF - IFF Master OFF , Mode 4 OFF ... For the F-16, the fact that the audio panel is maxed out is really indefensible... 2 -Col. Russ Everts opinion on surface-to-air missiles: "It makes you feel a little better if it's coming for one of your buddies. However, if it's coming for you, it doesn't make you feel too good, but it does rearrange your priorities." DCS Wishlist: MC-130E Combat Talon | F/A-18F Lot 26 | HH-60G Pave Hawk | E-2 Hawkeye/C-2 Greyhound | EA-6A/B Prowler | J-35F2/J Draken | RA-5C Vigilante
Raviar Posted October 17, 2022 Author Posted October 17, 2022 On 10/15/2022 at 8:27 AM, WHOGX5 said: For the F-16, the fact that the audio panel is maxed out is really indefensible... Precisely, All knobs in Audio and Light panel including TACAN and ILS in Viper should be in OFF position, the switches in HUD Panel should be in OFF position too 2
cfrag Posted October 20, 2022 Posted October 20, 2022 Although I agree that this would be desirable, one of the reasons we have a start-up check list is to ensure that all the switches are set correctly AFTER we have completed the checklist, and the assumption is that they may not be when we begin the start-up. Switches not being in the expected position is actually more realistic (e.g. when your service people just went over one of your devices and forgot to set the switches back to their correct position). So although buttons should be off, we don't expect them to actually be off and walk through the check list to make sure they are all in their correct position after we completed start-up. 2
draconus Posted October 20, 2022 Posted October 20, 2022 9 hours ago, cfrag said: Switches not being in the expected position is actually more realistic... I heard exactly opposite. It is avoided whenever possible to leave them in wrong positions. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Rudel_chw Posted October 20, 2022 Posted October 20, 2022 2 hours ago, draconus said: I heard exactly opposite. It is avoided whenever possible to leave them in wrong positions. But then, why we would even need checklists anymore? .. my preference would be to have the switches in random positions whenever I enter a cockpit. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Exorcet Posted October 20, 2022 Posted October 20, 2022 2 minutes ago, Rudel_chw said: But then, why we would even need checklists anymore? .. my preference would be to have the switches in random positions whenever I enter a cockpit. Checklists remain relevant until we have 100% fool proof switches. We don't use the lists because we expect a problem, but to reduce the chance of a problem going undetected. Technically checklists serve their purpose even now in DCS with (mostly) consistent switchology. Has your HOTAS ever been set incorrectly, affecting your virtual cockpit? Have you ever accidentally bumped a switch a pressed a button? Really every modules should come with a set of checklists in the kneeboard from everything from start up to shut down. 2 Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
HILOK Posted October 20, 2022 Posted October 20, 2022 i think everybody would be happy, if we could just save a user defined cockpit state as "cold and dark" for every aircraft 1
cfrag Posted October 21, 2022 Posted October 21, 2022 (edited) 11 hours ago, draconus said: I heard exactly opposite. Whoever told you that it's more realistic that switches always are where you expect them was probably pulling your leg. Anything can happen between the moment you shut down your aircraft and cold-start again: your flight bag may hit a switch on your way out or back in, some tech enters the cockpit and performs routine service and turns dials, someone else may fly the craft or simply taxi it someplace else, or you simply misremember -- anything can happen (including the chief's daughter sneaking into the cockpit for play-time). No, never count on switches to be where you expect them, and them occasionally being in an unexpected position is more realistic. In DCS, however, it's somewhat unrealistic because they are always in the same position, even if they are perceived to be in the wrong position. [EDIT] Oh, wait. You may have interpreted my "Switches not being in the expected position is actually more realistic." As meaning "switches not being in the expected position is more probable" [I'm not native-english, so please excuse that semantic inaccuracy ]. It's indeed more probable that the switches are where you left/expect them, but my point was that they are not guaranteed to be there, hence it's more realistic if from time to time a switch was not where you expected it to be. That's the point of a start-up check-list: to end up with the craft in a defined state. Edited October 21, 2022 by cfrag 1
draconus Posted October 21, 2022 Posted October 21, 2022 4 hours ago, cfrag said: Oh, wait. You may have interpreted my "Switches not being in the expected position is actually more realistic." As meaning "switches not being in the expected position is more probable" [I'm not native-english, so please excuse that semantic inaccuracy ]. It's indeed more probable that the switches are where you left/expect them, but my point was that they are not guaranteed to be there, hence it's more realistic if from time to time a switch was not where you expected it to be. That's the point of a start-up check-list: to end up with the craft in a defined state. Yes, that's what I understood in the first place. I get that things might happen and switches may end up being set wrongly and of course you need to check all before the flight. But IRL pilots and servicemen/engineers are only people allowed around the cockpit and they don't play randomly with the switches. It is rather avoided to leave them set wrongly just because of that added risk, however small it is, that it may go unnoticed. If I am not mistaken there are some ME options so you could set some switches the other way and even use some probability of that getting triggered. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Raviar Posted October 21, 2022 Author Posted October 21, 2022 Even the Fusses should be OUT in Some AC, Example, F-5, F-4 ..., Part of Pilot Shutdown Procedures and Crew 17 hours ago, HILOK said: i think everybody would be happy, if we could just save a user defined cockpit state as "cold and dark" for every aircraft Exactly, Some Users might dont like the idea, but Hard Core Simmers like to have this feature, It can be a checkbox and execute an script behind the scene to adjust switches 1
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