Strigon Posted April 11, 2023 Posted April 11, 2023 (edited) 6 hours ago, currenthill said: Thank you! Send me the miz and I'll take a look. The error is on my side, I‘ve tried the Iskander on a clean install of DCS and it works just fine. I run a heavily modded version of DCS on my main rig. I‘ll investigate, seems like I might have a conflicting mod. Edited April 11, 2023 by Strigon 2
currenthill Posted April 11, 2023 Author Posted April 11, 2023 37 minutes ago, Strigon said: The error is on my side, I‘ve tried the Iskander on a clean install of DCS and it works just fine. I run a heavily modded version of DCS on my main rig. I‘ll investigate, seems like I might have a conflicting mod. Great! 39 minutes ago, ivan-ivanov-1902 said: Currenthill if you set a route in the editor, they go. In the mission, if they haven't fired yet and they are given a route, they are going. If you give them a goal, they shoot back-they don't go anymore. I understand what you mean, but I don't know why that is. 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
clanitho Posted April 11, 2023 Posted April 11, 2023 1 hour ago, Strigon said: The error is on my side, I‘ve tried the Iskander on a clean install of DCS and it works just fine. I run a heavily modded version of DCS on my main rig. I‘ll investigate, seems like I might have a conflicting mod. I have the same problem, if you find which mod is at fault can you tell us? MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
Abburo Posted April 11, 2023 Posted April 11, 2023 Not big deal... but would you consider changing font color on the header of your page? Is hard to see and found easier to navigate via that header ! null 3 1 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
Strigon Posted April 11, 2023 Posted April 11, 2023 (edited) 13 hours ago, clanitho said: I have the same problem, if you find which mod is at fault can you tell us? I will, but I won‘t have time before Saturday to check all of my mods. But from previous experiences with conflicting mods I already have two potential subjects in mind: The S400 Mod and the Military Aviation Mod. Edited April 12, 2023 by Strigon 1
currenthill Posted April 11, 2023 Author Posted April 11, 2023 3 hours ago, Abburo said: Not big deal... but would you consider changing font color on the header of your page? Is hard to see and found easier to navigate via that header ! null Sure, I've updated it! 1 7 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
clanitho Posted April 12, 2023 Posted April 12, 2023 11 hours ago, Strigon said: I will, but I won‘t have time before Saturday to check all of my mods. But from previous experiences with conflicting mods I already have two potential subjects in mind: The S400 Mod and the Military Aviation Mod. Thanks, I will check MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
clanitho Posted April 12, 2023 Posted April 12, 2023 @Strigon , Ok i do some tests with Iskander GLCM and SRBM with all my DCS mods, they are working fine, my first error was with min and max range for SRBM version. @currenthill, I noticed a slight shift of the GLCM missile as it exits the launch tube. 2 MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
bemme Posted April 12, 2023 Posted April 12, 2023 Again, great work and thanks to you !! Is it possible to get a MAN Truck from you ?? Without load or better with plant? Or as a separat semitrailer, for the trailers? 2 1
RaptorFighter Posted April 12, 2023 Posted April 12, 2023 (edited) 7 hours ago, clanitho said: @Стригон Хорошо, я провел несколько тестов с Iskander GLCM и SRBM со всеми моими модами DCS, они работают нормально, моя первая ошибка была с минимальным и максимальным диапазоном для версии SRBM. @currenthill, я заметил небольшое смещение ракеты GLCM при выходе из пусковой трубы. I checked: all four guides have the same gaps between the rocket body and the pipe wall. Edited April 12, 2023 by RaptorFighter 1
tripod3 Posted April 12, 2023 Posted April 12, 2023 (edited) Are there any upcoming or even TBA and deeply under construction mods? For example: Tochka-U SRBM Iranian Fateh SRBM Some Soviet/China old long range radar systems And some notice for future updates of BASTION-P LBASM: 1) Please add the rotation pin for Monolith radar to prevent hovering it in the air 2) Please correct rocket tubes, they become invisible from close look Edited April 12, 2023 by tripod3 1 Mr. Croco
currenthill Posted April 12, 2023 Author Posted April 12, 2023 10 hours ago, bemme said: Again, great work and thanks to you !! Is it possible to get a MAN Truck from you ?? Without load or better with plant? Or as a separat semitrailer, for the trailers? Well, I mostly focus on weapon systems. Trucks are accessories in my mods. 6 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Ironghost Posted April 12, 2023 Posted April 12, 2023 Hi Currenthill, congratulations for your wonderful works, it would be nice to have this ship, Zumwalt class, in addition to the others you have made available, may I ask if it is in your next projects? Thank you. 2
ivan-ivanov-1902 Posted April 13, 2023 Posted April 13, 2023 I couldn't get the anti-ship Himars to fire in any way (with AWACS-without AWACS),the usual ballistic Himars-flew further than I indicated the point of impact-how are you with these missiles?What could be the fault?
