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Posted

Yes, loading times have improved significantly for me as well. Thanks a lot ED for the continuous and (I think) not always easy work to improve and develop this great sim.

  • Like 3
Posted

Another solid patch with a good bunch of fixes.

My thanks to the support team

  • Like 4

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted

Hi guys. I need just a little clarification about this fix for F/A-18C:

  • Fixed: Trains on ground radars

I am unsure of the meaning. Could it be that the GMT radar is now able to detect user-defined trains? However, after conducting some tests, the radar does not seem to detect the train. 

Posted

Anyone got any idea what the 'updated: pilot visor' and 'added: more pilot visors' is all about in the notes for the F15SE? The latter especially makes me assume there is meant to be some user-configurable option but i'll be damned if I can see anything?

Posted

It is so good that we got tons of enhancements and quite positive feedbacks....

Just wondering when these enhancements will be available for the next ST? End of July :-)?

Thanks.

Spoiler

Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro

 

Posted

Great update and load times are now great.

Some inconsistent msgs about bugs being fixed when clearly they weren't (hind R60) and better SA map optimisation when it's clearly worse than before when you try it.

But over all a good patch, the new MP interface is good but still needs some QOL stuff done to it to make it really good.



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Posted (edited)

Regarding multithreading on my system (i9-12900KF) the latest patch has nothing fixed. I even disabled hyper threading, but I still have mouse lag in menus and mission editor.

Even worse are severe stutters in game. These kicked in with the F15 after a flight time of about 25 min on the Syria map and then I had stutters every 1 or 2 seconds.

Edited by LotusDragon
Posted
2 hours ago, LotusDragon said:

Regarding multithreading on my system (i9-12900KF) the latest patch has nothing fixed. I even disabled hyper threading, but I still have mouse lag in menus and mission editor.

Even worse are severe stutters in game. These kicked in with the F15 after a flight time of about 25 min on the Syria map and then I had stutters every 1 or 2 seconds.

 

Standard version runs fine?

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
10 hours ago, Hiob said:

Standard version runs fine?

I had no time to test this. But the stutters in flight seem to be caused by the F15, with other planes I had no problems. 

Posted

Does anybody at ED know what's that supposed to mean? @BIGNEWY

IMG_20230728_102727.jpg

Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB ::  MSI RTX 4080  Gaming X Trio  :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta

  • ED Team
Posted
14 minutes ago, Gierasimov said:

Does anybody at ED know what's that supposed to mean? @BIGNEWY

IMG_20230728_102727.jpg

damage models fixed, I have edited the log to be clear. thanks

  • Like 1

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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  • ED Team
Posted


DCS World

  • Weapons. AIM-54 loft trajectory adjusted
  • MP. Fix scrolling to own slot if filters were used before select role dialog was closed 
  • Fix coalitions passwords feature

DCS: F-15E Suite 4+ by RAZBAM Simulations 

  • Fixed: Crash when OFF Missile is selected when in GUNS mode.
  • Fixed: Crash when activating the A/G radar
  • Fixed: Crash when selecting SEL BIT after jettisoning wing pylons
  • Fixed: Corrected engine start and shutdown sounds not playing for AI F-15E
  • Fixed:  Corrected engine sounds not heard from other F-15E aircraft in multiplayer 
  • Added: Rear Cockpit MPD/MPCD display program
  • Added: Livery Dragon Betty II.
  • Added: Livery 494th AF00 Low Vis Combat Livery.
  • Added: USAF AF86-183 "Number 1" Livery
  • Added: MAN 2 default release program (chaff only)
  • Fixed: Early Refuel numbers to display correctly
  • Fixed: 391st Name in TMOTA livery description.
  • Fixed: Incorrect texture name using in Livery for 48th FW Anniversary and TMOTA
  • Fixed: Incorrect spelling error "USAF 48th FW 70th Anniversary AF92-364 Heritage"
  • Updated: Increased and improved nozzle sound gain logic
  • Updated: Improved gear configuration for better crosswind landing control
  • Updated: MAN 1 & MAN 2 can now be modified by editing the ALE45_PRG.lua file
  • Like 2
  • Thanks 1

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted
2 hours ago, BIGNEWY said:

damage models fixed, I have edited the log to be clear. thanks

Thank you!

Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB ::  MSI RTX 4080  Gaming X Trio  :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta

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