Hawkmoon Posted November 3, 2023 Posted November 3, 2023 i wasn't sure about this but i found out that you can actually lock with sidewinders or shoot down with guns these little fellas, i tough was possible only with sams, fantastic work as always CH 7
tripod3 Posted November 3, 2023 Posted November 3, 2023 3 minutes ago, Hawkmoon said: i wasn't sure about this but i found out that you can actually lock with sidewinders or shoot down with guns these little fellas, i tough was possible only with sams, fantastic work as always CH So it is good practice target! 2 Mr. Croco
Hawkmoon Posted November 3, 2023 Posted November 3, 2023 3 minutes ago, tripod3 said: So it is good practice target! yes, especially for gunfighters 3
Ironghost Posted November 3, 2023 Posted November 3, 2023 23 ore fa, RichCotte ha scritto: Ho visto la stessa cosa ma solo con quel veicolo e accadeva prima dell'aggiornamento 2.9. Quindi forse è un problema con quel modello... So it's an old problem, thanks for the information, but the bug hasn't been fixed. 1
buur Posted November 3, 2023 Posted November 3, 2023 vor 2 Stunden schrieb tripod3: So it is good practice target! @currenthill maybe as next modding idea. A simple practice air target for training. 1
Willykurtz Posted November 4, 2023 Posted November 4, 2023 9 hours ago, buur said: @currenthill maybe as next modding idea. A simple practice air target for training. 5
currenthill Posted November 4, 2023 Author Posted November 4, 2023 Here is a picture of the next one... 12 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
HighMaintenanceB Posted November 4, 2023 Posted November 4, 2023 2 minutes ago, currenthill said: Here is a picture of the next one... Norinco PCL-181 - this is epic. 3
currenthill Posted November 4, 2023 Author Posted November 4, 2023 17 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Gogi12 Posted November 4, 2023 Posted November 4, 2023 (edited) 2 hours ago, currenthill said: Hi excellent work!. @Currenthill I think You mentioned once that somebody else is doing mod of Cezar or it was SAMP-T ? Edited November 4, 2023 by Gogi12 3 1
tripod3 Posted November 4, 2023 Posted November 4, 2023 (edited) I wonder how to make these artillery units able to independently (AI) fire at scouted targets, without player participation, pinpoint strike missions etc. Just place in ME and let them make war in their range of fire Edited November 4, 2023 by tripod3 1 Mr. Croco
Hawkmoon Posted November 4, 2023 Posted November 4, 2023 12 minutes ago, tripod3 said: I wonder how to make these artillery units able to independently (AI) fire at scouted targets, without player participation, pinpoint strike missions etc. Just place in ME and let them make war in their range of fire you have to ask to ED for this features saldy
dorianR666 Posted November 4, 2023 Posted November 4, 2023 (edited) 1 hour ago, tripod3 said: I wonder how to make these artillery units able to independently (AI) fire at scouted targets, without player participation, pinpoint strike missions etc. you can write that in lua. there is api for asking what units a unit knows about (that would be the scout) and also api for tasking (that would be the artillery). https://wiki.hoggitworld.com/view/DCS_func_getDetectedTargets https://wiki.hoggitworld.com/view/DCS_func_pushTask https://wiki.hoggitworld.com/view/DCS_task_fireAtPoint Edited November 4, 2023 by dorianR666 CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
currenthill Posted November 4, 2023 Author Posted November 4, 2023 (edited) PCL-181 SPG (China) version 1.0.0 released! Changelog Version 1.0.0 Release version Edited November 4, 2023 by currenthill 11 4 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Timex3 Posted November 4, 2023 Posted November 4, 2023 10 minutes ago, currenthill said: PCL-181 SPG (China) version 1.0.0 released! Changelog Version 1.0.0 Release version Thank you CH for another amazing Mod, I'm truly grateful for all your hard work! Timex 3 4
Citizen Posted November 4, 2023 Posted November 4, 2023 That is by far the quirkiest artillery I've ever seen. Well done!
chen Posted November 5, 2023 Posted November 5, 2023 Hi ,currenthill ,thanks fou your excellect assets ! 3
cao990 Posted November 5, 2023 Posted November 5, 2023 The module is doing well and we look forward to more and more works being released 1
BBCRF3 Posted November 5, 2023 Posted November 5, 2023 @currenthill The rocket model is not correct. This pen should not be on the ship's version of the rocketnull 1
akitaken Posted November 5, 2023 Posted November 5, 2023 (edited) Sorry, but it seems to be true... but the bulge in the tail of the missile is not arranged in the right way https://missiledefenseadvocacy.org/missile-threat-and-proliferation/todays-missile-threat/russia/kh-35-ss-n-25-switchblade/ Edited November 5, 2023 by akitaken 1
Citizen Posted November 5, 2023 Posted November 5, 2023 If there were an issue tracker, I'd place the severity quite low. 2
tripod3 Posted November 5, 2023 Posted November 5, 2023 CH please add chinese and iran and Tochka-U ballistic missiles sometime 3 Mr. Croco
BBCRF3 Posted November 5, 2023 Posted November 5, 2023 (edited) 3 часа назад, akitaken сказал: Sorry, but it seems to be true... but the bulge in the tail of the missile is not arranged in the right way This is an aviation option.The shipboard has an upper stage there Edited November 5, 2023 by BBCRF3 1
akitaken Posted November 5, 2023 Posted November 5, 2023 30 minutes ago, BBCRF3 said: This is an aviation option.The shipboard has an upper stage there Here's the air-surface version
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