bigcomputerman Posted January 15, 2023 Posted January 15, 2023 If you're not sure what I mean by reverse clearing, there's a mechanic that the GAU-8/A uses in both the A-10 and CIWS system called Reverse Clearing, basically after firing, it rotates the barrels counter-clockwise to remove unfired rounds out of contact with hot barrels, thereby preventing an unwanted “cook off”. By backing unfired rounds out of the gun, the propellant in the case remains below auto ignition temperature. What it looks like IRL in the A-10: 12 seconds into the video, he fires the gun for a quick burst, then after about a second, it does a reverse clearing as indicated by a scratch-like sound. And here's what it looks like in the CIWS system: 14 seconds in, it stops firing and after a second it reverse clears the barrels. I think it would be a wonderful and cool feature to add, hope you guys consider it!
BuzzU Posted January 15, 2023 Posted January 15, 2023 You can't see the barrels in the cockpit view. So, you just want the scratchy sound? Buzz
Eddie Posted January 15, 2023 Posted January 15, 2023 This was actually implemented in DCS A-10C but seems to have gotten broken some time ago (along with the gun unsafe warning caption). Seems it hasn’t been restored in a-10C II. 1
jaylw314 Posted January 15, 2023 Posted January 15, 2023 It's not clear if this is the specific reason, but people have gotten the "GUN UNSAFE" warning before. I've never seen it myself
ASAP Posted January 15, 2023 Posted January 15, 2023 I’ve heard there’s also a cooling cycle where the gun rotates around and makes a pretty audible clunk every 30 seconds or so for a few minutes after the gun shoots. It would be a cool bit of realism. 1
Northstar98 Posted January 28, 2023 Posted January 28, 2023 (edited) On 1/15/2023 at 12:37 PM, BuzzU said: You can't see the barrels in the cockpit view. So, you just want the scratchy sound? The cannon is already animated and you can't see that from the cockpit either, all this would be is changing the animation. Edited January 28, 2023 by Northstar98 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
bigcomputerman Posted January 31, 2023 Author Posted January 31, 2023 On 1/28/2023 at 3:23 PM, Northstar98 said: The cannon is already animated and you can't see that from the cockpit either, all this would be is changing the animation. In real life you'd hear the sound of the barrels clearing.. It'd be a very nice add for immersion and after all it was reported internally. 1
razorseal Posted July 22, 2023 Posted July 22, 2023 On 1/15/2023 at 7:37 AM, BuzzU said: You can't see the barrels in the cockpit view. So, you just want the scratchy sound? We might as well stop rotating the barrel then. And get rid of the brrrrt sound. Screw immersion lol 1
BuzzU Posted July 23, 2023 Posted July 23, 2023 11 hours ago, razorseal said: We might as well stop rotating the barrel then. And get rid of the brrrrt sound. Screw immersion lol Way to turn it around bud. Nobody is more into immersion than me but this could only be seen while flying outside the plane like superman. You don't like realism with your immersion? Go ahead and put the animation in the gun but in reality nobody would see it. Buzz
ASAP Posted July 23, 2023 Posted July 23, 2023 9 hours ago, BuzzU said: Way to turn it around bud. Nobody is more into immersion than me but this could only be seen while flying outside the plane like superman. You don't like realism with your immersion? Go ahead and put the animation in the gun but in reality nobody would see it. Its not just visibile from the outside though. Its very audible from inside the cockpit, which should be fairly easy to add in. There's also a 2 minute cooling cycle after you fire the gun and you can hear a loud clunk from the gun every 30 seconds as its rotating 180 degrees. 1
BuzzU Posted July 23, 2023 Posted July 23, 2023 Yes, I mentioned sound in my first post but no way to see the animation realistically. The sound will be good. Buzz
razorseal Posted July 23, 2023 Posted July 23, 2023 8 hours ago, BuzzU said: Way to turn it around bud. Nobody is more into immersion than me but this could only be seen while flying outside the plane like superman. You don't like realism with your immersion? Go ahead and put the animation in the gun but in reality nobody would see it. Just don't see why adding screeching sound would be a bad or useless thing. We can't feel things in sims, so audio additions are a nice welcome. I mean when you fire the F16, a little door opens in the back for venting or something. no idea what it is, but itwas a requested feature. I've never seen it until bogey dope made a video about it. lol 2
BuzzU Posted July 23, 2023 Posted July 23, 2023 It's not a bad thing. We can't see the landing gear animation either, but it's pretty nice to see when we do. Any noise added is good. As long as you know that's all you'll be adding that you can see/hear. Videos are different and we get to see what we can't when flying. 1 Buzz
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