_Hoss Posted July 23 Posted July 23 Okay, how do you download this thing, I got a receipt in my email, hit the Massun92 thing and it takes me back to the original post wanting me to buy it again. Talk about the run around.... Sempre Fortis
Massun92 Posted July 24 Author Posted July 24 17 minutes ago, _Hoss said: Okay, how do you download this thing, I got a receipt in my email, hit the Massun92 thing and it takes me back to the original post wanting me to buy it again. Talk about the run around.... Hi Hoss! -- you add your mail "0" value - "0" tip -- click here: null
_Hoss Posted July 24 Posted July 24 Got it........... Now where in the saved games folder does it go so I can build an OVGME mod file. I don't install mods directly into the game. So if I have conflicts they are easy to remove and troubleshoot issues. Thanks Sempre Fortis
draconus Posted July 24 Posted July 24 5 minutes ago, _Hoss said: Now where in the saved games folder does it go so I can build an OVGME mod file. I don't install mods directly into the game. So if I have conflicts they are easy to remove and troubleshoot issues. It's all in the OP including how to download. Quote Extract the rar file inside of C:\Users\--*YourUser*--\Saved Games\DCS.openbeta\Mods\Tech (if there is not a "Mods" or "Tech" folder just create it with that name) Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
_Hoss Posted July 24 Posted July 24 Yes, I created a Tech folder for some of Gregory's mods. I can make a OVGME package for it now. Thanks Sempre Fortis
_Hoss Posted August 9 Posted August 9 How many different asset packs are there to Massun's pack? I'm still trying to play some old A-4E missions and I'm either missing some Massune pack item or a Tetete item... It's frustrating as hell when these threads become all convoluted and you don't know what you are missing. Sempre Fortis
draconus Posted August 12 Posted August 12 On 8/9/2025 at 3:10 AM, _Hoss said: How many different asset packs are there to Massun's pack? I'm still trying to play some old A-4E missions and I'm either missing some Massune pack item or a Tetete item... It's frustrating as hell when these threads become all convoluted and you don't know what you are missing. There were different versions with different object names. Either edit the mission yourself using all the knowledge from pages here or ask the mission author for a new version. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
celestHawk Posted August 29 Posted August 29 On 7/24/2025 at 3:01 AM, Massun92 said: Hi Hoss! -- you add your mail "0" value - "0" tip -- click here: null Hello and thank you for you work. However only thing I able to download is M92-Humans pack (~37MB). Is there another download link? Win10 • E5-2698 • 64GB • Quadro P4000 Ai-Track • Xbox F-15C • F-16C • F/A-18C || Su-25 • Su-27 • MiG-29 || F-22 • F-15EX • JAS-39 MilitaryAircraftMod • CH-Iran • Clean Cockpit Afghanistan • Persian Gulf • Iraq • Syria → will see
draconus Posted August 29 Posted August 29 3 hours ago, celestHawk said: Hello and thank you for you work. However only thing I able to download is M92-Humans pack (~37MB). Is there another download link? No. Explained in OP: Quote As mentioned in today's newsletter (May 17, 2024), the asset pack will become part of the DCS core, allowing everyone to use the assets in their missions without needing to download anything. This does NOT include the animated ground crew and lights, which will still be available for download from the link above. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 MiG-29A F-14A/B F-15E CA SC NTTR PG Syria
Masterofzen Posted September 5 Posted September 5 @Massun92 will a stop animation be modeled in a future release? It would be nice to have the ability to set up ground crew who form an X with their arms when you hit a trigger zone. Or better yet, if they could direct you left and right and tell you to stop based on triggers. 1
Massun92 Posted September 7 Author Posted September 7 On 9/4/2025 at 9:10 PM, Masterofzen said: @Massun92 will a stop animation be modeled in a future release? It would be nice to have the ability to set up ground crew who form an X with their arms when you hit a trigger zone. Or better yet, if they could direct you left and right and tell you to stop based on triggers. hi Masterofzen! First, I want to make a enterelly new ground crew system, with modular models, more details, better animations, etc. Second, For the moment the animations are triggered by red or green state. This means, a two position possible,the rest and the sign. So, its not possible, with this mechanism, that one single object make 3 different animations. 12
F4ttyRider Posted yesterday at 03:27 PM Posted yesterday at 03:27 PM I would like to do a livery for the m92 R11 Volvo refueller, what is the name of the livery folder for this? Win10, HP Reverb G2,
Rudel_chw Posted yesterday at 03:42 PM Posted yesterday at 03:42 PM 13 minutes ago, F4ttyRider said: I would like to do a livery for the m92 R11 Volvo refueller, what is the name of the livery folder for this? The old name was M92_Tanker, but i’m not sure if it was changed when it was added as an official assets, pinging @currenthill to ask this. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
F4ttyRider Posted yesterday at 05:41 PM Posted yesterday at 05:41 PM Thank you for the answer, but that didn't work. Tried both m92... and M92... Win10, HP Reverb G2,
Massun92 Posted yesterday at 07:02 PM Author Posted yesterday at 07:02 PM 1 hour ago, F4ttyRider said: Thank you for the answer, but that didn't work. Tried both m92... and M92... Hi F4ttyRider! -- Should be: r11_volvo_drivable 2
Massun92 Posted yesterday at 07:24 PM Author Posted yesterday at 07:24 PM 1 hour ago, F4ttyRider said: Thank you for the answer, but that didn't work. Tried both m92... and M92... and just to be sure here you have the name of the materials for the description.lua nullyellow: R11_TankFuel_PBR green: R11_Wheels_PBR Pink: R11_Frame_PBR Blue (interior): R11_Interior_PBR transparent: R11_Glass_PBR 1
F4ttyRider Posted 13 hours ago Posted 13 hours ago 11 hours ago, Massun92 said: Hi F4ttyRider! -- Should be: r11_volvo_drivable Thank you! 1 Win10, HP Reverb G2,
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