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Posted

This is a pretty short page but anyone have any clue if ED or the other developers are ever going to add later Flanker models? i would love to see some thrust vectoring Flankers in the game

Origins- Evolution of the Su-27 into an F-15 killer (Part-2) –  Defencyclopedia

Posted
3 hours ago, MAXsenna said:

Short answer is "no". There are numerous posts and thread about this if you Google or search the forum.
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Is there any specific reason no more Flankers are going to be added?

Posted (edited)
On 10/26/2023 at 10:24 PM, Strider 1 said:

Is there any specific reason no more Flankers are going to be added?

Very simple formula:

ED does not want to create any more FC3-type a/c (non full fidelity) + Russian laws prohibit creating FF aircraft*

* but Ka-50, Mi-8 and Mi-24 are somehow ok

Edited by Pavlin_33
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Posted

I'd actually pay for FC4. 🙂 I like full-fidelity modules, but I also like to have so much fun in a single package. I don't need massive visual or flight model revamps, I'd rather have bug fixes and function polishing and some more capabilities such as dropping single bombs or firing less unguided rockets... that is if the planes can do it (would be strange if not when Eastern trainer like L-39 can).

Sure, I'd like to have newer Su-27 variants, but I know it's not possible - so I actually don't care. Not nearly as much as I care about the maintenance of existing modules.

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Posted
On 11/2/2023 at 6:57 PM, virgo47 said:

I'd actually pay for FC4. 🙂 I like full-fidelity modules, but I also like to have so much fun in a single package. I don't need massive visual or flight model revamps, I'd rather have bug fixes and function polishing and some more capabilities such as dropping single bombs or firing less unguided rockets... that is if the planes can do it (would be strange if not when Eastern trainer like L-39 can).

Sure, I'd like to have newer Su-27 variants, but I know it's not possible - so I actually don't care. Not nearly as much as I care about the maintenance of existing modules.

There are some folks working on a very nice Su 30 mod (search Codenameflanker) They are also working on a Su 35. Keep in mind these are mods, but they have a fully modeled cockpit and are in process of creating their own respective flight models.

The cockpits look nice and modern and most things are clickable. Still pretty immersive to fly on the Syria map - where they operate in RL.

As mentioned, there isn't enough data on these birds and the Russian government isn't hot on the idea of simulating them for the general public while there are multiple wars going on. 

Although I have seen Russian flight trainers for new aircraft and I'm almost 99% sure Eagle Dynamics have contracts with the Air and Space Force for these, it looked awful a lot like DCS or the DCS engine. Just not for us 😞

As far as Ka 50 being in-game, it was basically a tech demonstrator and didn't really see combat. Ka 52 is in active combat service, so fat chance we will see it in game. Even so, Ka 50 module was made in 2000s when laws were looser and relations with the west, much better.

Mi 24 is older than dirt, so I'm not surprised it is in game, like Mig 21 and soon Mig 23.

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Posted
17 minutes ago, F-2 said:

Deka might do an Su-39mkk someday

 

in the 90s their was an Su-27m sim under development. Maybe you could track it down

http://web.archive.org/web/19991002084308/www.aha.ru/~gland/

 

https://web.archive.org/web/19990507110941/www.sukhoi.ru/sims/su35.htm

 

Dekka has not access to that info, remember has a 3rd Party Chinesse team. Actualy they has build a J-8 PP only by the problems to get a clearance on China about to "open" military info. And remember ED has very clear on the Module building, If they not get the necesary info, flight model, wind tunnel, systems, weapons,  to build a module from open sources and get a  a official clearance, has a "not go".

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Posted
9 minutes ago, Silver_Dragon said:

Dekka has not access to that info, remember has a 3rd Party Chinesse team. Actualy they has build a J-8 PP only by the problems to get a clearance on China about to "open" military info. And remember ED has very clear on the Module building, If they not get the necesary info, flight model, wind tunnel, systems, weapons,  to build a module from open sources and get a  a official clearance, has a "not go".

