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Posted

I wrote to ED what their policy is regarding modders, why resources are constantly being closed, what will happen next. I don't think I'll be given a meaningful answer, but I hope for something.

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Mr. Croco

Posted
9 hours ago, JDEV44 said:

The patriot sam assets for USA assets don't work properly anymore

I did some tests of the MIM-104 assets and found that the LTAMDS (both stationary and HEMTT) has issues since the DCS update.

The other radars, launchers etc works fine. I'll include a fix for the LTAMDS in the next US pack update. But until then, here are the updated files to fix the issue. 👍🏻

MIM104_LTAMDS.lua

MIM104_LTAMDS_HEMTT.lua

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Posted (edited)

null

Was a bit dissapointed about the available assets, so i gave your mods a try.
German assets show up, but only default liveries.
US - why are there two asset packs? - I could not find anything but the ATGM soldier with no liveries at all.

Any issues with the actual update what causes that? Extracted all into mod/tech as stated.

Tech folder looks as follow

null

image.png

image.png

EDIT:
found the US air defense units, but no shapes in the previewer. No armored units, nothing...

Edited by GrafRotz
Posted (edited)
43 minutes ago, GrafRotz said:

US - why are there two asset packs? - I could not find anything but the ATGM soldier with no liveries at all.

One of them is the base pack with all the necessary files and the other one is a patch to apply on the base pack. There should only be one "CH Military Asset Pack USA x.x.x" folder in your tech folder.

Edited by Nick_17
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Posted
6 minutes ago, Nick_17 said:

the other one is a patch to apply on the base pack

Thats it, THX!
But still no desert sceme for the germans. Will fiddle further around with it.

Posted

I started a separate disk for a full copy of the previous version. I'm tired of fighting these problems over and over again. I caught myself thinking that I only have time to fix bugs and inconsistencies in updates and test whether units in mods work correctly. I haven't gotten any pleasure from the game for a long time.

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Posted
22 minutes ago, RaptorFighter said:

I started a separate disk for a full copy of the previous version. I'm tired of fighting these problems over and over again. I caught myself thinking that I only have time to fix bugs and inconsistencies in updates and test whether units in mods work correctly. I haven't gotten any pleasure from the game for a long time.

This is their secret plan, a conspiracy against modders - to disappoint and tire the able-bodied🤫

In a couple of years we will draw liveries and nothing else

  • Like 7

Mr. Croco

Posted

i personally spent money to buy some 3d model first to learn to use blender, then i started to use some free model on the web,i always want to share my work and start a little crew, but i think this is not the right moment. 

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SABRE98

Posted (edited)

Well, the update sure broke a good bit as expected. Very glad for backups and feel sorry CH has to work to try and fix it again. I did very limited testing with my Hypersonic vs complete CH USA Sam assets and they all seemed to "work".

Biggest issue I noticed was with THAAD and it's inability to track at distances greater than 40nm against the incoming 9M723s. It would do much like the S-400 and engage the incoming targets at the appropriate distance of 90nm+ but all missiles would explode shortly after taking off, I'm guessing due to a new radar issue.

Reverting back to 2.9.5 and they work just fine again. I saw CH released a fix for MM104, so maybe the fix for AN/TPY-2 will be updated soon as well. 

Probably won't go back to 2.9.6 though as FC aircraft mods are also broke.

Edited by Virpx21
  • Like 4
Posted

@currenthill patch after patch is obvious that even your passion and determination in getting things done might fade way, as seems like it begins to be a full time job only fixing the current assets.

How can we help you as your supporters? 

Kind of signing an open letter asking ED to consider your assets as part DCS core, similarly with the Massun92? I suppose also could be good enough if ED could at least provide you some of the tools as an "official moder" . Any other ideas?

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Romanian Community for DCS World

HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted
4 minutes ago, Abburo said:

Kind of signing an open letter asking ED

Great idea. When I asked alone they just gtfo me. But if the whole community asks, perhaps the answer will be more satisfying

  • Like 4

Mr. Croco

Posted

"Kind of signing an open letter asking ED to consider your assets as part DCS core"

Bad idea, CurrentHill must be given the flexibility to publish and manage its mods as it sees fit.
On the other hand, yes, ED needs to communicate seriously with modders and give them all the tools and information they need for updates.

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Posted
11 minutes ago, clanitho said:

Bad idea, CurrentHill must be given the flexibility to publish and manage its mods as it sees fit.
 

"Bad idea"...  maybe ... if having a big assumption that CH will quit his real job and dedicate entirely to a hobby 🙂 ... 

  • Like 3

Romanian Community for DCS World

HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted
2 hours ago, Abburo said:

@currenthill patch after patch is obvious that even your passion and determination in getting things done might fade way, as seems like it begins to be a full time job only fixing the current assets.

How can we help you as your supporters? 

Kind of signing an open letter asking ED to consider your assets as part DCS core, similarly with the Massun92? I suppose also could be good enough if ED could at least provide you some of the tools as an "official moder" . Any other ideas?

I couldn't agree more! ED could sure learn a lot from CH. ED has been a disappointment when comes to their assets! ED doesn't even come close to CH and his high-quality Mods. That being said, it's really up to CH! In my opinion, I think that CH just likes the freedom to create his own Assets as he sees fit!

Timex 3

  • Like 4
Posted
2 hours ago, Abburo said:

@currenthill patch after patch is obvious that even your passion and determination in getting things done might fade way, as seems like it begins to be a full time job only fixing the current assets.

How can we help you as your supporters? 

Kind of signing an open letter asking ED to consider your assets as part DCS core, similarly with the Massun92? I suppose also could be good enough if ED could at least provide you some of the tools as an "official moder" . Any other ideas?

Once again, this is just stupid talk. I don't know of a single model from CH that he modeled himself. CH is a master at duplicating and animating models he has acquired from the internet to implement his assets. He has always emphasized this in his texts. ED has given certain criteria for such a step of incorporating them into the core of his game, which are not met here with CH.

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Posted
1 hour ago, Urbi said:

Once again, this is just stupid talk. I don't know of a single model from CH that he modeled himself. CH is a master at duplicating and animating models he has acquired from the internet to implement his assets. He has always emphasized this in his texts. ED has given certain criteria for such a step of incorporating them into the core of his game, which are not met here with CH.

It's not stupid talk. Outsourcing time consuming mesh work is a rather efficient way of reducing time to market as well as cost. You are correct in the fact that ED has taken upon themselves to create their meshes in-house, which naturally also applies to third parties or them integrating others work. It's their decision, but that doesn't mean it's a good decision. I understand that ED wants to have the native (editable) produced mesh with full rights to ensure the ability to maintain and develop it over time (think source code escrow).

The other part he mentions, about providing tools for 'official modders' isn't stupid talk either. It's been proven rather successful in other platforms. 

I know that you're well versed in DCS modding and therefore you're also well aware of the fact that implementing DCS assets takes a lot more than a mesh, so please refrain from calling me a master at duplicating. 

That said, let's get back to what this thread is about. 

Status update

  • As you might have guessed, there are new issues with the latest DCS update which have to be fixed.
  • I'm getting very close to releasing the updated German asset pack. So I'll do my best to juggle the two at once. 
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