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Posted
18 minutes ago, Abburo said:

Is this an ammo truck ?

It's the Shaanxi SX2190 6x6 8 ton logistic truck, based on the Steyr 91. It's configured to transport troops at least.

The guy in the background is the PGZ-95 4x25mm SPAAG.

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Posted
14 minutes ago, currenthill said:

It's the Shaanxi SX2190 6x6 8 ton logistic truck, based on the Steyr 91. It's configured to transport troops at least.

The guy in the background is the PGZ-95 4x25mm SPAAG.

Is it complicated to add the default DCS "ammo resupply" to it? 

Romanian Community for DCS World

HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted
3 hours ago, currenthill said:

More assets for the updated China pack...

Skärmbild 2024-01-29 193601.jpg

Hi, Currenthill, have You maybe planed to add J-7G, J-10C or JH-7 to China pack in the future😁

Posted
6 hours ago, xboxshark21 said:

Você está falando de ativos de IA como o Tu-95 e o Su-24?

MIG-29, SU-24 and others not linked to currenthill such as the Dassault Rafael, Gripen does not only work on bombers 

Posted
14 hours ago, gabriel said:

MIG-29, SU-24 and others not linked to currenthill such as the Dassault Rafael, Gripen does not only work on bombers 

Set the unit’s role to ground attack

Add a waypoint

Advanced waypoint options -> add an option

Make the option “perform task”

make the task “fire at point” or “bombing”

Set the weapon you want it to fire (cruise missiles) 

Select “one” under how many you want to fire

Posted (edited)

HI @currenthill

I have a question regarding the SM6 missile and the whole air defense system from the naval assets in the USA Pack.

Yesterday I performed a flight (Su27) in a dense mission involving numerous naval US ships in 1 group (3 DDG, 2 CG, 2 FFG, 1 LHA and 1 LCC) attacking ground target with Tomahawks at around 180 km. Defenders are 4 groups of BASTION P launchers and multiple SAM sites.

first of all, 2 DDG are firing all the tomahawks they are tasked to fire and 1 DDG is firing a 1 SM6 at me at around 160 km, no RWR alert...ok modern missile in TWS... benefit from allied EWR i aware of a missile in my direction. I dive to very low level (aroud 50 ft) and change direction but the missile is still heading towards me. no missile lock (on RWR) so the missile is directed by the ship. I'm below the radar horizon of the ship but he is still able to track me...i'm finally diving to below 10 meter and now it seems that the ship/missile is blind or maybe just out of energy....I think the ship capacity are a little overpowered...
Secondly a lot of anti ship missiles are coming towards the US fleet, but they are unable to defeat the incoming attack and a lot of ships are sunk, a another anti ship strike arrived, but this time it remain only three fighting ships (1 DDG and 2 FFG)  and this time the DDG is defeating almost all the incoming strike....strange... maybe a DCS logic bug...

I think the same would applied to the Bastion P asset regarding the engaging distance in my mission, being able to engage ships at about 180km at sea level seems to me impossible

Tacview-20240130-010237-DCS-Test_HDS_2.zip.acmi

image.pngimage.png

 

calc-radar-horizon-f11.svg

Edited by flag02004
update
Posted (edited)
1 hour ago, flag02004 said:

HI @currenthill

I have a question regarding the SM6 missile and the whole air defense system from the naval assets in the USA Pack.

Yesterday I performed a flight (Su27) in a dense mission involving numerous naval US ships in 1 group (3 DDG, 2 CG, 2 FFG, 1 LHA and 1 LCC) attacking ground target with Tomahawks at around 180 km. Defenders are 4 groups of BASTION P launchers and multiple SAM sites.

first of all, 2 DDG are firing all the tomahawks they are tasked to fire and 1 DDG is firing a 1 SM6 at me at around 160 km, no RWR alert...ok modern missile in TWS... benefit from allied EWR i aware of a missile in my direction. I dive to very low level (aroud 50 ft) and change direction but the missile is still heading towards me. no missile lock (on RWR) so the missile is directed by the ship. I'm below the radar horizon of the ship but he is still able to track me...i'm finally diving to below 10 meter and now it seems that the ship/missile is blind or maybe just out of energy....I think the ship capacity are a little overpowered...
Secondly a lot of anti ship missiles are coming towards the US fleet, but they are unable to defeat the incoming attack and a lot of ships are sunk, a another anti ship strike arrived, but this time it remain only three fighting ships (1 DDG and 2 FFG)  and this time the DDG is defeating almost all the incoming strike....strange... maybe a DCS logic bug...