Screenshot_20230930_033334_Discord.jpg

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Posted
On 10/26/2023 at 6:15 PM, Strider 1 said:

This is a pretty short page but anyone have any clue if ED or the other developers are ever going to add later Flanker models? i would love to see some thrust vectoring Flankers in the game

Codename Flanker is developing FF mod (not official module). They work on EFM, which will also include TVC.

Note: things did progress since the video they have published

https://www.youtube.com/watch?v=jpMFIPOTvPs

 

Posted
10 minutes ago, F-2 said:

Screenshot_20230930_033334_Discord.jpg

The same situation with J-10, J-11B, J-15, JH-7 and other from years ago?... No, Meanwhile ED dont get a official comunicate certificate a Dekka module... all has smoke screens.

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Posted
6 часов назад, F-2 сказал:

Возможно, когда-нибудь Deka выпустит Су-39мкк

Su-39MKK?

Posted

The Su-30 is a broad family with the early model really just being a weapon-capable Su-27UB I believe. The early Flanker-C would be a nice addition but hard to see happening.

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Posted
On 11/2/2023 at 7:26 AM, Pavlin_33 said:

Very simple formula:

ED does not want to create any more FC3-type a/c (non full fidelity) + Russian laws prohibit creating FF aircraft*

* but Ka-50, Mi-8 and Mi-24 are somehow ok

 

What is the purpose of continuing to follow russian laws? I'm not saying they shouldn't follow laws just because russian doesn't. I'm simply asking what the hang up is and how to overcome it? Nothing is insurmountable.

Posted (edited)
46 minutes ago, exhausted said:

What is the purpose of continuing to follow russian laws?

ED might have employees there, their families and businesses - they don't want to take a risk.

Edited by draconus
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Posted
42 minutes ago, exhausted said:

What is the purpose of continuing to follow russian laws? I'm not saying they shouldn't follow laws just because russian doesn't. I'm simply asking what the hang up is and how to overcome it? Nothing is insurmountable.

The idea of following laws is to not end up in the gulag.

Now about FC3 level aircraft, I sincerely think they just don't want to do it. Because Gaijin is already at the MiG-29SMT, and no one there has been arrested yet, so there is clearly the possibility of modeling almost any aircraft under some limited fidelity.

Posted
26 minutes ago, Skuva said:

The idea of following laws is to not end up in the gulag.

Now about FC3 level aircraft, I sincerely think they just don't want to do it. Because Gaijin is already at the MiG-29SMT, and no one there has been arrested yet, so there is clearly the possibility of modeling almost any aircraft under some limited fidelity.

ED has no plans to expand FC-3. They has planned MAC, a standalone outside DCS World, and other companies (and your complete lack of realism / invented / magic features) has none to do with ED / DCS World.

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Posted (edited)
1 hour ago, draconus said:

ED might have employees there, their families and businesses - they don't want to take a risk.

 

I don't want to say anything beyond the pale, so I'll tread carefully. I'm not sure if employment of russians in a "military simulator" during a time of untold war and bloodshed is a policy that is helping the arc of the game into areas with very high demand. How can that be safe?

Edited by exhausted
Posted
Just now, exhausted said:

I don't want to say anything beyond the pale, so I'll tread carefully. I'm not sure if employment of russians in a "military simulator" during a time of untold war and bloodshed is a policy that is helping the arc of the game into areas with very high demand. 

That matters little or nothing to Russia, anyone who does not fall within the "precepts" of the law can be accused of being a "foreign agent" and go to trial/detained/go to jail. Remember that the Russian "secrets law" does not come from 2022, it has been talked about since 2014 or similar.

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Posted
14 minutes ago, exhausted said:

I'm not sure if employment of russians in a "military simulator" during a time of untold war and bloodshed is a policy that is helping the arc of the game into areas with very high demand. How can that be safe?

Dude, we're talking about the company founded in Moscow, Russia, 1991. Think again.

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