YoYo Posted July 27, 2023 Posted July 27, 2023 10 hours ago, freehand said: I am behind the times then lol As far as I know, this particular patch was region-by-region in different time, so it may be that everyone had it released at a different time. Patch v55 was not released immediately for everyone. I also had a different one than some of the people here. So there is nothing strange here. Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
skywalker22 Posted July 27, 2023 Posted July 27, 2023 29 minutes ago, YoYo said: As far as I know, this particular patch was region-by-region in different time, so it may be that everyone had it released at a different time. Patch v55 was not released immediately for everyone. I also had a different one than some of the people here. So there is nothing strange here. .. if you follow steps on the link I provided, you can update as soon as it comes out.
slughead Posted July 27, 2023 Posted July 27, 2023 9 minutes ago, skywalker22 said: .. if you follow steps on the link I provided, you can update as soon as it comes out. And risk having a useless headset.... the PTC for the last three releases at least has been riddled with bugs.. after all, it is a "public test channel". Use it at your own risk. You can see all the complaints in the PTC megathreads for each version here: Announcements - Meta Community Forums (atmeta.com) 1 Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
Sile Posted July 27, 2023 Posted July 27, 2023 vor 50 Minuten schrieb slughead: And risk having a useless headset.... the PTC for the last three releases at least has been riddled with bugs.. after all, it is a "public test channel". Use it at your own risk. You can see all the complaints in the PTC megathreads for each version here: Announcements - Meta Community Forums (atmeta.com) I opted out of PTC because of that. And many reports about bricked controllers in v55 PTC. Plus the annoyingly high update Frequency in PTC - always combined with lengthy controller updates. I suggest staying in stable. The rollout interval is about 4 weeks. So once a Version becomes stable you might get it on day 1 or after 4 weeks. I don't care because most changes are for standalone usage and don't bring features that are considered to improve my cable link scenario. 1
freehand Posted July 27, 2023 Posted July 27, 2023 I am not part of the PTC and waited for roll out just to be clear. 1
mbucchia Posted August 1, 2023 Posted August 1, 2023 (edited) @nikoel after some back and forth with @Sile and some experiments, I can now confirm that the crash on removing/putting back the headset looks like an Oculus bug and nothing I can fix. It is exacerbated by the Turbo Mode, but nonetheless an Oculus bug. EDIT: I have one last idea for a disgusting hack to try to fool the Oculus runtime, but after that I have no other avenues. Edited August 1, 2023 by mbucchia 2 I wasn't banned, but this account is mostly inactive and not monitored.
nikoel Posted August 1, 2023 Posted August 1, 2023 1 hour ago, mbucchia said: @nikoel after some back and forth with @Sile and some experiments, I can now confirm that the crash on removing/putting back the headset looks like an Oculus bug and nothing I can fix. It is exacerbated by the Turbo Mode, but nonetheless an Oculus bug. EDIT: I have one last idea for a disgusting hack to try to fool the Oculus runtime, but after that I have no other avenues. Thank you I will post a bug on the Meta forums
nikoel Posted August 1, 2023 Posted August 1, 2023 @Sile and everyone experiencing this bug is the “disable proximity sensor” trick inside debug tool working for you to counteract this? It does nothing for me and I’m suspecting that it’s an other dead feature but thought I’d ask first 1
Sile Posted August 1, 2023 Posted August 1, 2023 (edited) Last time i tried it did nothing for me. Thinking of taping it: I can't even find that sensor. In pictures of the Quest 2 it is clearly visible. Does it work differently for the pro ...? And is that feature only for other models? Edited August 1, 2023 by Sile 1
nikoel Posted August 1, 2023 Posted August 1, 2023 (edited) 30 minutes ago, Sile said: Last time i tried it did nothing for me. Thinking of taping it: I can't even find that sensor. In pictures of the Quest 2 it is clearly visible. Does it work differently for the pro ...? And is that feature only for other models? It’s right inbetween the lenses. Only some surfaces trigger it. Just hover your finger over it and you’ll be able to pinpoint it. For me tape did nothing, but black-tac worked. I used insulation tape, so maybe masking tape would have worked YMMV Edited August 1, 2023 by nikoel 2
Sile Posted August 1, 2023 Posted August 1, 2023 (edited) @nikoel thanks, found it! But good news. Have just been testing the latest experimental build from @mbucchia and had no (turbo mode on) crashes when taking off the headset in a 15 min test session. Took it off multiple times for 10 to 30s. Edited August 1, 2023 by Sile 1
nikoel Posted August 1, 2023 Posted August 1, 2023 7 minutes ago, Sile said: @nikoel thanks, found it! But good news. Have just been testing the latest experimental build from @mbucchia and had no (turbo mode on) crashes when taking off the headset in a 15 min test session. Took it off multiple times for 10 to 30s. You be sayin’ that the aforementioned dirty, disgusting hack works…?! I’m not even remotely surprised; Mbucchia coded it. Of course it works 1
mbucchia Posted August 1, 2023 Posted August 1, 2023 (edited) 2 hours ago, nikoel said: You be sayin’ that the aforementioned dirty, disgusting hack works…?! I’m not even remotely surprised; Mbucchia coded it. Of course it works Yes ahah the horrible hack worked. It looks like the Oculus runtime isn't properly resetting their frame state machine upon beginning a new session. I had to add some unnecessary calls (that would fail on non-Oculus platform) to force it back to a good state. I will report the issue to the Oculus dev. I'll have that new version out later this week. Thank you @Sile for all the testing! Edited August 1, 2023 by mbucchia 5 3 I wasn't banned, but this account is mostly inactive and not monitored.