toan Posted April 13, 2023 Posted April 13, 2023 (edited) Hi, the anti-ship Himars fire correctly at a group of ships if it is designed in the ME as the target in the action part of the Mod. Within firing range, several hits are scored. Reload of missiles occur after several minutes and they are also fired correctly . No problem for me. Enjoy ! Edited April 13, 2023 by toan 2
ivan-ivanov-1902 Posted April 13, 2023 Posted April 13, 2023 17 минут назад, toan сказал: Hi, the anti-ship Himars fire correctly at a group of ships if it is designed in the ME as the target in the action part of the Mod. Within firing range, several hits are scored. No problem for me. Enjoy ! Hi,the anti-ship Himars fired 2 missiles-he himself, without my targeting, flew AWACS nearby, after that he could not recharge the missiles to 6 pieces and no longer fired at the ships-neither by himself nor by my targeting,I don't make any settings in the editor
currenthill Posted April 13, 2023 Author Posted April 13, 2023 56 minutes ago, ivan-ivanov-1902 said: I couldn't get the anti-ship Himars to fire in any way (with AWACS-without AWACS),the usual ballistic Himars-flew further than I indicated the point of impact-how are you with these missiles?What could be the fault? The usual issue when the missiles fly too far is that more than one round (1 missile) was targeted at the same spot. This makes DCS go crazy. 4 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
ivan-ivanov-1902 Posted April 13, 2023 Posted April 13, 2023 7 минут назад, currenthill сказал: The usual issue when the missiles fly too far is that more than one round (1 missile) was targeted at the same spot. This makes DCS go crazy. that's exactly what I made Himars shoot 1 PRSM-in front of the ship into the water at a distance of 400 km, and she flew away by about 600.I'm more interested in the Himars anti-ship missile-why doesn't it work as a Bastion; which one was assigned to and flew to?Is it necessary to specify the target being attacked in the editor?(fuckin translator)sorry
currenthill Posted April 13, 2023 Author Posted April 13, 2023 51 minutes ago, ivan-ivanov-1902 said: that's exactly what I made Himars shoot 1 PRSM-in front of the ship into the water at a distance of 400 km, and she flew away by about 600.I'm more interested in the Himars anti-ship missile-why doesn't it work as a Bastion; which one was assigned to and flew to?Is it necessary to specify the target being attacked in the editor?(fuckin translator)sorry The PrSM AShM doesn't require anything more than AWACS coverage. Try this simple mission. PrSM AShM test.miz _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
ivan-ivanov-1902 Posted April 13, 2023 Posted April 13, 2023 21 минуту назад, currenthill сказал: The PrSM AShM doesn't require anything more than AWACS coverage. Try this simple mission. PrSM AShM test.miz 7.13 kB · 0 загрузок I'll try, or maybe just remove the AVAX coating for the rocket?
tripod3 Posted April 13, 2023 Posted April 13, 2023 So I finally want to rewrite SCUD scripts (without serious math knowledge but via experiments), could please anybody help with explanation how to implement SCUD missile scheme into Iskander (if CH gives a permission), and after that I will procced some experiments to change range and trajectory. 1 Mr. Croco
currenthill Posted April 13, 2023 Author Posted April 13, 2023 12 minutes ago, tripod3 said: So I finally want to rewrite SCUD scripts (without serious math knowledge but via experiments), could please anybody help with explanation how to implement SCUD missile scheme into Iskander (if CH gives a permission), and after that I will procced some experiments to change range and trajectory. I'll send you a messsage. _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
ivan-ivanov-1902 Posted April 13, 2023 Posted April 13, 2023 10 минут назад, tripod3 сказал: So I finally want to rewrite SCUD scripts (without serious math knowledge but via experiments), could please anybody help with explanation how to implement SCUD missile scheme into Iskander (if CH gives a permission), and after that I will procced some experiments to change range and trajectory. Scud to Iskander?What for?Scud is old. 1
currenthill Posted April 13, 2023 Author Posted April 13, 2023 25 minutes ago, ivan-ivanov-1902 said: Scud to Iskander?What for?Scud is old. What we want is a custom SCUD missile scheme in DCS, which will allow us to create ballistic trajectories for missile mods. 9 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
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