Motomouse Posted October 19, 2023 Share Posted October 19, 2023 Amazing VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
Motomouse Posted October 19, 2023 Author Share Posted October 19, 2023 Much better performance in singleplayer and multiplayer. DLAA looks beautiful. VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
fastfed Posted October 19, 2023 Share Posted October 19, 2023 where does it say anything about VR performance was increased ? Link to comment Share on other sites More sharing options...
Motomouse Posted October 19, 2023 Author Share Posted October 19, 2023 (edited) I was blind, and now I can see. This patch is a dogfight enabler. Finally I am able to spot at a reasonable distance. Thanks ED for this great update. I can crank up my settings substantially at the same or better performance. (5600 + 3080 + Aero) Edited October 19, 2023 by Motomouse VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
Motomouse Posted October 19, 2023 Author Share Posted October 19, 2023 18 minutes ago, fastfed said: where does it say anything about VR performance was increased ? You cant hear it, you can see it VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
Supmua Posted October 19, 2023 Share Posted October 19, 2023 Finally long-awaited DLSS support, also TAA option which is nice. Can't wait to check it out. PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/ Link to comment Share on other sites More sharing options...
Motomouse Posted October 20, 2023 Author Share Posted October 20, 2023 I prefer 39 PPD + DLAA @ 45 FPS fixed (good performance) on the Aero versus DLSS Quality (higher performance) I prefer to reduce visibility distance on heavier maps to sustain the 45 Frames versus using DLSS to achieve this goal. VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
recoilfx Posted October 20, 2023 Share Posted October 20, 2023 (edited) DLSS is blurry mess for me compared to what I was running before. I have a fairly highend system, 5800x3d/4090 and I run 1.5x native render res on my Quest Pro. With MSAAx2, the frame rate and shimmerring was acceptable. Enabling DLSS (quality) makes everything blurry, and I need to bump DCS's PD at least to 1.5, which makes everything somewhat sharp again. With the additional DLSS processing, I actually loose a bit of frame rate. Shimmering is gone, but now I have to deal with smears and still slightly blurry image. *sigh* Edited October 20, 2023 by recoilfx 5 Link to comment Share on other sites More sharing options...
recoilfx Posted October 20, 2023 Share Posted October 20, 2023 I am starting to think that the smear is a dog fight advantage, because it's easier to track bandits! Link to comment Share on other sites More sharing options...
Aquorys Posted October 20, 2023 Share Posted October 20, 2023 (edited) 5 hours ago, Motomouse said: Amazing Yeah. I'm gonna be honest, I didn't believe that ED could fix VR performance anytime soon, but I was wrong. I just flew a multiplayer mission that had FPS drops to ~15 quite often in DCS 2.8, and now in DCS 2.9, it was doing a steady 80 fps. I had not even seen 80 fps in singleplayer before. @BIGNEWY, will you please say thanks to the development team for me, I am impressed! Edited October 20, 2023 by Aquorys 2 1 F-16 / Su-33 / Ka-50 F-16 Checklists (Kneeboard compatible) F-16 BVR training missions Link to comment Share on other sites More sharing options...
davidrbarnette Posted October 20, 2023 Share Posted October 20, 2023 Just now, Aquorys said: Yeah. I'm gonna be honest, I didn't believe that ED could fix VR performance anytime soon, but I was wrong. I just flew a multiplayer mission that had FPS drops to ~15 quite often in DCS 2.8, and now in DCS 2.9, it was doing a steady 80 fps. I had not even seen 80 fps in singleplayer before. @BIGNEWY, will you please say thanks to the development team for me, I am impressed! Mind if I ask what settings you are using? Might save some time with dialing in the right recipe. Thanks! Link to comment Share on other sites More sharing options...
Aquorys Posted October 20, 2023 Share Posted October 20, 2023 (edited) This is a screenshot of the graphics settings. VR is a Rift S. Energy management mode is set for optimum performance, I think everything else are default values. nVidia RTX2070S, i7 8-Core, 80 GiB RAM. Hope that helps, cheers! Edited October 20, 2023 by Aquorys F-16 / Su-33 / Ka-50 F-16 Checklists (Kneeboard compatible) F-16 BVR training missions Link to comment Share on other sites More sharing options...
Motomouse Posted October 20, 2023 Author Share Posted October 20, 2023 (edited) First time I can fly the P47 in the free flight mission on the channel map at the same settings I use for caucasus. These are my favourite OpenXR-Varjo-Foveated settings right now: peripheral_multiplier=0.9 focus_multiplier=1.2 horizontal_focus_scale=1.1 vertical_focus_scale=1 turbo_mode=1 no_eye_tracking=0 Combined with DLAA & 39 PPD Aero this is gorgeous. Pixels are a word of the past now. With 2.9 I am also able to drive high shadows in every situation, this also adds a lot to immersion. I tended to not use shadows for a more fluid experience prior to the patch. Edited October 20, 2023 by Motomouse VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
motoadve Posted October 20, 2023 Share Posted October 20, 2023 34 minutes ago, Motomouse said: First time I can fly the P47 in the free flight mission on the channel map at the same settings I use for caucasus. These are my favourite OpenXR-Varjo-Foveated settings right now: peripheral_multiplier=0.9 focus_multiplier=1.2 horizontal_focus_scale=1.1 vertical_focus_scale=1 turbo_mode=1 no_eye_tracking=0 Combined with DLAA & 39 PPD Aero this is gorgeous. Pixels are a word of the past now. With 2.9 I am also able to drive high shadows in every situation, this also adds a lot to immersion. I tended to not use shadows for a more fluid experience prior to the patch. DLAA looks amazing in the Varjo. I have an older version of Varjo Fovetead , peripheral .6 and Focus 1.3 What does the below settings do? horizontal_focus_scale vertical_focus_scale Link to comment Share on other sites More sharing options...
