fausete Posted June 4, 2024 Posted June 4, 2024 Sorry but no content for tomorrow's update. As far as I know it's not part of the regular update schedule. Next one should be at the end of this month. 2 1
kontiuka Posted June 5, 2024 Posted June 5, 2024 1 hour ago, fausete said: Sorry but no content for tomorrow's update. As far as I know it's not part of the regular update schedule. Next one should be at the end of this month. k. bad assumption on my part.
Coragem Posted June 5, 2024 Posted June 5, 2024 5 hours ago, fausete said: Sorry but no content for tomorrow's update. As far as I know it's not part of the regular update schedule. Next one should be at the end of this month. Nothing to be sorry about, its great news we getting those anyway.
fausete Posted June 5, 2024 Posted June 5, 2024 hace 4 horas, kontiuka dijo: k. bad assumption on my part. No problem, it happens! 1
sandboxcode Posted July 3, 2024 Posted July 3, 2024 Looking forward to getting a 1st person pilot body for extra VR immersion hopefully we'll see that soon 3
BluTuthNinja Posted July 6, 2024 Posted July 6, 2024 (edited) Any word on the radar simulation? Even a picture or two of it semi working would be neat. I've been flying the f.1 religiously, training up for when more of its functions come online. Edited July 6, 2024 by BluTuthNinja 9
twistking Posted July 12, 2024 Posted July 12, 2024 On 7/6/2024 at 6:16 PM, BluTuthNinja said: Any word on the radar simulation? Even a picture or two of it semi working would be neat. I've been flying the f.1 religiously, training up for when more of its functions come online. I'm also interested in the radar sim. Haven purchased the Mirage yet, because i'm pedantic about those things and found the current implementation a little bit too basic... Will there be "proper" ground returns simulated or will it just be random noise without taking terrain into account? 5 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
VictorDavion Posted July 13, 2024 Posted July 13, 2024 So with the addition of the AZ external model does that mean Aerges is doing a full up CZ/AZ? They have teased specific SAAF content is upcoming. Or is it just gonna be limited to external models and skins? 2 1
grim_reaper68 Posted September 1, 2024 Posted September 1, 2024 By looking for the barax texture problem, I just found that Could it be that the CR/CT, would appear in the Future? Nice work 4
rolfstone Posted September 5, 2024 Posted September 5, 2024 any plans for the magic 2 to be added to the CE and/or EE?
grim_reaper68 Posted September 5, 2024 Posted September 5, 2024 the Magic II are implemented since many updates now 4 1
CommandT Posted October 21, 2024 Posted October 21, 2024 Hi all, I'm a little late to the F1 party here. Are there any plans to implement a virtual pilot body? It's a bit of an immersion breaker. Also I noticed some of the external sounds, especially afterburner flybys are lacking a little. 4
Raven (Elysian Angel) Posted October 21, 2024 Posted October 21, 2024 7 hours ago, CommandT said: Are there any plans to implement a virtual pilot body? It's a bit of an immersion breaker. Plans, yes - but we haven’t heard about it in a good while. And yes is it, I hope for it to arrive soon as well. 3 Spoiler Ryzen 7 9800X3D | 96GB G.Skill RipjawsM5 DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Vibora Posted October 21, 2024 Author Posted October 21, 2024 19 hours ago, CommandT said: Hi all, I'm a little late to the F1 party here. Are there any plans to implement a virtual pilot body? It's a bit of an immersion breaker. Also I noticed some of the external sounds, especially afterburner flybys are lacking a little. Hi CommandT. Yes, of course we'll implement a pilot body. And external sounds improvements are in our to-do list as well. 1 3 Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
CommandT Posted October 22, 2024 Posted October 22, 2024 14 hours ago, Vibora said: Hi CommandT. Yes, of course we'll implement a pilot body. And external sounds improvements are in our to-do list as well. Thanks for the reply Any update on the F1M? Is that still coming, and if so, any general timeline?
Vibora Posted October 22, 2024 Author Posted October 22, 2024 5 hours ago, CommandT said: Thanks for the reply Any update on the F1M? Is that still coming, and if so, any general timeline? You are welcome. Yes, we are working on Mirage F1M, though we can't provide any timeline yet. 13 1 Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
Vee.A Posted October 30, 2024 Posted October 30, 2024 On 10/21/2024 at 4:06 PM, Vibora said: Hi CommandT. Yes, of course we'll implement a pilot body. And external sounds improvements are in our to-do list as well. I did also notice in the redkite tutorials the interior AB sound had a muffled effect. Nowadays it's the same as the exterior sound
ChrisG73 Posted November 6, 2024 Posted November 6, 2024 On 6/11/2023 at 9:03 AM, fausete said: Not a guide but for this case, search Mirage-F1EE.lua in CoreMods and paste add_ECM_pod(Pylons_EE, id_PHIMAT, 2, 6) in line 8. @fausete…..did the lua change? Cant seem to use this trick anymore. Any other alterations that will allow me to add Phimat for esthetical purposes?
grim_reaper68 Posted November 6, 2024 Posted November 6, 2024 Make sure you have the line add_ECM_pod(Pylons_CE_BE_EE, id_PHIMAT, 2, 6) in the Payloads.lua file at line 513. The entire file structure has been reworked. All payloads configurations are now in the Payloads.lua file. Hope that helps. 1
ChrisG73 Posted November 6, 2024 Posted November 6, 2024 8 minutes ago, grim_reaper68 said: Make sure you have the line add_ECM_pod(Pylons_CE_BE_EE, id_PHIMAT, 2, 6) in the Payloads.lua file at line 513. The entire file structure has been reworked. All payloads configurations are now in the Payloads.lua file. Hope that helps. Thanks!!!…..I’ll give it a try!!
twistking Posted November 18, 2024 Posted November 18, 2024 On 5/11/2023 at 2:00 PM, Vibora said: [...] Radar overhaul: [...] Dynamic noise model (including gain adjustment) [...] I'm following the development closely, but do not understand what level of fidelity you're aiming for with the radar simulation. Does "dynamic noise" mean that noise will be the result of a simulation that takes into effect atmospheric conditions, ground returns etc.? Would be cool if you could maybe go into more detail in one of your next update videos/posts. The currently somewhat simplistic radar sim is why i still haven't bought the module and having a better idea of what to expect in the future might sway me to giving the module a chance despite it being EA/WIP... 1 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
fausete Posted November 19, 2024 Posted November 19, 2024 @twistking hi! Dynamic noise was refering more to the visual aspect of things. It means that the clutter picture will change with the environment in response to ground returns, atmosphere... in the same way it does in a real radar. 10
twistking Posted November 19, 2024 Posted November 19, 2024 13 hours ago, fausete said: @twistking hi! Dynamic noise was refering more to the visual aspect of things. It means that the clutter picture will change with the environment in response to ground returns, atmosphere... in the same way it does in a real radar. thanks for the reply. that sounds really cool! 2 1 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
jye0622 Posted December 9, 2024 Posted December 9, 2024 (edited) I'm really looking forward to F1M. I'm already excited to fly F1EE. Also looking forward to the next F-104! Edited December 9, 2024 by jye0622 1
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