YoYo Posted August 1, 2023 Posted August 1, 2023 Great support @mbucchia like always, Thank you! 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
autracer Posted August 3, 2023 Posted August 3, 2023 Hi PilotsI‘ve Problems since a few days with quest link USB-C/ USB-C.When i use open xr tools, i have a brighter gap on the bottom side from my view.It renders with less colors. Without aktive tools, the picture is clear.Gesendet von iPad mit Tapatalk
theperson Posted August 4, 2023 Posted August 4, 2023 9 hours ago, autracer said: Hi Pilots I‘ve Problems since a few days with quest link USB-C/ USB-C. When i use open xr tools, i have a brighter gap on the bottom side from my view. It renders with less colors. Without aktive tools, the picture is clear. Gesendet von iPad mit Tapatalk Try lowering your Encode Resolution (Width) in either oculus tray tools or the oculus debug tool 1
autracer Posted August 4, 2023 Posted August 4, 2023 Try lowering your Encode Resolution (Width) in either oculus tray tools or the oculus debug toolThx, give it a tryGesendet von iPad mit Tapatalk
slughead Posted August 4, 2023 Posted August 4, 2023 19 hours ago, autracer said: Hi Pilots I‘ve Problems since a few days with quest link USB-C/ USB-C. When i use open xr tools, i have a brighter gap on the bottom side from my view. It renders with less colors. Without aktive tools, the picture is clear. Gesendet von iPad mit Tapatalk I have had this too. I haven't seen it again since setting the dynamic bitrate offset to 50 and leaving encode dynamic bitrate to default, i.e. enabled. null 1 Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
Tomcat388th Posted August 5, 2023 Posted August 5, 2023 I dont know if this would even apply since I'm running a quest2 but here is what I'm running with link cable. The encoding and bitrate numbers I got either form this post or another quest pro post. Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
biotech Posted August 5, 2023 Posted August 5, 2023 49 минут назад, Tomcat388th сказал: I dont know if this would even apply since I'm running a quest2 but here is what I'm running with link cable. The encoding and bitrate numbers I got either form this post or another quest pro post. Enc. res. 3902 is to high for Quest Pro. Try 3664. Higher values make no sense. Спойлер i7 13700KF @ 5,4 GHz; DDR5 64GB RAM; Palit RTX 4090; AOC AG352UCG 35" 3440x1440; Win11. Oculus Quest Pro. "Marksman-L" rudder by MyCyJIbMaHuH ; VPC MongoosT-50CM3 Base; VPC MongoosT-50CM2 Grip; VPC MongoosT-50CM Throttle. My settings for VR
YoYo Posted August 5, 2023 Posted August 5, 2023 6 minutes ago, biotech said: Enc. res. 3902 is to high for Quest Pro. Try 3664. Higher values make no sense. See his posts and tests. 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
autracer Posted August 6, 2023 Posted August 6, 2023 Try lowering your Encode Resolution (Width) in either oculus tray tools or the oculus debug toolThx Guys. ODT solved the issue.Gesendet von meinem SM-G980F mit Tapatalk
Tomcat388th Posted August 7, 2023 Posted August 7, 2023 On 8/5/2023 at 1:35 PM, YoYo said: See his posts and tests. Yep that was the post I've have been happy with these setting for my Quest2 I consider my system mid range. MP servers run really smooth and I have a nice clear and readable cockpit F18. For anyone looking at my screen shots this is for my quest 2 setup I dont want to derail the original post 1 Ryzen7 5800X3D. 64 gb ram, 6950XT 16gb, Winwing Orion F18, MFG Crosswind Rudder, 42 inch lg tv, Quest PRO USN VF31 F14A AE2 1985-1989 CV 59 NAS Oceana IL ANG 183FW/170FS F16C Block 30 Big Mouth 1989-2006 Full time tech Retired E8
Slammin Posted August 13, 2023 Posted August 13, 2023 For anyone using Globular Cluster comfort kit, a free upgrade to v2 is available. I'm awaiting mine but I hear very positive things about it. Just message john5936 on Discord for your free upgrade. 1 Abit IN9 32x MAX- Kentsfield QX6700 @3520 1.5 vcore watercooled D-Tek Fuzion/PA-160/MCR120/2x MCP655 2x2GB G-Skill 1066 5-5-5-15 2T@1.9vdimm 2x EVGA 580GTX 1.5GB SLI 2x 74GB Sata Raptor Raid0 2x 320GB Hitachi Sata II X-FI Elite Pro Dell U3011 Lian Li V2100B Corsair HX1000
autracer Posted August 26, 2023 Posted August 26, 2023 Benchmarks:Nice Benchmarks. Give em a try.Gesendet von iPad mit Tapatalk
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