Motomouse Posted October 20, 2023 Author Share Posted October 20, 2023 (edited) These two values set the size of the focus area. I prefer a slightly higher horizontal width than the default. That way i rarely notice the focus area border transistion. Edited October 20, 2023 by Motomouse VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
Nealius Posted October 20, 2023 Share Posted October 20, 2023 All of the new antialiasing settings and upscaling options are such blurry messes that the increase in framerates is meaningless since I can't even read my own gauges on my Quest 2. In general I seem to have gained a couple fps with MSAA as opposed to 2.8 so I'll just live with the jaggies and shimmering until the aliasing options get ironed out. 2 Link to comment Share on other sites More sharing options...
Hiob Posted October 20, 2023 Share Posted October 20, 2023 5 minutes ago, Nealius said: All of the new antialiasing settings and upscaling options are such blurry messes that the increase in framerates is meaningless since I can't even read my own gauges on my Quest 2. In general I seem to have gained a couple fps with MSAA as opposed to 2.8 so I'll just live with the jaggies and shimmering until the aliasing options get ironed out. Have you turned off upscaling and tried DLAA? On the the pancake side of things DLAA is far superior to the old MSAA, both in quality and performance. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?" Link to comment Share on other sites More sharing options...
jcenzano Posted October 20, 2023 Share Posted October 20, 2023 All of the new antialiasing settings and upscaling options are such blurry messes that the increase in framerates is meaningless since I can't even read my own gauges on my Quest 2. In general I seem to have gained a couple fps with MSAA as opposed to 2.8 so I'll just live with the jaggies and shimmering until the aliasing options get ironed out.Have you also change the sharpening setting?DLAA looks very promising. For me, it has eliminated most of the shimmering around objects and landscape. It makes the overall picture look much more natural.Sent from my SM-A528B using Tapatalk 1 Link to comment Share on other sites More sharing options...
Underscore Posted October 20, 2023 Share Posted October 20, 2023 love DLAA and SSS - however MT still micro stutters so back again to ST which is a smooth as butter Really hope ED make time to sort out the smoothness of MT else all these new features are pointless 1 ----------------------------------------------------------- AMD Ryzen 5800X @ 4.8Gz; MSI MAG X570 Tomahawk; GeForce RTX 4090 MSI Trio; 32MB DDR4 @ 3600Mhz; Samsung 980 pro M.2; Varjo Aero VR; Thrustmaster Warthog stick, Viper TQS throttle & MFD's; Monza SR-P pedals Link to comment Share on other sites More sharing options...
Motomouse Posted October 20, 2023 Author Share Posted October 20, 2023 (edited) I was wrong and underestimated DLSS. Just give it a try with 0.5 sharpening. (I can not stand DLSS without the sharpening.) It is insane what level of GPU graphics settings I am able to drive with the 5600&3080 combo: Ambient occlusion, all shadow settings, cockpit illumination, ... every GPU related setting to max To be fixed: DLSS lighting problems in some situations, have to try how big I can make the focus area with DLSS and what are the consequences on the lighting artefacts. (I only have experienced lighting problems on one map yet. Have to check later in what situations the artefacts arise.) Edited October 20, 2023 by Motomouse VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
McCloud Posted October 20, 2023 Share Posted October 20, 2023 Unplayable for me...I have ghosting everywhere and its especially bad on the MFD's so I have had to turn mine off. - 12900k - 64gb DDR5 - 3090 - G2 Reverb 1 Link to comment Share on other sites More sharing options...
Motomouse Posted October 20, 2023 Author Share Posted October 20, 2023 (edited) Yes DLSS does also not play nice with global illumination, SSAO or SSS. I am using DLAA again. On the 3080 I have to go with low terrain textures for multiplayer to stay in my VRAM limits in heavier scenarios. But I am fine with the low terrain textures for multiplayer. Looks still good with DLAA and 0.66 shrarpening. Better to stay at 45 FPS to prevent stuttering. Edited October 20, 2023 by Motomouse VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
-Sky- Posted October 21, 2023 Share Posted October 21, 2023 Whatever they did in this update, made it so unplayable in Oculus Quest 2, i have ghosting on everything now even with DLSS off, tried different AA modes, sharpening and all Even the knobs in the F-16 showing ghosting effects when i flick them around it's miserable I had a fun high fps dogfight with someone online yesterday and i couldnt see him at all at some points and when i start to see him i see lines trailing him so much ghosting for some reason? Link to comment Share on other sites More sharing options...
Nealius Posted October 21, 2023 Share Posted October 21, 2023 (edited) Still not really getting anywhere. Quest 2 resolution 1.1x at 72Hz, PD1.0, and MSAAx2 I get better clarity and better framerates than Quest 2 resolution max, PD1.5, DLSS balanced, sharpening 1. The new upscaling/AA methods just swap me from being GPU-bound with MSAA to being CPU-bound, with essentially the same framerates or less, except gauges are barely readable due to blur. The only advantage I really get out of the new stuff is smoother flying down low at lower framerates and no shimmering. Edited October 21, 2023 by Nealius Link to comment Share on other sites More sharing options...
hannibal Posted October 21, 2023 Share Posted October 21, 2023 i had to get away from DLSS due to the ghosting with 5800x3d/4090, im good with DLAA find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Recommended Posts