I think the same would applied to the Bastion P asset regarding the engaging distance in my mission, being able to engage ships at about 180km at sea level seems to me impossible

Tacview-20240130-010237-DCS-Test_HDS_2.zip.acmi 25.32 MB · 0 downloads

image.pngimage.png

 

calc-radar-horizon-f11.svg 14.32 kB · 0 downloads

 

Missiles can always be tweaked, just look at the work ED is constantly to the core game assets. But I'm going through all the asset packs, one by one, and updating all weapons. To make them even more realistic.

In regards to the Bastion-P and its supporting Monolit-B radar. There are several techniques applied to overcome the curvature issue, some of them invented in the late 40s. 👍🏻

https://en.wikipedia.org/wiki/Over-the-horizon_radar

https://roe.ru/eng/catalog/naval-systems/stationary-electronic-systems/monolit-b/
 

Edited by currenthill
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Posted
1 hour ago, currenthill said:

Missiles can always be tweaked, just look at the work ED is constantly to the core game assets. But I'm going through all the asset packs, one by one, and updating all weapons. To make them even more realistic.

In regards to the Bastion-P and its supporting Monolit-B radar. There are several techniques applied to overcome the curvature issue, some of them invented in the late 40s. 👍🏻

https://en.wikipedia.org/wiki/Over-the-horizon_radar

https://roe.ru/eng/catalog/naval-systems/stationary-electronic-systems/monolit-b/
 

 

Speaking of missiles, would you consider giving the SM-6 aboard Ticonderoga and Arleigh Burke iii a range increase to around 250 nautical miles?  I understand you want to avoid falling into the trap of creating wunderwaffe but I thought you might be interested in making these changes.  Also, do you think it'd make sense to do a ballistic missile defense payload on the Arleigh Burke, with, for example, 48x SM-3, 16x SM-6, 24x SM-2, and 32x ESSM (with the Tomahawk excluded altogether) or is that not really a thing that the US Navy does? 

Posted
19 hours ago, currenthill said:

Missiles can always be tweaked, just look at the work ED is constantly to the core game assets. But I'm going through all the asset packs, one by one, and updating all weapons. To make them even more realistic.

https://en.wikipedia.org/wiki/Over-the-horizon_radar

https://roe.ru/eng/catalog/naval-systems/stationary-electronic-systems/monolit-b/
 

 

Do you have plans to update some of the models themselves like the Patriot missiles being remodeled from their all black scheme?

image.png

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F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3

Posted
2 hours ago, tripod3 said:

Ha! Really dangerous unit! Can anyone guess if this is applicable against ships?

Haha, I have a feeling its performance is going to be controversial, no matter how I configure it. 😅

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Posted
2 hours ago, currenthill said:

Haha, tenho a sensação de que seu desempenho será polêmico, não importa como eu o configure.😅

Hit accuracy 0% 🤭

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Posted

Soooooo, nuclear proliferation finally comes to DCS.  I guess I can hope we'll see some other assets for strategic balance (I think that's what they are calling MAD nowadays?)

Posted
6 hours ago, LtGuava said:

Is this DF-26D?

 

22 minutes ago, aztec01 said:

Soooooo, nuclear proliferation finally comes to DCS.  I guess I can hope we'll see some other assets for strategic balance (I think that's what they are calling MAD nowadays?)

It's the DF-21D sometimes dubbed the "carrier killer". It's a conventional warhead medium range antiship ballistic missile. It uses satellites to detect and target moving ships. Its high speed of Mach 10 makes precision strikes at moving targets a challenge. I've accounted for that with a larger CEP.  

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Posted
3 hours ago, currenthill said:

 I've accounted for that with a larger CEP.  

So not the anti-ship version then?

Posted
3 minutes ago, Pede said:

So not the anti-ship version then?

Well, targeting land targets wouldn't make it a very effective carrier killer (not counting the mockup USS Ford in the Chinese desert). 😉

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